
From the creator of Spice and Wolf, Isuna Hasekura, comes World End Economica. Haru woke up with his life but without his dream. 4 years after the incident, he finds a new cause, as a driven young lady offers him a chance to return to investing and to find justice.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 259reviews | 94% | — | $59.9K |
| $6.49−50% | 12ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это отличное продолжение истории Красивые арты и фоны Хорошая подача сюжета Берите и играйте
It has an even higher dosis of economics than the first episode which I love
In short - play it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Japanese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Playtime is off due to playing offline. The later half of this episode actually turns the story quite interesting, but I can't really get past the meandering first half. Too much time is spent moping about the events of the previous episode that it takes a solid 3-4 hours before anything engaging happens in this one. It is also still a very basic visual novel, just a story and CGs with no gameplay features or player input to speak of. That itself wouldn't be a problem is the story could carry it throughout the runtime. The end of it at least does make you want to give episode 3 a shot to see where things go now that events are moving.
Even if it is at world ends 👍
I've never had dialogue in a game impact me this hard... ever. Even just the beginning of the story has me hooked... Hate that I love it. This one's a trip.
This game predicted Polymarket lmao
If you liked the first chapter, you will like this one as well. It definitely expands on the wider world of WEE, and Hal is a more likeable character this time around. It's still mostly setup for chapter 3, but I think it does a good job at setting up the climax. Let's hope it sticks the landing!
游戏版本选择17年的krkr_old 可以打汉化补丁且steam启动统计游戏时间 个人体验 剧本精彩程度不如EP1 各种意义上的"总之铺垫篇快去看EP3吧" 主角终盘的思考转变很快 快到让我反应不过来 然后就结尾曲了 [strike]我有好好地动脑看剧情吗[/strike]
I think I would have enjoyed the first one better, but this one is more of the same WEE.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $57.2K | 247 | 93% | $12.99 | |
| $0 | 46 | 83% | Free | |
| $342.2K | 2.6K | 96% | $7.49 | |
| $93.2K | 786 | 75% | $4.99 | |
| $71.1K | 245 | 93% | $19.99 | |
| $50.9K | 308 | 95% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $59.9K | 160 | 80% | $9.99 | |
| $59.9K | 359 | 84% | $11.99 | |
| $59.9K | 689 | 93% | $5.99 | |
| $60K | 68 | 71% | $19.99 | |
| $59.9K | 131 | 73% | $13.99 | |
| $60K | 913 | 83% | $2.99 |