
From Dischan Media, creators of the highly acclaimed Juniper's Knot, comes Dysfunctional Systems: Learning to Manage Chaos.Dysfunctional Systems is a visual novel series featuring Winter Harrison, a student mediator from a utopian world. Learning to Manage Chaos is the first entry in the series.What is a mediator?
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Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
I enjoyed what I read. But let's face it, this game is dead and gone. No reason to spend money here, move on.
Unfortunately, this visual novel series had a lot of potential that was squandered when the devs decided to leave this first episode without a sequel. There's also a prequel, but the devs have moved on to other projects. It has a great soundtrack though, which is included for free as MP3 and FLAC files when you buy the game.
Unfinished and abandoned.
Series will never be finished
Great, albeit short visual novel about being a U.N. Diplomat (nukes included)
I come back to this game from time to time to listen to the music. It was great and the premise was refreshing. What killed it? The developers incompetence. Various financial issues hit them. They were overpaying for artists and apparently at one point they paid an artist and coder in advance and they ghosted the developer. This could have been a very successful series if the developer had hired competent staff and made them sign binding contracts to ensure their work was finished or they would be forced to pay back the money they received. If you play this game and like it as much as I did you should always ask yourselves. How incompetent do you have to be to ruin a game with a premise, prologue, art and music this good?
This Visual Novel has en interesting premise, good writing, beautiful artwork and a nice soundtrack, but I feel it kind of bland and confusing in the regards to decisions. One decision defines one of the two possible endings, and the others give you the possibility of earning some achievements doing some unclear combinations. I enjoyed it a little, but since it's the first episode of an abandoned series, I simply can't recommend getting involved in the game :/
Honestly, I thought this would be longer. With more possible choices. My first go through I only had one choice because of which one I made first. My second go through I picked the other choice and that let me make a few more but it still felt lacking. I'm not sure I'd ever buy the rest of the chapters because chapter one feels very incomplete. Really is a let down, the title is far more interesting than the game (visual novel) was.
It's the visual novel equivalent of reading CSPAN
The first (and only) episode and it's very good. Protagonist is adorable, UI is well done and fluent, music is exactly what it needs to be, eye-pleasing artstyle and I'm in love with the setting of future world non-violence utopia and the idea of 'fixing' foreign worlds. One of few games that I can tell it was crafted with love. It's a real shame it was abandoned
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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