
X-Fire VR is a Rogue-lite Duck & Cover experience in a futuristic world full of hostile aliens and robots. The game features over 15 different enemy types, massive large levels with just the first mission taking up 1 hour or more to complete.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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No ability to turn with locomotion controls from what I can tell, you're forced to turn in real life, have fun twisting the ♥♥♥♥ out of your cord. No tutorial of any kind, other than a hard to look at room with guns. Gun models don't even fit on your hands right. Reloading is painful with the pistol, since with the vive, your controllers will slap together if you try to make sense of it. Teleporting doens't seem to even work? I didn't even bother checking out the gameplay beyond the firing range. The guns I tested all felt terrible to use, and basically demand you hiprire since the sights on all of them basically don't exist, or are absolute garbage for VR. The hells the point of a reflex sight with no dot? It's just a loop >:C
[h1]Experienced on the Oculus Rift with Touch Controllers[/h1] You can watch my review & full gameplay here: https://youtu.be/aGqKATszdXQ [b]Here is a list of 10 bugs I experienced during my gameplay:[/b] 1. Game-breaking bug: When I reach the 3rd locked door and unlock it. I get a prompt to enter the teleporter. I did this 3 different times and each time I would be teleported out into space, without being able to move. The good news is that you can kill yourself (Seppuku). This bug means I only experienced about 15 minutes total of gameplay before game stops working. 2. Near Game-breaking-bug: Similar to the above, when I clicked on "How to Play" in the main menu starting area, I got teleported out into space. However, this time I was able to move and somehow make my way back inside the space station by clipping through walls. 3. Clipping through walls & almost every object. 4. Slide locomotion stops working almost immediately after the main menu area. Just randomly stops working throughout. 5. Falling through floor: Using slide locomotion, when it worked, usually lead to going below the floor and then popping back up. 6. Avatar body not aligned properly. Looks like you're half-kneeling while walking if you look down at your avatar body. 7. Falling through stairs. I tried teleporting up the stairs and ended up falling below them. 8. You have to click down on your joystick to teleport on the Oculus Touch controller. To turn or re-orient your view, you have to hold down and then twist to your desired direction. This works about half the time at best. 9. Enemy dead bodies stop bullets from hitting the live enemy right behind it. 10. Technically, not a bug, but reloading is terrible. You have to click down on the Touch controller joystick, then press down and click down quickly. If you have teleportation on that hand as well, you'll teleport instead of reloading. [b]Rate 3/10. Yeah, this game is terrible, buggy mess. I wish I could get my money back. [/b]
Great little sci fi first person shooter with randomly generated levels and monster encounters. Imagine a rogue like dungeon crawler with an Aliens type atmosphere and escalating gun combat. It's early, but what's there is already very addictive and playable. Some parts need a little more work though: the experience system only has one level and doesn't do much except unlock new guns. And some rooms have a lower floor that don't go anywhere, but are good for stringing out the murder-bots. No jump scares, thankfully. Just don't expect a Jane Austen novel - being pincered by two enemy parties is seriously intense. I like the default pistol. It's accurate and meaty to shoot. It's almost too good and I don't feel the urge to upgrade. This is an almost unknown diamond in the rough and, given the lack of longevity in most V.R. games, is well worth the download. Also, the music makes me feel like I'm at Deacon Frost's vampire rave!
Eines der schlechtesten Spiele, die ich bisher in VR gespielt habe! Langweiliges Wave-Shooter Gameplay, öde Umgebungen und die KI soll wohl ein schlechter Scherz sein, die ist quasi nicht vorhanden! Meine Kuratorseite: http://store.steampowered.com/curator/30155555 https://www.youtube.com/watch?v=hD7O-pN_cKI
Updated Review: 2/22/2018 - I would first like to give props to how fast the developers responded to my initial review on 2/17/2018 and worked on the bugs that I posted. Almost all of them were fixed in two days. Their commitment to improving the game is spot on. The latest update has greatly improved this games playability. I played through a full mission and did not encounter any issues that would have made me not want to continue to play more. There were a few things that I still did not like but they did not break the game. I have updated previous review below. Pros: - Tutorial and shooting range for practice - Game has a good foundation already and can go very far. - Room scale movement is good and I can sidestep, dodge, or duck behind cover easily if needed. - Difficulty scalling makes the game for everyone. Can be a care free shooter or take a few hits and you die. - Level designs are nice.....repetative....but nice - Enemy variation was good - Enemies come from everywhere, not just in front. Scared me a few times - Manual reloading makes the game more immersive Cons - Bloom from the weapons is blinding. Can only hipfire (literally from my waist) so I can see what I am shooting at. When attempting to shoot over cover, or hold gun out in front, I cannot see what I am aiming at. It is like it is coming from the center of the rifle. - Having all the types of ammo on my belt. I should not have ammo for a weapon I don't even carry on my belt. It is a distraction to me personally but not a game breaker in anyway. - Keep hearing this extremely loud explosion sound at random intervals. Even when nothing is happening around me. Does not happen as much but still hear it. This game quickly went from a bust that I regreted buying to one that I can enjoy again and again. It has LOTS of potential and I look forward to seeing what the devs add/change in the coming months with levels, weapons, etc.
Overall, this isn't a bad start. Definitely early access, tho. Some issues: -Endless corridors, not much separation and it's easy to get completely lost. Needs more variety badly. -The belt/holster is way too far out front which means that you are accidently holstering your weapon in a firefight. -There's a blot in front of your eyes that is supposed to be a "helmet lamp" but it really messes with your site. A "light" is supposed to show on the walls in front of you, not be a round splotch in your hud that interferes with your vision! They need to get rid of that splotch and move that holsters back out of the way! Let me know if those two get fixed and I'd be happy to change my rating! The corridors need variety and it needs more content: sounds like early access to me! :D but please fix those two other things!
Very solid game at this price! There a few things here and there to improve but still very enjoyable experience. Give it a try, glad that I did.
Very intense game and very nice visuals. Could be a new favorite when I need to forget about real life.
感谢SteamCN鉴赏家短评活动提供该游戏评测机会。 游戏介绍: X-Fire VR是一款类似杀戮空间的VR射击游戏,玩家降生在一个被异形攻占的宇宙飞船中,利用自己高超的射击技巧和NPC队友的掩护抵御异形生物和邪恶机器人一波波的进攻,攻克飞船各个区域。 优点: 一、手感良好的枪械 游戏在一开始提供了给玩家熟悉枪械的靶场。虽然只有三种枪械,但是各据特色,转轮手枪,能放元气弹的来复枪和充满科技感的机枪。每把武器都很有质感,仿佛能感觉到发出子弹的后座力,作为VR射击游戏来讲这点是最重要的,作为开发过HordeZ的开发商深谙此道。 二、动感的光影音乐 刚进入飞船时,我瞬间回想起用VR玩异形隔离的恐怖阴影,第一个怪的出现巨大反差瞬间却让我懵逼(就像美味的龙虾)。当游戏不断的推进,随着游戏中动感音乐和各种绚烂的光影效果让人觉得更像是在KTV中疯狂杀戮,给人以嘉年华式快感。 三、NPC伙伴 游戏中只要筹够了足够的金钱,就可以购买无人机和队友,NPC伙伴会勇往直前为你遮风挡雨,让杀戮之路不会孤单。 缺点: 一、智障的AI 游戏中会出现网游中会出现的引怪卡怪现象,玩家只要站在特定角度怪物就会卡在墙面无法攻击玩家,己方NPC会对墙无脑攻击,甚至会愚蠢到撞墙暴毙!!! 二、流程重复单调 因为游戏目前处于抢先体验阶段,游戏中飞船内部贴图和怪物攻击模式都不多,并且完全没有剧情,游戏难度也较低,游戏在过了一段时间新鲜感后就很容易腻了,按照官方说法,总流程也只有1个多小时便能通关。 总结: X-Fire VR是一款类似杀戮空间的VR射击游戏,游戏中的枪械手感良好,画面酷炫,音乐动感适于杀怪,并且可以招募NPC伙伴一道前行。然而游戏流程重复,场景变化较少,缺乏剧情支撑。如果未来能像HordeZ一样推出联机模式还是值得一试。目前来看虽然价格不高,个人也仅推荐喜欢此类游戏的玩家打折时购买。
I play quite a bit of VR shooters and this just made me ill - as in I couldn't play super long like in my main VR shooters. Takes super long to get any good guns and it just hits me as yet another wave shooter. Save your dosh, or pick up a better known title. Still, it's got potential. Hoping to see more in the future.
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