
Challenging and rewarding gameplay, crisp pixelart graphics, and very crunchy audio. A tiny game for ginormous gamers.
Modeled estimate, not a reported figure. How we estimate →
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About
The World Pole shattered, and with its destruction emerged a rusted fog that settled fast throughout the world.
A short but tough-as-nails sidescroller, battle through 12 screens of action with 4 unique and diverse weapons against an array of challenging enemies. No save points! Master each area and hone your skills to progress through and defeat the entire game in one sitting. Still not enough? Show your true success by beating the game without losing a single hitpoint!
Intrepid players can discover many secrets within, gain thousands of points, or even wield the enemies' weapons. What will you discover?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
tightly scoped, very densely packed little quarter muncher. playing without savepoints has this very 'speedrunner'esque buildup as you learn the spawn patterns for each room and plan a route. if you see 'jazz mickle' near the credits of anything the music will be standout. looks like pole's on the menu tonight gamers
This is a short game but worth the money. It is a sequence of combat arenas where the player takes on a variety of enemies, at the end of each chapter you get a new weapon. It feels good to play. Although it is much simpler, it reminded me a little of Silksong, where you often have to deal with multiple enemy types at the same time and you have to be careful about where you position yourself. I got to the fourth chapter, I'll be coming back later to see if I can win the game.
Store page didn't lie - game is difficult, but it has that "one more run" thing going where you press a button and you're immediately right back in it trying to get a flawless run for as long as possible because you know you're gonna need all your health later. Music's great at bumping up the tension and keeping you in the groove. I really like it so far.
extremely fun tight little game. the music, sound, and grapics are all excellent and create a great vibe. the weapons are all well-designed and fun to use. it's difficult, but fun and satisfying to master. makes me feel like a ginormous gamer!!
(i playtested this game so don't trust the 17 minute time spent.) this game rules. the feel of every weapon is so tightly tuned, you get a quick understanding of the basics but only by pushing through do you figure out the little tricks they each have. you start getting a zen gamefeel like "ah i know one of the goblins is down to one hit but i can't get in there until the volcano shoots" or whatever. it's the kind of game you pick up for a couple of runs that are really intense and then have to put down again until later. it rules.
cute little game with great music & nostalgic gameboy feel. got some fun quirks you got to discover for yourself :)
Impeccable style, incredibly solid gameplay and a difficulty that might have me despairing if the speed and simplicity didn't make it so damn fun, highly recommended
it's fun and weird and plays really well B-)
---{ Graphics }--- ☑ You forget what reality is ☐ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☑ It'll replace your life ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10
I have to admit despite playing an early version I am actually quite terrible at this game! BUT I like what it's going for with the super precise movement and enemy placement. When you get the hang of one of the weapons you can really line stuff up super accurately, just maybe you need a brain that still has active neurons to be able to pull it off. Works fine on fedora linux with default steam setup too!
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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