
Unique fusion of a top-down shooter and tower defense strategy. You are the invader! Use destructive weapons or lead your enemies into a maze of towers. Strategize in the build mode by carefully selecting various types of alien towers or throw yourself right into the heat of the battle.
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About
Unique fusion of a top-down shooter and tower defense strategy. You are the X-Morph - an alien species that invades Earth to harvest its resources and terraform the surface. Strategize in the build mode by carefully selecting various types of alien towers or throw yourself right into the heat of the battle. Build mazes for incoming enemies in an environment that provides exceptional planning freedom. Tear down buildings and collapse bridges to support your defense or to simply indulge in a spectacle of unprecedented destruction. Possess a range of unique alien weapons and use defense strategies like you've never seen before in this genre.

Your goal is to defend the X-Morph harvesters from waves of incoming human forces. Each enemy wave is preceded by a setup phase in which the player can check what types of enemies are going to be attacking him and to observe their paths. There is no time limit for this phase, so the player can carefully plan his defenses or choose to start fighting immediately and place towers when needed during the battle. One of the game's key features is the ability to build towers virtually anywhere on the map and to shape enemy paths by connecting towers with laser fences. The player can choose between building long mazes out of basic towers or placing more advanced towers which are more effective at different types of incoming enemies. Advanced tower types specialize in dealing with specific enemy types e.g. flame towers are great for destroying fast moving ground units, artillery towers are best at countering large groups of slow enemies, anti-air laser is ideal for shooting down heavy bombers.
As the X-Morph fighter you can engage enemy units directly with a diverse arsenal of weapons. You can morph into four distinct forms which specialize in dealing with different kinds of threats. Each form has a basic attack and a special charged attack mode. The Plasma Fighter is the most universal form - good at destroying both air and ground units. The Dark Matter Bomber is great at decimating groups of ground units. It can also slow down time and release a dark matter bomb that can cut down buildings. The Shredder fighter is perfect for annihilating large numbers of human air units and clearing the sky. Finally, the Laser Destroyer is best for smelting large single units. It can also charge up a gravitational anomaly that sucks in smaller enemy units. A large variety of weapons and enemies along with a dynamic, fully destructible environment provides a rich arcade shooter experience.

The game's environments are constructed with a lot of attention to detail and they are almost completely destructible. From small picket fences to huge skyscrapers. Any bridge or building in the game can be collapsed and it's destruction is dynamically simulated using realistic physics. The destruction is not only a visual effect as it can significantly influence the layout of the battlefield. The combination of dynamic environments, laser fences and real-time calculated enemy paths creates unique gameplay scenarios.

Humans are desperate to defend their homeworld. They have created huge, building size, mechanical war machines to fight against each other, but now they will use them to destroy the X-Morph. Each boss fight is unique and heavily influences the gameplay environment. Entire cities will be destroyed.

X-Morph: Defence includes a split screen co-op mode. All missions have different gameplay scenarios designed specifically for co-op play. Enemies attack in larger numbers and from new directions making good cooperation essential to winning. In this mode the game can be played in many different ways, one player can focus on optimizing tower placement while the other shoots at enemies or they can both focus their firepower on the strongest attackers.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean, Portuguese - Brazil +1 more
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
why would i pay for it a second time is this some kind of scam
[h2] RTS+TD,令人眼前一亮的大胆创新 [/h2] 相比于起传统的摆完塔坐着看,《X变体》融入了一定的RTS元素——直接操作一个单位在场上移动并建造,这使得玩家的参与感[strike]还有疲劳感[/strike]删除文本被大幅增强了,不至于干坐着睡觉() [spoiler]其实疲劳感主要来源于游戏内一项升级——升级后,你可以手动收集敌人残骸并获取额外资源[/spoiler] 而就“塔”本身而言,其实设计的稍有欠缺,部分塔的功能重复,基本可以只用一两种高阶塔通关,但游戏一定程度上限制了这一点,在前期给予较少的资源,进一步增强了玩家的参与感 [strike]毕竟不战斗就无法生存[/strike] 游戏画面十分丰富,考虑的这是个17年的游戏,这个画面已经可以说是顶级了,不过看久了可能有点视觉疲劳() 单关时长较长但关与关之间节奏很紧凑,剧情也还不错,部分台词在翻译过来后与原意差距较大(不过这当然不是游戏的问题) 总的来讲,如果厌倦了传统塔防的“放-看-放”循环,这款游戏绝对是值得一试的:)
Somehow, very boring.
Great game i absolutely love it
Интересное сочетание жанров, удивляет проработка движка - разрушаемость и расчет столкновений. Очень даже неплохо для проекта от небольшой студии.
It's a good straight forward no fluff tower defense that is quite well rounded. It doesn't have too much going on and could use a bit more tower types but what it does have it does well.
还不错
Its pretty good. Its not my fav tower defense game but its definitely a very well made, high quality game. I do recommend it.
it is really fun. I wish they add more towers variation.
This is their only good game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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