
This is a xiuzhen simulation placement game! From the refining of qi, building the foundation to the ascension of the celestial realm, crossed into the divine realm. (The game has been updated with the english mod, but you will need to select the "english" beta in the properties option to update it)
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Astonishingly deep. I like how the systems complement each other. Good game.
okok
这游戏纯挂机游戏,挂机党可以玩,但有些问题,这个门派设定极不合理,元婴就出门派,我开始以为有门派之后我就有无数的钱可以自由买东西,结果我一直玩到分神期圆满(化神圆满),门派外门都升级到了22级,这时候我发现门派每个月才收入2W金币,而我买个功法就要1.5亿,升级基地就要接近1亿,这门派收入甚至不如我种地,连升级基地的零头都不够,这合理么,门派敢情是自我折磨的吧,门派收入这么点,其他东西也不能给人物使用,这门派和人物养成互动能强一点么?
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game fullfills the need for cultivation theme game - i loving it
前期游戏体验还行,后期特别糟糕,根本不是一个挂机游戏应该有的操作,特别是技艺升级这一块,每次只能升一级导致你不管多少资质开局只能 一级一级慢慢搓上去,体验特别糟糕,而且洞府升级没额外加速恶心完了,每次轮回以后最大开局困扰竟然是没灵石我擦,这根本不像挂机游戏,倒像一个实时点击游戏,根本没有挂机可言
后期欠缺打磨
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9K | 88 | 76% | $1.99 | |
| $167.3K | 895 | 72% | $7.99 | |
| — | 0 | — | — | |
| $285.7K | 1K | 65% | $10.99 | |
| $83.1K | 1.3K | 85% | $3.99 | |
| $8.3K | 68 | 51% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $453.7K | 718 | 96% | $14.99 | |
| $453.8K | 2.8K | 91% | $4.99 | |
| $453.9K | 1.3K | 63% | $19.99 | |
| $454.2K | 2.6K | 92% | $4.99 | |
| $452.9K | 1.1K | 87% | $19.99 | |
| $452.9K | 562 | 64% | $19.99 |