
Yet Another Incremental Game (But This Time About Coding) is an idle clicker about... coding (thanks, Captain Obvious). Smash your keyboard, spawn code, and discover the questionable joy of programming. No actual skills required.
Modeled estimate, not a reported figure. How we estimate →
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About
Every key you mash writes real code. Every file you ship makes the number go up.
An incremental game about programming: you start hammering a keyboard one character at a time, and end up running an army of AI agents that write the code, fix the bugs, and quietly make you obsolete. Just like real life.
No coding knowledge required. Rolling your face across the keyboard is a valid strategy.

Six specialist agents work around the clock: one generates files, one hunts bugs, one trains the others. Overclock them for double speed — if your bits can pay for it.
200-file codebases across eleven programming languages, bugs included. Launch a project, point your assistant at it, and watch the files get shipped one after another.
Place components on a grid and chain them into production lines. Power supplies, crawlers, RAM, databases — each one feeds the next, and the whole thing keeps humming while you do something else.
Dozens of nodes, several with no level cap at all. Pour your skill points into typing power, agent efficiency, or golden files, and rewrite the curve in your favour.
Prestige wipes your progress and hands you a permanent multiplier. Then you do it again, faster. This is where the real run begins.
Code review — pull requests arrive in real time. Approve, reject, or fix them to keep tech debt under control.
Training — specialize in any of eleven languages for permanent bonuses that stack across your whole save.
Idle progress — your agents keep coding while the game is closed. Log off, come back rich.
150+ achievements, Steam Cloud saves, and full Steam Deck support.
The core loop is finished and stable — typing, agents, projects, skill tree, prestige. The machine expansion, daily community challenges, and build sharing are still being built, and they are being built with player feedback. The roadmap is public and I read every review.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
Fun game, with evolution. I want to discover the rest!
80/100 achievements out of the way, even though I do think I'm supposed to be doing that until we get the full release. Even so, this game is really enjoyable, rather well thought through for the price. Admittedly, it could definitely use some more content and updates, once you unlock the 'Machine', progress slows and game just becomes a grinder. Very few bugs and issues, however the skill tree UI can be a little annoying to use, particularly with the tooltip popups. All in all, an enjoyable little incremental that I am looking forward to seeing updated!
deffintley one of those middle thumb games its early access so its lacking content but its also buggy as hell I had to reset once because for some reason when i tried to unlock the 5 project upgrade it took my projects didnt unlock it and ia couldnt get another 5 then around tier 5 into machine my ai just completely broke and stopped doing anything which im not sure matters much at that point but theres really nothing to do anyway lacking content cool premise overall dont buy yet
Its a refreshing idle game, amazing concept.
Love it! Has unfortunately crashed twice during gameplay, but the game autosaves constantly so it's not a huge deal. Edit: Got stuck at the project part, just decided to refund since I'm not entirely sure what to do from there??
Absolutely Love the game, it has alot of depth for a simply "typer" and keep me engaged! Person Chill or brain to BLURRRR Game. Looking forward to additional content from the creator and DLC Packs, Support INDIE game artists!
I liked this game overall. Looks quite unique and has a fair amount of content. Good: I liked the theme. Most of the game I felt enough progress for it to be interesting. Bugs were fixed quickly. Bad: At the time of the review it plateaus a couple of times, but those you can afk through. Machine tab felt too long and tedious, which is where I quit. Finished most of the game, 72 out of 100 achievements. I will probably give it another go after a few updates.
As someone who dropped out of a computer science degree due to enshittification of the field, I can quite firmly say that this game is a much better experience.
有100个成就 没中文 又一款增量放置游戏(只不过这次主题是编程) 你敲下的每一个按键,都会生成真实代码。交付的每一份文件,都会让数值持续上涨。 一款以编程为主题的增量放置游戏:起初你只能逐个字符敲击键盘,到最后你将拥有大批人工智能助手,由它们编写代码、修复漏洞,并悄无声息地取代你的工作,一如现实世界。 无需掌握编程知识。把脸压在键盘上乱按,也是可行的通关策略。 雇佣终将取代你的人工智能 六类专职助手全天候运转:一类生成代码文件,一类排查程序漏洞,还有一类负责训练其余助手。只要算力预算充足,你还能超频运行,让效率翻倍。 交付客户项目 十一种编程语言、总计两百份文件的代码项目,自带各类程序漏洞。启动项目,指派助手跟进,看着一份份文件接连完成交付。 搭建一台持续产出算力的机器 在网格内摆放各类组件,串联搭建自动化生产线。电源、爬虫程序、内存、数据库,一环衔接一环,即便你暂时离开,整套系统也会持续运转。 依靠技能树改写数值规则 数十个技能节点,部分技能无等级上限。将技能点数投入打字效率、助手效能或是黄金文件,让增长曲线朝着有利于你的方向倾斜。 随后,舍弃一切 转生重置会清空当前进度,并给予永久倍率加成。接着再次开启征程,速度更快。真正的挑战自此开始。 游戏额外内容 代码评审 —— 实时收到代码合并请求。批准、驳回或是主动修复,控制技术债不断累积。 专项训练 —— 专攻十一种编程语言中的任意一种,获取可在存档内叠加生效的永久增益。 离线收益 —— 关闭游戏后,助手依旧持续编写代码。退出游戏,再次上线时收获丰厚成果。 拥有 150 余项成就,支持 Steam 云存档,完美适配 Steam 掌机。 抢先体验说明 游戏核心玩法循环已经开发完成且运行稳定,包含手动输入、人工智能助手、项目开发、技能树以及转生系统。机械拓展模块、社区每日挑战、存档搭建分享功能仍在开发中,开发过程会持续吸纳玩家建议。开发路线图对外公开,开发者会阅读每一条评测。
-> I sit -> I watch -> Pretend I am a hackerman -> happy
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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