
Embark on a captivating RPG with a diverse group of adventurers using real-time with pause controls. Navigate landscapes, engage in thrilling combat, solve puzzles, and shape a rich narrative. Discover a world teeming with items and spells, adding depth to the immersive story-driven experience.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Worldstone Chronicles Demo player count
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Sep 29, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No new reviews in the last 30 days — new players have likely stopped coming.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $7.9M | 11K | 92% | $19.99 | |
| approximately $5.6M | 2.8K | 78% | $59.99 | |
| approximately $5.5K | 18 | 61% | $7.99 | |
| approximately $684.3K | 982 | 90% | $19.99 | |
| approximately $317.6K | 803 | 81% | $9.99 | |
| approximately $10.8M | 18.2K | 92% | $19.99 |