
Defeat the Ninth Legion of the Roman army in this side-scrolling, arcade-inspired beat 'em up set in Roman-era Britain.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 168reviews | 81% | — | $53.2K |
| $14.99 | 135ratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is blooming brilliant. Looks super and plays even better. Very stylish and playable.J can't believe more bmup fans r not talking about it. Let's have a sequel, please.
I 've purchased the game in a low price 2.39 euro. Game plays smooth 4K high settings with all at maximum. I enjoyed the first two stages but I realized that game consumes high cpu power especially in two specific cores. My cpu is intel 14600k stock and cpu power during game is above 130w. Temps rise above 75 celcius. I want to play the game because I am a fan of old school brawlers but I cannot understand why my cpu has to draw so much power. I understand that unity engine consumes a lot of power in the cpu but its the first time I experience this especially in a 2d game. Game is very fun up to 2 level.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Japanese*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $798.2K | 3K | 91% | $9.99 | |
| $680.1K | 2.6K | 83% | $9.99 | |
| $34.3K | 102 | 65% | $14.99 | |
| $4.6M | 16.7K | 92% | $14.99 | |
| $399.1K | 1.9K | 95% | $9.99 | |
| $533.9K | 6K | 93% | $3.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2K | 892 | 76% | $3.99 | |
| $53.2K | 832 | 31% | $2.99 | |
| $53.2K | 108 | 48% | $19.99 | |
| $53.2K | 168 | 72% | $19.99 | |
| $53.2K | 84 | 79% | $19.99 | |
| $53.2K | 230 | 91% | $9.99 |