
This is a xiuzhen simulation placement game! From the refining of qi, building the foundation to the ascension of the celestial realm, crossed into the divine realm. (The game has been updated with the english mod, but you will need to select the "english" beta in the properties option to update it)
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Неплохая идл игрушка на тему культивации, однако есть пара весьма паршивых минусов 1. Перевод существует только для более старой версии и с новой версией конфликты сохранений вполне себе не редкость 2. Игра не обсчитывает в выключенном состоянии, то есть должна висеть запущенной... Отсюда и невозможность выключить компьютер и безумное время игровых сессий 3. В ряде мест видна изрядная лень разраба (тут перечислять долго, в общем просто куча мелких недочетов Тем не менее из идл игр на тему культвации это один из лучших образцов
神国配平太累,属实半成品,折磨人。 -------------------------------------------------- 200+小时才到神国。 角色提升 = 洞府 + 功法(攻防相关)+ 炼器(红装)+ 炼丹 + 门派驱兽 ( 灭+圣体+高防御,兽潮升级圣兽 = 提高门派灵气 = 提高门派驱兽强度 ) + 种植(加根骨的)+ 灵物(放 [刚]属性高的)+ 装备灵兽打秘境极限层数的红宝材、前几个秘境极限命石 + 挑战 + 中期开启的混沌。轮回点:五维各100+,之后靠命石接着堆(命石选提升经验的),剩下全堆悟性。 达不到一品突破,用秘境掉的洗点道具,把点加给根骨,突破后再洗点加回五维。
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我玩的第一款挂机游戏也是我觉得最好的一款后来很多挂机游戏都没有这样的感觉了,但是飞升之后到了神界很差感觉就是两个不同的游戏在一块儿了而且也挺无聊的没有在人界的时候好
總結就是掛機遊戲 但宗門無法增加菁英,宗門小比結束後沒有新增菁英,無法強化門派,不曉得是不是BUG...
挂机增量游戏,游戏内容足够,数值方面只能说多用修改器吧,实在懒得挂的话( 总分7/10
极简游戏,不耗时间精力,赞
My OCD tells me to complete the game!
不错不错~~~支持支持~~~
没事挂着点一点
这个神国系统还把一个不好玩的玩法拉过来,能不能弄点新的东西
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9K | 88 | 76% | $1.99 | |
| $167.3K | 894 | 72% | $7.99 | |
| — | 0 | — | — | |
| $285.7K | 930 | 65% | $10.99 | |
| $83.1K | 1.2K | 85% | $3.99 | |
| $8.3K | 68 | 51% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $453.7K | 718 | 96% | $14.99 | |
| $453.8K | 2.8K | 91% | $4.99 | |
| $453.9K | 1.3K | 63% | $19.99 | |
| $454.2K | 2.5K | 92% | $4.99 | |
| $452.9K | 562 | 64% | $19.99 | |
| $452.9K | 2.2K | 71% | $14.99 |