
Words for Evil is a fast paced word game combined with a fantasy RPG. It features everything you expect from an RPG, including combat, hero progression, loot and more, all built on top of word game mechanics.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[b]Words for Evil[/b] is a very good word-game for short sessions where you want to entertain yourself whilst not having access to a mouse or sound. The sounds are nice and the sprites are cute.
quick fun little game for time-killing purposes. definitely feels like it's a bit lacking in features i won't lie, but as an easy to pick up/come back to time-killing game for word nerds specifically? it's nice enough and has a solid variety of things to do with the concept. it could be better, and if you're looking for a particularly in-depth mix of RPG elements and typing/boggle-esque gameplay, this probably won't do it for you (the buffs from the Blacksmith and, to *some* extent, the effects of the character's attacks are rarely all that consequential, though you'd probably want a healing ability and an enemy freezing ability of some sort). hell, the game's "runs" don't even end; they just go on and on until you wipe, which can sometimes take ages. but you can always pause and come back to the run in a later session; so, honestly, i almost think it's good that it doesn't end if, again, you play this as a time-killing game. as far as things to work toward across runs: the character unlocking/levelling, bestiary, and unique words counter all offer things to work toward, either finite or... i guess as big as whatever dictionary this game pulls from (which, i will also note, sometimes pulls from some rather obscure/esoteric words, or, conversely, is a bit behind on modern lingo). so, regardless of its lack of depth, i find myself coming back to this game pretty often in those "idk what to do and don't have the mental capacity to do much of anything productive" moments, and i have more than gotten my money's worth in that department. the presentation is also pretty nice in my opinion, with nice pixel art and framing, and the game window being small (and not needing to be larger*) helps keep it unobtrusive when doing other things alongside it. [i]*NOTE: i believe, from what i've seen from some other reviews, that this can be a problem for larger monitors, ie 4K resolution monitors, due to the window size being uncustomizable (at least through normal means). keep that in mind[/i] also the game is a bit funny in certain understated ways. Santa Claus being a character was funny enough, but one of his attacks essentially being a coin flip to judge your opponent either naughty or nice (with "naughty" dealing damage to them, and "nice" healing them) is something i get a kick out of every time i come across him if what i've described here sounds good to you, give it a shot (maybe wait for a sale if you're skeptical). you'll know soon enough whether you'll like having a game like this sitting in your steam library *far* before reaching 2 hours of playtime, anyway, so there's not much risk
Words for Evil is stylish, fun, and never gets old. I highly recommend it!
The game is more challenging than it looks. It is a tiny game with a big heart. Some people complain that it launches in a tiny window. There is a way to adjust that. When you give your character a potion, click on potion, but then cancel. It then shows you options to make the screen wider. It still isn't full screen, but I don't know that the point of this game is to show you anything but the letters and the pixel monsters. I am a word person, and I learned words here that I had never read before (and I read a LOT). I appreciate the education it gives me, plus it's fast. There is no mercy for you if you don't think fast. I've gotten a lot of entertainment out of a game that is less than five dollars. You don't feel compelled to build a world, or to keep coming back, but I will, precisely because it's a fun little game to do in between other tasks or while waiting on friends.
While quite simple in concept, it's all done really well for what it's trying to be. Really like the pixel art and variety in levels you get. I haven't gone through the entire thing yet, but I have enjoyed the parts I tried. Only got some small gripes: Like there isn't anything between "zen" or "pro" in terms of difficulty, so you either get smashed into the ground or can't lose, which is a bit silly. Also please audio balance your game it's way too loud with the hitting sounds. Only reason I probably wont play more is that I just find it really stressful, even in zen mode... I just forget all the words and can't english properly. It is quite nice to learn new words, especially for people like me where english is not their first language.
酣畅淋漓的拼单词,不仅不难还非常有趣,就是内容有点重复。
Typing puzzle RPG. Good mental exercise.
This game is such an underrated hidden gem. Definitely worth the 3$.
Game window size too small.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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