
YANKAI'S TRIANGLE is a love letter to TRIANGLES. A puzzling puzzle game about the beauty and joy of infinitely tapping on TRIANGLES for some reason.
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Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +15 more
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Суперкрутые, стильные треугольники! 15/10 аппликаций из больших и маленьких🔺️🔻
Great little casual puzzle game. The puzzles are randomly generated (with a total of 1.74 x 10^26 possible levels), but they're still really fun and feel really well designed. The gameplay at the start is pretty easy to understand and new mechanics are added regularly to keep it fresh and make it more and more complicated as you progress. The artstyle and sound design isn't for everyone, with the weird music and visual noise, but I personnally really liked it! It has some kind of strange creepy vibe that makes it very different from other casual puzzle games. Overall I really enjoyed this game. It isn't too complicated, but it also doesn't hold your hand, you have to figure out the new mechanics by yourself. It's also infinite, the levels aren't too long, and getting in the game is pretty quick, so even after getting all the achievements it's still a fun game that you can launch once in a while to play for a couple of minutes. [quote]For more reviews like this, follow [url=http://store.steampowered.com/curator/32020206-Indie-Puzzle-Games/]Indie Puzzle Games Curator Page[/url].[/quote]
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Hours played at review time, across 44 reviews with recorded playtime.
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Interesting concept for a puzzle game. For $3 not bad. If the achievements are to believed there are a lot of puzzles, and for me personally they started to get challenging around level 20 or so.
TL;DR: Have you played Kenny Sun's earlier game [i]Circa Infinity[/i]? If no, play that instead. If yes, avoid this disappointing and much worse game. I refunded this game even though I had only paid $2 for it on sale. [h1]Gameplay overview[/h1] [i]Yankai's Triangle[/i] is an abstract puzzle game. The core mechanic is to rotate 4 triangles to form a larger triangle. One of the 4 triangles is in the center, and your goal is to match up the patterns of its sides with the 3 surrounding triangles. Most puzzles in the game consist of multiple "levels" of this mechanic. The larger triangle you form at one level is used as the center triangle of the next level. [h1]Pros[/h1] [b]* The game has varying mechanics to several puzzles the game introduces some new stuff to keep things fresh[/b] [h1]Cons[/h1] What's frustrating about some of the below Cons is that they are repeats from [i]Circa[/i]. I've noted those. [b]* The puzzles are tedious.[/b] As mentioned earlier, most puzzles have several "levels". If you discover a problem at a higher level, you might have to redo the puzzle from the beginning, re-rotating all the triangles you had previously touched. [b]* The levels are randomly generated, which causes several problems:[/b] [i]- You can't replay them.[/i] On the one hand, the game keeps a running "score" of how you've done. On the other, you can't actually go back and see how you could've more optimally played an earlier level. [i]- Progression between puzzles is erratic.[/i] As another [url=https://steamcommunity.com/profiles/76561198021708455/recommended/527740/]reviewer[/url] noted, the game may introduce a new mechanic and then not use it for several more levels. [b]* Sometimes the game decides that the triangle sides don't match even though they do! It forces you to pointlessly rotate the triangle to a different, identical match.[/b] [b]* Lots of the UI is unexplained. Examples:[/b] - Various icons in Settings - The numbers in the upper left of the screen. The game description literally says "An Inscrutable Three-Pronged Scoring System". In other words, the dev knew it wasn't clear and didn't care to fix it. Circa had similar issues, whose start screen is a mess of nonsense icons and no text. [b]* The game has lots of ugly, garish color palettes that are physically painful to look at.[/b] This same problem was in Circa. [b]* How you go back to the Start screen and Quit the game is awful.[/b] The game doesn't explain how to go to the Start screen or to Quit the game. You have to guess. One way to return to the Start screen is to hold down Escape for a short time. If you hold it down a bit longer, the game will Quit. It's easy to accidentally Quit the game when you only wanted to go to Start. I had this happen to me. [b]* Keyboard controls are broken on the Settings screen.[/b] On the Start screen, you can press A (ASDW) to go to Settings. But then, the keyboard controls respond as if you're still on the Start screen! [h1]Conclusion[/h1] [i]Yankai[/i] is an ugly, unpolished, unfun mess. I played it for just 45 minutes and discovered numerous issues. The dev even recognized some of these problems but chose not to fix them. It's more of an unfortunate tech demo than an actual finished game.
Its the creepypasta puzzle game that keeps on going. Not really. I mean the creepypasta part. Why does this thing chitter and grow eyes???
Nice puzzle game, but headache inducing for me. The concept is nice, and the art direction is unique. Also pleasantly surprised by some added elements that increased complexity. But the execution of the visuals, and the color palet for some levels, leave room to improve. Can't recommend because of the headache and the hardest part of few levels being seeing the difference between some colors.
Fun minimalist puzzle game with great atmosphere
I'm a fan. The game is more than the sum of its parts. It got my brain going about math stuff. The mechanics are simple enough that you can play almost in a trance, so when a audio/visual/gameplay twist pops up once every 20 or 30 levels it feels surprising and interesting and fresh. I guess what I'm saying is that it is a game with rhythm, that then subverts your expectations when the rhythm changes.
Le principe est vraiment intéressant et cela aurait pu être un jeu très agréable pour relaxer et passer le temps mais il y a des défauts majeurs: le choix de couleurs beaucoup trop vives parfois, le bruit visuel et pas d'option pour modifier cela. Vraiment dommage.
If you like to get 100% achievements it's a game which you should avoid.
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