
Your journey to building a vast space empire begins behind the controls of a single ship. Explore, trade, fight, and build as you rise to command fleets, stations, and entire economies in a living, fully simulated universe that reacts to every decision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 11 → 10.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1326 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bb
Still befuddled and confused much of the time. But I keep coming back to LEARN MORE!
Very worth its price. It is no easy game to get into or understand the scale you can operate this game on. You don't need to play a way you don't want to. You want a personal story with one ship or a small fleet. You do you. You can pirate, trade, mine become a mission runner no problem. You want to scale up have fleets with capital ships in different sectors. Become a Tycoon with own factories floating in space. No problem. You want combine both playstyles? Also, no problem, you can switch back and forth thanks to automation and Station managers. You want a factory but don't want to mine, also no problem just buy stuff or outsource the mining to your station manager. You decide, every choice have pros and cons. If you don't control direct it will probably not be as efficient as if you do it on your own. But if you are let’s say a terrible trader the AI will do it better. Never on the level of a veteran player but always better then a new player with no experience in the field. And that is in all departments. The new update 9.0 improved all aspects of the game. The fighting is on a whole new level. Is it perfect? No, but if you just imagen on what a scale this game is running and doing all in the background. This is nothing but impressive. If you only focus on one aspect of the game in detail the game will always have shortcomings to a competitor that focus only on that gameplay loop. But [h2]there is no package today that combines all of the game loops on a okay ++ level like X4.[/h2]
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #70, worst CA #92 · 4 markets collected
Reviews, worldwide (the counter carries no country): 12.22/day in the week to Aug 4 → 14.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Simplified Chinese, Portuguese - Brazil*, Spanish - Spain, Traditional Chinese, Russian*, Korean, Japanese, Spanish - Latin America +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
C'est pas du Nintendogs.
Best use of Germany's economic incentive funds.
Been a fan since I first played X3 back in 2005. Very immersive game with so much to do. X4 has come a long way since it first launched, with Egosoft constantly updating and improving the game with free content updates and paid DLCs, all of which have been worth paying for, and they're not done yet. Put 1000 hours in and just starting a new playthrough now, game is addicting. If you're looking for a space sim where you can fly ships and also manage a galactic empire, look no further.
It's a big learning curve...but I think it will be worth it. I look forward to being good at this!!!
Not an easy game to get into, you will need some patience, but absolutely worth it.
one of those sandbox games where you ask your self, can i do this and the answer is almost always yes, and if not theres a mod for it. Worth every penny
Классная игра
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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