
Wreckreation is an evolving open-world driving playground built around choice. Play solo, explore on- and off road, create your own races and challenges, hang out online with friends using full cross-play. With fast updates shaped by players, this world keeps evolving.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Wreckreation is a vast open-world driving playground built to support every style of play - structured solo progression, creative building, relaxed online sessions with full Crossplay support, or asynchronous competition.
Set in a fully drivable 400+ square kilometre world, it lets you race, explore, stunt and create with complete freedom. Roads, beaches, mountains and off-road terrain are all fair game. If you can see it, you can drive there.
Since release, Wreckreation has continued to evolve with new content, features and improvements that expand how you play - solo, online and creatively.
Wreckreation features a complete solo progression that lets you unlock the game at your own pace.
Reveal the map as you explore, take on structured Race and Road Rage events, unlock new cars, and hunt down Live Mix collectibles, billboards and smash gates scattered across the world. Whether you want guided challenges or free exploration, the game opens up naturally as you play.
No rush. No requirements to play online. Just drive.
Competition in Wreckreation is flexible and pressure-free. Set Wreckords across multiple leaderboard types - speed, drifting, air, stunts and more - anywhere you drive.
Chase your own best runs, compare times with friends, or jump into community challenges whenever it suits you.
Building in Wreckreation is fast, intuitive and accessible - anyone can do it.
Snap together jumps, loops, halfpipes and obstacles in seconds, or go completely off-road and create races and stunt challenges across the world. Whether you want flowing race routes or wild off-road adventures, the tools stay out of your way so you can focus on your ideas.
Online play is about freedom and creativity, not pressure.
Play together across platforms with full cross-play support. Hang out in the world, make up your own challenges, take on events you’ve created, or jump into challenges we’ve designed for you. You decide how social - or how chilled - your online sessions are.
Creations can be shared online, played by others, and rated by the community, making it easy to discover new events or showcase your own.
Customize your cars with paints, wheels, boost effects and sounds. Change the weather, time of day and traffic. Shape how your world feels and how you want to play in it.
Play at your pace - solo or with friends - creating, exploring, competing and sharing along the way.
Wreckreation is built around choice - and it always puts you in control.
Wreckreation continues to evolve through fast updates shaped by player feedback.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 490reviews | 64% | — | $396.6K |
| $27.99−30% | 434ratings | 75% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Burnout Paradise 2 at last!!!
The game is worth it on sale if you're a Burnout Paradise fan, but it feels absolutely like a early access beta with about as much polish as a rusty spoon. I see a lot of potential for a sequel to be refined and I wanted this to be a great game, but it just isn't.
Instantly gave me that member berries of playing burnout for the first time. If your on the fence like i was catch it on sale im having tons of fun!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Spanish - Latin America*languages with full audio support
| $39.99 |
| 194ratings |
| 78% |
| — |
| not modelled |
| $39.99 | 19ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a Burnout copy but it's great!
DUDES BE LIKE "[WRECKREATION] SUCKS" [MY BROTHER IN [DALE EARNHARDT]] YOU MADE THE [RACE TRACKS] In all honesty though this is a solid enough racing game, and while it is as wide as an ocean and as deep as a puddle, this is an intentiaonal decision as you are intended to start digging*, especially with your friends. The only issue is they sorta hid the shovels** in an attempt to teach the player mechanics, and while it does succeed in teaching the player driving and creation mechanics (at least in my opinion) it does get rather tedious and may not be for everybody. Hopefully the devs are able to find a new system of introducing players to these mechanics and maybe even making the ocean a little deeper to start off with in the sequel. :D *I'm saying the game map doesn't have much to it but that is because it primarily serves as a canvas for user-generated content **Track parts, obstacles, decor, etc are locked behind collectibles and cars are locked behind progression and such
smh man this got to be the worst driving sandbox game ive ever played. yuck and really 2 camera views and no weight physics
I gave this game a second chance but it's still bad :(
Assim, compre só se vc realmente tiver sedento por um "Burnout like", mas NÃO compre por esses motivos: - o jogo atualizou sim durante esse tempo, mas ele agora só ta num estado "jogavel"; - a publisher do jogo não deu suporte necessario aos devs, eles tiveram que "trabalhar de graça" basicamente - os devs agora estão fazendo a sequencia desse jogo (o wreckreation 2) adicionando oq eles não puderam fazer nesse, e ESPERO que corrijam tbm os problemas desse jogo que vão de: stutterings, bug de física, drift deram uma melhoradinha mas ainda ta bem +-, entre outros pontos. - e devido ao motivo acima e agora são um estúdio independente novamente nota final: 5.5/10, espere o lançamento do Wreckreation 2, pois esse parece aquelas tech demos da Unreal Engine
I will save you a lot of time right now and tell you exactly what this is. It is NOT: Gran Turismo, Beami.NG Drive, nor even Mario Kart or Trackmania. If you want any of that, go somewhere else. This IS what happens when you give Cruisin' USA an open world and infinite Hotwheels Track accessories. I know that SOUNDS like Trackmania, but there is a distinct difference. If you like the kind of physics that aren't and the vague familiarity of Mario Kart drifting in the vein of 64, you will be very happy here. I SHOULD be saying that it's a Burnout Paradise clone, as it very much wants to be seen as exactly that, from the takedowns to the nitro gauge. This game is way too buggy to be that, and Paradise wasn't exactly a shining star of excellence. The penalty crash events are exactly that, a penalty to playing the game. The premise is simple enough. Don't crash one of the cars. But it is a competing car that is bashing into you, and shows up in the middle of your crash setups, so you will be hitting it all the time and losing time for doing so. And after crash cams you may be teleported right on top of the thing so you WILL hit it all the time. Terrible mode, waste of time and nothing but frustrating. The game can't manage to draw shadows more than fifty yards out, so you'll be seeing those pop in all the time. However, the worst part is that every single race and event removes control from you while other cars are bashing in to you so that the game can make sure that, even though you've completed 49 of 50 of these events, you'll be informed of the basic mechanics of what you're doing and hand held into the first five seconds of the race. You can turn the voiceover down, but you can't turn the tutorial off. A great idea that is more frustrating than fun. Sad that it turns out to be so infuriating to interact with.
Не, я не могу. Я осилил 20 минут максимум и выключил. Это не может быть полноценной игрой. Выглядит, будто это инди-недоделка от одного разработчика, а не от целой студии. И УЖ ТЕМ БОЛЕЕ ЭТО НЕ МОЖЕТ SOOQA СТОИТЬ 20 ДОЛЛАРОВ. Сразу по пунктам: 1. Меня сразу со старта закинули на трассу, не дав даже поменять раскладку и игру под себя настроить. Это уже на старте был звоночек. Я даже не мог понять куда нажимать, чтобы буст включить. 2. Нахрена это диджейское меню забиндено на стрелочке вправо? Я люблю играть все гонки на стрелочках, мне так привычно, но когда я ставлю движения на стрелочки, каждый раз, когда я нажимаю стрелку вправо, постоянно начинает туда-сюда открываться это тупорылое меню. И причём, его даже не отвязать от этой клавиши. 3. Физика просто ублюдская. Движение влево-вправо во время буста не работает (как и во время прыжка). В рандомный момент влево-вправо может вообще залипнуть, если трассу рестартить. 4. Нету кнопки сброса на последний чекпоинт или чтобы начать трассу заново. Это мне нужно заходить в это дебильное диджейское меню, нажать там "сброс до последней дороги" и тебя всё равно сбросит на то же место, куда ты врезался. Я случайно улетел за целый кусок трассы, и не смог сброситься, мне пришлось заходить в главное меню и начинать сначала. Это вообще PEZDETC. 5. ИИ противников какое-то рандомное. То они дают себя обогнать в самом начале, а когда ты едешь с фулл бустом и не ошибаешься, они просто в рандомный момент врубают скорость х4 и обгоняют тебя. Бредятина полная. Судя по игре, это должно было быть симбиозом FlatOut + TrackMania, но что-то пошло не так. Я сам, если честно, в аxyе. Как можно за 20 минут столько косяков со старта в игре найти. Походу все продукты от THQ такие, недоделанные. Что их Jected Rivals такая же недоделка, что вот это. Единственное, что понравилось - разрушать надпись "Чекпоинт" - это прикольно. Ну и графика неплохая. Из плюсов, это всё. С учётом плюсов, это тянет максимум на 2 из 10. И ОНА НИКАК НЕ МОЖЕТ СТОИТЬ 20 ДОЛЛАРОВ, вы там охepели что-ли, эта игра кривая!!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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