
These are troubling times, Your Grace. The petitioners’ petty matters exceed our limited resources, to say nothing of the war. A careful balance must be struck. Your throne awaits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

In this kingdom management RPG, petitioners will arrive in the throne room each turn to ask for your advice and assistance. Decide whether to help them with their problems, or to conserve resources for more important matters. Remember: supplies are limited, and not everyone has the kingdom’s best interests at heart...

Listen to petitioners each turn and decide who needs your support.
Aid your family with their personal problems and decide upon their fate.
Hire Generals, Witches and Hunters to aid your efforts.
Prepare for battle and make alliances by satisfying the whims of lords and kings.
Follow the stories of the quirky and determined characters that visit your halls.

Yes, Your Grace tells a tale of Davern, a medieval kingdom ruled by King Eryk. The game is set in a fictional world where monsters and arcane practices inspired by Slavic folklore are the order of the day. Villagers will ask for your help with various problems, from monsters attacking the village to a lack of places to relax and enjoy themselves. Some will bring humour to your throne room and some will present you with difficult choices. Your family is important too, and throughout your time as King, you will have to support them in their struggles.
You will face lords with a variety of personalities; you will need their support in order to win an upcoming battle, but some may ask you to perform dirty deeds to cement the alliance. One thing is clear: It won’t be easy to keep everyone happy...
Sums Steam only; Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 14.2Kreviews | 87% | — | $1.3M |
| $19.99 | 2.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Thought it was just a simple pixel art resource management game, was not prepared for the emotions involved. Short and (bitter)sweet. Definitely interesting enough to play more than once.
Nah, supposedly you have choice, this ♥♥♥♥ is on rails dude.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 24 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French*, German*, Russian*, Polish*, Japanese*, Italian*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
| $19.99 |
| 502ratings |
| 84% |
| — |
| not modelled |
| $2.99−85% | — | 91% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩这款游戏之前,你要明白,欧洲封建主与中国的皇帝完全不是一个概念。作为一名中世纪迷,我认为这款游戏把小国寡民的小封建主描绘的非常还原。尤其是联姻贵族政治,廷议村政既视感,与ck3与天国拯救里的内容极其共鸣,代入感极强,这四个小时我简直就是达文国王本人。而且备受吐槽的很多窝囊事都完全可以避免,能经常读档,后悔药非常廉价。甚至我出现了很多失误,民心溢出超多,一周目仍然达成了好结局,资源需求很宽松。无论是音乐还是剧情,它都对得起这个价格。
Nothing you choose to do in this game matters, and you can only play through it once.
操劳半载,无力回天。 就像我也很想给这个游戏一个推荐,但是怎么操作都无法把已经定好是“否”的剧本改写成“是”。 R.I.P我的小棉袄。
这作只值得一个中评,剧情杀太多了,几乎全是剧情杀,没什么选择的余地,趣味性一般,本地化糟糕。如果说是纯视觉小说的话,剧情还可以,但是作为游戏来说,剧情杀多有点太憋屈了。这作只是表面上模拟了一个中世纪的历史场景,其内核还是当代中产男性的中年危机,只不过对这个主题浅尝辄止,没有过多涉及家庭内部成员之间的分裂,游戏中的这个家庭能团结一心抵御外部压力也算是主创比较温柔的小巧思了。简言之,这作换个皮,变成美国普通中产家庭,父亲上班,母亲全职,家里仨女儿,大女儿结婚早被家暴,二女儿lgbtq,小女儿调皮捣蛋,父亲每天要面对账单和税务压力,要平衡工作和家庭,要应付社交圈里的群魔乱舞,债务眼看要到期了,这时候还迎来四胎儿子,这游戏的核心是完全不会有任何动摇的,中世纪的背景只不过让一些封建内容更合理了而已……
[h2]«Песнь льда и пламени» для тех, кому через несколько часов на работу.[/h2] Yes, your grace подкупает возможностью побывать в королевской шкуре не как стратег, тактик или правитель, а как ✨[i]батя[/i]✨. Быть вовлечённым родителем в околофэнтезийном средневековье непросто, и нам дают это прочувствовать. Мне нравилось навещать своих принцессок и справляться, как у них дела. Но после урока фехтования переключаться на хлопоты государственного масштаба тяжко. Благо жена — надёжное плечо, верный друг и просто красавица, что с учётом сеттинга невероятная удача, мне кажется, король победил уже на старте. Но, увы, долг зовёт, крестьяне выживают, нервные клетки не резиновые, с трона надо аккуратно вставать, а то можно поскользнуться и раздавить ежа. Взаимоотношения с некоторыми «коллегами» тоже прописаны неплохо. Ведьма — имба, охотник — драконорожденный, не иначе, а генерал — лучший мужик на деревне. Игра уплетается за пару вечеров, не больше. Лучше ничего про неё не читать заранее. Сюжет интересный, я и вправду погрузилась в него, как в сериал, но переплетений из разряда «кто с кем спит, бодрствует и жрёт тосты с кетчунезом» очень не хватало. К минусам отнесла бы обманчивую вариативность, мягкотелость гг (который непозволительно робок на официальных сборищах, как будто он самый чмошник на фоне прочих знатных особ) и лгбт-линию. Русскоязычных игроков, судя по отзывам, корёжит от одного упоминания, но проблема, конечно, не в ней, а в том, что она а) не содержит в себе хоть сколь-нибудь заострённую драму; б) заканчивается по-диснеевски и без объяснений, нам остаётся лишь принять взявшийся из ниоткуда «хэппи-энд». При этом насильно выдать 12-летнюю дочку замуж за властного старикана мы можем, а запретить ей убегать из отчего дома с первой встречной, радостно хохоча и чтоб волосы развевались на ветру — это увольте, король ультратолерантен, но выборочно. Простенький геймплей — спорный минус, тут уж кто чего ожидает от игры. Мне понравилось, позволило сфокусироваться на конфликтах без постоянных разрушений четвертой стены в лоб. Короче, «поиграл, подошёл к окну, закурил, много думал» тут не будет, но сочувствием к королевскому бремени проникнетесь.
Mutlu mesut bir sona ulaştım, kızım ayısıyla, ben karımla, yeni doğan bebeğim oyuncağıyla, en büyük kızımın saf ruhuyla, ve ortancanın dünyayı gezme aşkı ve aşkıyla, ve kazandığım zaferlerimle oyunumu bitirdim. Kesinlikle oynayınız oynatınız... Burdan (Vezir) Musab'ım - Devics'e ve Değerli kuşum (Piegon) Enes - El-Kürdović kardeşime sevgilerimi iletiyorum yanımda durup beni izlediğiniz için ve kralınıza ihanet etmeyip elinizden geleni yaptığınız için sizinle onur ve gurur duyuyorum. - Sör EpHrOw Morgan ve Yandaşları.
A fun little game, although quite simple overall. If you enjoy decision-making games and especially medieval settings, you'll most likely have a good time with it. That said, the gameplay is fairly straightforward. Unless you have terrible luck (or a very low IQ 😄), you should be able to finish it on your first playthrough without too much trouble. The biggest downside is its short length—around 4 to 5 hours—and the replay value is fairly limited once you know the story. I probably wouldn't recommend buying it at full price, but if you grab it on sale or through a bundle like Humble Bundle, it's definitely worth playing. Overall, it's a pleasant and enjoyable experience that I'd recommend to fans of the genre.
I am extremely disappointed in this game. The first few hours were intriguing: the choices between who to help, who to ignore, with whom to ally. Some early events feel like you should have more influence, but that's excusable in setting up the situation. What's not excusable is how the main events are scripted, with outcomes that ignore almost all the work you've done up to that point. Upon the pre-determined ending of the first battle with Radovia, I searched through the reviews and comments and found many others who likewise complain about how on-rails the main story is. I am so frustrated that I am not wasting any more time with this game. The early game has so much promise, that the lack of ability to effect the core narrative feels like a betrayal. I would suggest that the "choices matter" tag be removed from this game, as they really don't matter in the end. "Visual novel" may be more appropriate, since managing resources well or poorly ends you up in the same boat. Very disappointing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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