
Your journey to building a vast space empire begins behind the controls of a single ship. Explore, trade, fight, and build as you rise to command fleets, stations, and entire economies in a living, fully simulated universe that reacts to every decision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 11 → 10.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1320 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
CK3 in Space! Say...can I marry that short blue woman over there? Come with me
The game doesn't know what it is. Strategy, management, RPG, arcade simulator, logistics, a story about friendship? All in space? Basically, I just picked it up because I got acquainted with the universe's lore a long time ago. It takes a long time to play. I'm still waiting for the moment when I can start playing. For now, I'm playing with managment functions on screen, сargo worker, and Boron assistent which fetish is : do this do that but don't Forget "Bofu"... Bad side : Game wants 1 billion credits from me to continue quest... Game rly not for everyone... if devs wanted do a fun space sanbox then remove a story from there , make it separate, we need hard focused rolleplay.... that how i see it. Rn i strugling with missions what i don't want to do, but they annoying me.... and meet already more than 2 quest problems with triggers... how many years of development? Take if you have lot of time and you rly wants something hard and you prepared dive deep into it...... I'm not dislike a game and set it negative, i hope devs will make game better ...
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #70, worst CA #92 · 4 markets collected
Reviews, worldwide (the counter carries no country): 12.22/day in the week to Aug 4 → 14.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Simplified Chinese, Portuguese - Brazil*, Spanish - Spain, Traditional Chinese, Russian*, Korean, Japanese, Spanish - Latin America +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Идея хорошо, реализация отвратительная. У ребят вообще нет понимания про QA или про то как писать код. Кругом баги, которые не чинят годами, управление просто ужас. Хваленая экономика не работает, ИИ тупо спавнит корабли. Как и ресурсы на станках -- тупо спавняться. В общем то игра не такая как про неё все пишут и говорят.
Great game, but despite being in a 9.0 release its still very rough around the edges, with systems that are very exiting on paper but needs quite a bit of work, to understand and function to any satisfying level. Atleast bugs outside of auto-pilot shenanigans seems very rare. The game is quite slow with long travel times, but there is a ton to explore and manage, and the combat feels good and cool. Now if you want to play this game i would not recommend any pc specs below mine, atleast get a similar or better cpu, as im often dipping below 60 fps, due to my cpu being overburdened by all the simulation it needs to do.
Ich habe das Spiel nach Jahren nach der Hauptstorry mal wieder mit einem der viele verschiedenen Einstiegspunkten neu angefangen. Nachdem ich schon immer Fan der Reihe war und erfahren habe das sie so viele Erweiterungen raus gebracht haben, musste ich es mal wieder anwerfen. Und im Ernst, es hat sich gelohnt! Bin wieder voll im Universum drin und mit den neuen Kram ist echt viel cooles dazugekommen und sinnvoll erweitert wurden. Wenn man sich, in das doch sehr komplexe Menü wieder reingefuXt hat, und sich nicht an der altbackenen Grafik (besonders der Charaktere) von 2018 stört, Dann ist das ein Weltraumepos sondergleichen! Die einzelnen Storrystränge machen Spaß und ergeben Sinn. Die Flieger sind alle cool und einzigartig. Die Stationen machen immer wieder spaß anzufliegen und das Kampfsystem ist auch gut. Ich bin nicht der Bau und Handelstyp. Muss man aber auch nicht. Ich spiele weitestgehend als Kampfpilot. Hab mir mittlerweile eine stabile Flotte aus aus 11 Schiffen zusammengestellt einige davon aus den Missionen erhalten. Total bunt gemischt von allen Fraktionen. Sogar ein Xenonschiff ist in meinem Geschwader. Bin gespannt wies weiter geht. Echt klasse Speil!
很复杂的一个游戏,玩进去了就是神作,太空模拟不得不品的一环
Vor Update 9 schon cool, wenn die eigenen Flotten nicht so Hummeldumm gewesen wären, das es nur noch schmerzt. Hatte nur wenige Stunden Spass mit jedem Spielstand, denn das nervte maßlos. Seit Update 9 habe ich mich viel tiefer in die Spielmechanik reingefuchst, weil es nun einfach Sinn zu machen scheint und es hat sich für mich gelohnt. Kann jedem empfehlen, diesem Spiel eine Chance zu geben, jetzt ist der richtige Zeitpunkt gekommen. Man braucht schon etwas Zeit zu verstehen, wie das ganze ineinandergreift und die UI ist immer noch wenig zugänglich und manche NPC-Stimmen klingen grausam, aber nuja, irgendwas ist immer oder bleibt für immer.
Great sim
Vanilla is completely busted and unplayable, but with AI fixes from the workshop it's actually an amazing game. You can still get achievements too, it's a mild annoyance. If you don't want to, f5 quicksave and f9 quickload (it's not quick at all) will quickly become your best friends. It's an amazing effort, creating a complicated space sim with a real economy like this, and it has a LOT of flaws, but give it a chance and it'll capture your heart. Not vanilla though, mod the AI or ships will be flying into enemy fire for no reason constantly. The vanilla ship AI is so unbelievably bad for attacking stations, you either have to skip destroying stations or mod the game.
Where to start? This game is very special.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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