
YANKAI'S TRIANGLE is a love letter to TRIANGLES. A puzzling puzzle game about the beauty and joy of infinitely tapping on TRIANGLES for some reason.
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Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +15 more
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Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
From the About "A Cool Film Grain Effect" - This is the worst part about this game, film grain is a dreadful effect. Other than that, the store page is pretty accurate as to what the game is; you rotate triangles until colours match & you make bigger triangles. It has both ominous & happy soundtracks & it gradually gets more complex as more triangles need building upon triangles which might require you to backtrack & untriangle triangles you've made into triangles before in order to combine the triangles into different triangles to make the correct triangles later on. There are plenty of triangles, if you're into that. Also points for Store Page honesty: "A 'Colorblind' Option if You Are Colorblind (it's not great tbh)", I agree, borderline unplayable as it doesn't replace the colours with a range of colours that colorblind people can see properly, it replaces them with shapes which are too similar & it plays atrociously, if that was the main mode I would have returned it. "Pretty Fun Gameplay (it's all right)", that's this review in a nutshell; this isn't Tumblestone or Hook, 2 of my favourite puzzle games ever but it's okay. If you aren't colourblind, it's a pretty okay time.
I enjoy the mechanics of this game, but the visual noise is appalling and I'm not sure I can play more of it. The flickering and film grain and colors shifting and moving background - UGH. Eye-searing and headache-inducing visual overload. I wish there were an option to turn off all visual effects; if there were, this might be my new favorite relaxing puzzle game. Since there isn't... I don't know how much I'll be able to play it. I definitely regret spending money on it.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unfortunately [i]too[/i] psychedelic to properly focus on how to piece the triangles together. As a result, if you get stuck on a puzzle, you are stuck [b]forever[/b].
If you've ever wanted to spin triangles, you've come to the right game. It has all the triangles and you can spin all of them. It's strangely addicting, although I'm not sure the game has a definite end. What's the point of the counters if it never ends?
in [b]yankai's triangle[/b] you have to rotate triangles to match all the patterns on every side and combine every triangle on the level into one, and do it until your hands fall off, as it's practically endless. or until you go blind because it's way too colorful for its own good and [b]the grain filter can't be turned off[/b]. or until you go deaf because the [b]audio is terrible[/b], no music, just various annoying noises. [b]controls are mostly fine[/b], left click rotates in one direction, right click in the other, and you can zoom in and out to see more layers with a right click as well. the one thing I found odd is having to hold esc or the mouse button at the top of the screen to bring up the menu, and do the same again to exit the game. there are volume and color settings, windowed mode, and switching between two types of audio, one worse than the other. the thud sound for triangles matching up is kinda satisfying though. and while the steam overlay works, taking screenshots doesn't, nor can you go back to replay earlier levels, though god knows why you'd want to. while the core mechanic is simple, it could've been enough to carry the game, but the patterns are just too psychedelic and bigger levels can get tedious, going back and forth between layers until you find the right combination. I picked it up at 67% off and still don't think it was worth it.
Okay so, it's a neat little game. Might not be quite worth 6 dollars. The grain effect is really distracting and stops the game from being a relaxing puzzle game. It's still a neat concept, but it's really a headache inducer with the grain effect. if I could just, you know, turn the grain effect off, that would really help.
당△은 △모의 △택을 받으△△니다. △모 타일을 회전해△ 더 큰 △모로 결합△키는 퍼즐을 243개 푸△요. 모든 △팀 도전과제를 얻으△게 됩니다. 뭔가 비밀이 있음직한 크리피파△타 △타일 화면과 음향은 호불호가 갈릴 △ 있△니다. [code] 스팀 큐레이터 : [url=store.steampowered.com/curator/44849820/]INSTALLING NOTHING[/url] [/code]
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Heavy on trial-and-error. YANKAI'S TRIANGLE goes out of its way to make gameplay visually unpleasant with a permanent film grain effect. Piecing together puzzles can feel satisfying and outside-the-box, but the package is a little too pretentious for its own good. (And that's coming from me.)
There is a lot of visual noise here, and the background music is honestly really distracting on some levels. But if you're able to get past some flaws, the game itself is a pretty solid spacial puzzler that's worth the cost of admission (especially if you get it on sale like I did). While the choice in music is questionable, the makers of this game definitely know what they're doing when it comes to sound design, because by adding some grinding and satisfying thuds, they made clicking on a bunch of triangles oddly appealing to do. Just a heads up though, the background music in the game sounds NOTHING like what they put in the trailer. EDIT: Never mind. I made it to around level 60, and the sensory assault just becomes way to much to handle.
Momentum
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