
Mysterious puzzle inspired by 2001:Space Odyssey. Manage resources, solve challenging puzzles and uncover what lies beneath the surface! Year after year, strange happenings plague our tiny colony, darkness devours Mars. Your job as an Electrician? Bring light where darkness reigns!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 621reviews | 93% | — | $54K |
| $3.99 | 13ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Марсэнергосбыт роскошный — относительно простая казуальная головоломка. Ваша цель — соединить модули колонизации с источниками энергии и другими ресурсами, используя энергетические узлы. Но не всё так просто: у вас ограниченное количество узлов, которые можно использовать только в заранее определённом порядке. Кроме того, нужно преодолевать различные препятствия, такие как меняющийся ландшафт, враждебная фауна и таинственная инопланетная раса. В игре доступно несколько режимов, всего около 80 коротких головоломок, которые я осилил чуть меньше чем за два часа в один присест. Графика минималистичная, пиксельная и яркая, а фоновая музыка отлично расслабляет. Подытожу: В общем, отличная головоломка на один-два вечера. За полную цену я бы не покупал, но по скидочке — самое то.
Роскошно, как Марсэнергосбыт
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Simplified Chinese*, Japanese*, Korean*, Polish*, Portuguese - Portugal*, Russian* +2 more
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
放置解密小游戏,总共大概160个关卡,难度一般,机制挺多的,美术好看,带一点聊胜于无的剧情,靠穿插的小动画展现。缺点是难度曲线相当于没有,仅在大量简单谜题内穿插一两个困难谜题,部分谜题解法挺反直觉的,还有部分题目质量不高,纯穷举。总体来说算解密小甜品,可以入。
铺设能量场小解谜,特点是每关解法五步以内,难度较低(乍一看还以为是模拟经营)。 /你需要建造更多的水晶塔
[b]My Playtime:[/b] 3.1h (100% achievement, finished the game) [list][*][i]Main levels[/i]: 2.5h [*][i]Bonus levels[/i]: 0.6h[/list] [b]Grindy Achievement(s):[/b] No. [b]Optional Achievement(s):[/b] Yes (4 achievement). [b]Difficult Achievement(s):[/b] No. [h1]Intro[/h1] [i]Mars Power Industries Deluxe[/i] is a puzzle game with a unique mechanic: you need to power certain buildings by building towers that can connect the resource to the building. It has 78+36 levels in total. [b]Pros:[/b] - 78+36+ levels - Collectibles can be tracked easily [b]Cons:[/b] - Confusing story - No hints in case you are stuck [b]Specs[/b] AMD Ryzen 7 7800X3D, 16GB RAM, AMD Radeon RX 9060 XT [h1]Should you buy this game?[/h1] [i]If you enjoy short, easy puzzle games that can be brute forced, buy it on sale.[/i] [hr][/hr] [h1]In-Depth Review[/h1] [h3]The Game[/h3] [i]Mars Power Industries Deluxe[/i] sets in Mars, where you have to direct resources to the building(s) in a level. Two types of buildings are available, each needing different resources. In doing so, you are armed with several towers that can consume the resource in that tile to give output to the tiles that are pointed by the tower. The game uses a 5x4 grid on its level. Each grid might contain resources, buildings, or obstacles. Obviously, you can't direct resources to obstacles, and since the tower can only direct resources in a specific direction, you need to get around it to solve the level. A new type of obstacle and mechanic will be introduced as you play the game, although there weren't many of them; you'll be stuck doing the same thing for the majority of the game. https://steamcommunity.com/sharedfiles/filedetails/?id=3633243034 That being said, the game is easy enough. Some levels might give you a headache—I almost gave up in two of them. Most puzzles can be easily brute-forced since there are only a few starting points. However, the harder ones might require some planning to finish. There weren't many challenging levels in the game. In fact, 1/3 of the main levels can be finished very quickly, with you only having to click the only cells on the grid. The game seems to tone down the difficulty from time to time, either because it's introducing a new mechanic or just wants you to take a break. https://steamcommunity.com/sharedfiles/filedetails/?id=2820173966 The game has many collectibles, and you can see which level has them in the level select. Most of them aren't hard to find, although some will still require your problem-solving skills to obtain. Finding them will unlock some bonus levels. The bonus levels are a bit harder than the main level, but still doable. In fact, I found the main level to be harder than most of the bonus levels since they tend to rely on moving objects, and I got confused a lot. The story is confusing. The game has several cutscenes that play out from time to time, explaining what happened in the game. Some hints in the level or the level transition are also displayed to enrich the story, but honestly, they feel all over the place to me—I can't seem to piece them together. [b]Length and Difficulty[/b] I finished the main levels with all collectibles found in 2.5h. I spent the rest of my playtime finishing all bonus levels in 0.6h, totaling 3.1h of playtime. The game is easy to finish most of the time—you can brute force some of the solutions, although a few of them will leave you stumped if you don't use your brain. [h1]Conclusion[/h1] [i]Mars Power Industries Deluxe[/i] is an enjoyable puzzle game that can be finished in your spare time. It's very short, and although the puzzles might be brain-numbing sometimes, they are still enjoyable. I wouldn't recommend it if you prefer challenging puzzles, but casual gamers who prefer an easier one will enjoy it just fine.
I purchased this because the Store Tags suggested this was a resource management game. It is not. This is just a simple puzzle game with a Mars colonisation theme slapped onto it.
It's like a mind games so many mysteries to try and I enjoy every levels finding the hidden puzzle I just love it :)
One of the most boring and basic puzzle game I've played this year.
Probably one of the most underwhelming puzzle games I’ve played but it’s not bad enough for a negative review. It’s well put together and I didn’t run into any issues but it does get repetitive and boring pretty fast. I finished everything there was to finish and my overall takeaway is that it’s just mid
[h1] Mars Power Industries Deluxe [/h1] Bardzo przyjemna oraz pobudzająca myślenie gra, miłym zaskoczeniem jest sekretne zakończenie!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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