
Play as Ivan, a one-handed blacksmith with incredibly bad luck, who must take on the impossible tasks given to him by the tzar. All the while the mysterious witch, Baba Yaga, watches over Ivan's fate.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−80% | 662reviews | 81% | — | $52.3K |
| $29.99 | 144ratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wonderful flavor! Using slavic folklore and european fairy tales to tell a story in the way one would experience one of such tales as told by a book or a parental figure! The artstyle actually matches that vibe, with it being kind of a dark gritty whimsical and looking like a fairy tale book's artstyle. It is creative enough and gives plenty to do as to experience such themes! As for the negatives, I'm afraid it is rather hard to ignore them. The animation is stilted so it doesn't bring things to life too much, but that's fine. The most issues actually come from the gameplay, which forces you into plenty and plenty of combat and walking, which gets stale and repetitive very fast even with all the tools and hammers one can use, due to the fact the differences are too slight. Some hammers fly farther, the shovel stuns and makes you invincible for a bit, the shield makes you invincible for a bit, the chain stuns and manipulates...all these effects are hardly different in how one acquires the result, which is the battle victory. At the end of the day it is plenty easy to just go in with whichever hammer into these fast paced battles and whichever tool, change none of them at any point, and beat everything in similar manners. One has no reason to change around their gear. The game's focus is on the story and path forging, the cool thing about it is one's own decisions writing the main character's Hero's Journey and giving you upgrades depending on the path, so I don't know why one would go with an active fast paced battle gameplay for this. Wouldn't a choice making card-like gameplay fit better? Worse still, the enemies and allies, part of slavic folklore, yet they are barely explained in any way, thus, one will walk away knowing nothing about said folklore and culture and feeling alienated. :( Still, if you happen to still be familiar enough with such old culture, it will scratch that itch well enough! If you uh have the patience for all the running around and kind of senseless battling. So I still recommend it, preferably on a sale, but even without the sale, it will still offer maaaany hours of fascination and I believe you won't feel like you didn't get your money's worth. Good job altogether!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Italian, Simplified Chinese, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil +5 more
| $24.99 |
| 77ratings |
| 82% |
| — |
| not modelled |
| $4.99−80% | 31ratings | 72% | — | not modelled |
| $6.24−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have enjoyed my time with this game, although there were a few bumps that could be improved on, there is no way to save your recipies, and some of the talismans remained unused. However, with the rest of the game, it was certainly an enjoyable experience. Especially with the intricate soundtrack and sound effects that make the game more lively. Overall, if you have some time to spare, please give this game a shot!
Так и не смог заставить играть в дополнение. Еле прошел основной сюжет. Уж очень скучно и однообразно. Хотя, поначалу прям зацепило.
Good
Не ожидал от игры чего-то особенного, взял просто попробовать, но в итоге она приятно удивила и надолго затянула. Графика приятная, атмосфера вообще воодушевляет, а музыка весьма противоречивая: то какая-то чудная и будто не в тему, то внезапно цепляет и реально завораживает. Есть много разных нюансов, например развитие персонажа и оружия, в которых сначала надо разобраться и понять, что к чему. И вот это как раз добавляет интереса, потому что постепенно начинаешь понимать, что здесь к чему и как всё между собой работает. Бои пока в целом простые, но по тыкве получить вполне реально. Иногда можно так огрести, что начинаешь немного внимательнее смотреть, куда лезешь. Из минусов — временами игра становится немного однообразной. После нескольких часов уже начинаешь узнавать знакомые ситуации, и часть интереса постепенно пропадает. Ещё не все механики сразу понятны, поэтому иногда приходится самому разбираться, что от тебя вообще хотят и зачем тебе очередная чепухня в инвентаре. Ну и отдельно приятно, что здесь нет очередного принца-полудурка или брутального богатыря, который пришёл всех спасать. Главный герой — обычный кузнец, и постепенно он становится тем, кем ты сам его прокачиваешь: может быть эгоистом, агрессором, благородным человеком или вообще глупышом. В общем, вполне годная штука. Пока нравится, но ближе к концу, уже будет понятно, шедевр это или просто хорошо проведённое время.
Hikayesi ve müzikleri güzel bir oyun. Birden fazla sonu var. Aksiyon derinliği yok zaman zaman sıkıcılaşıyor fakat bölümleri hızlı hızlı oynamak bişey kaybettirmiyor ana hikaye rahatça rushlanabiliyor. Çok kafa yormadan basit eğlence için denenir.
güzel ama zorlayıcı da biraz sinir ediyor
Masterpiece!
Game is fascinating! The way how folklore is part of game story and worldbuiding is absolute win! Crafting is very good! Plot tree is fascinating! Some dialog choices are tricky and can give unexpected results! Note that you can mistakenly spend rare artifacts due some keys too close to each other ("up" and "use magic item from belt".
Very charming. The way the mechanics are built upon Ivan's craft and the story is amazing. I love the exploration factor of the levels.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $52.3K | 147 | 74% | $13.99 | |
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| $52.3K | 157 | 90% | $13.99 | |
| $52.3K | 818 | 52% | $2.99 | |
| $52.3K | 204 | 95% | $6.99 | |
| $52.3K | 211 | 90% | $10.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $106.8K | 240 | 88% | $19.99 | |
| $88K | 337 | 85% | $10.99 | |
| $24K | 72 | 75% | $9.99 | |
| $20.5K | 43 | 56% | $19.99 | |
| — | 0 | — | — | |
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