
"How should I face my past in my ever-changing life? "Collaborating with the shadow of the past to unravel allegorical puzzles, confront inner struggles, and explore the path of self-growth.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 20 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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在第四章节快结束的时候分身卡bug死了,且不能重置,只能整个章节重新来 玩不下去了,接着玩必须重玩整个第四章节 游戏整体剧情感不算太强,主要是闯关,有点冗长,对于喜欢快节奏通关或者像我一样有点耐心不足的小伙伴可能有一点心累,画面制作上还算治愈。 不过由于这个BUG还是选择退游且给出一个不推荐Uhmmmm...
With My Past is a deeply introspective puzzle-platforming experience that blends thoughtful mechanics with emotional storytelling in a way that feels personal and deliberate. Developed by Imagine Wings Studio and published by Edigger, the game centers on a young protagonist confronting the weight of her memories, regrets, and unresolved emotions. Rather than presenting this struggle through extensive dialogue or exposition, the game externalizes it through gameplay itself, turning the act of moving forward into a metaphor for self-reflection and acceptance. From the very beginning, the tone is quiet and contemplative, inviting players to engage not just with puzzles, but with the emotional ideas behind them. The defining feature of With My Past is its core mechanic, which introduces a shadowy manifestation of the protagonist’s past that follows her actions with a delay. This “past self” is not merely a visual flourish but a central gameplay element that must be carefully managed in order to progress. Every movement you make becomes meaningful, as your past actions can later turn into platforms, obstacles, or tools depending on how you position yourself. This creates a constant dialogue between present and past, forcing players to think ahead while also considering the consequences of what they have already done. The mechanic is elegant in its simplicity, yet surprisingly deep, as later stages expand upon it with new rules and interactions that keep the puzzles feeling fresh and increasingly complex. Level design plays a crucial role in sustaining the game’s momentum. Spread across numerous stages, the puzzles gradually increase in difficulty, introducing new mechanics at a measured pace that allows players to internalize each concept before being challenged further. Some sections require precise timing and careful planning, while others encourage experimentation and creative problem-solving. While the difficulty can spike at times, the game generally avoids feeling unfair, and the inclusion of optional hints and skip features ensures that frustration does not overshadow the experience. This accessibility allows players to stay focused on the emotional journey even when a particular puzzle proves demanding. Narratively, With My Past communicates its themes through subtlety rather than overt storytelling. Short visual moments, symbolic imagery, and the structure of the puzzles themselves convey ideas about guilt, growth, and reconciliation. Each chapter feels like a different stage in the protagonist’s internal struggle, reflecting shifts in mindset and emotional state without explicitly naming them. This restrained approach gives the story room to breathe and invites players to project their own interpretations and experiences onto the journey, making the emotional impact feel more personal and universal at the same time. The game’s presentation complements its themes beautifully. The pixel-art style is clean and expressive, using color and animation sparingly but effectively to convey mood. Environments often feel abstract, reinforcing the idea that you are navigating an internal landscape rather than a literal world. The soundtrack further enhances this atmosphere, offering gentle, melancholic melodies that underscore moments of tension and reflection without overwhelming the player. Together, the visuals and audio create a cohesive emotional space that draws players inward and encourages thoughtful engagement. Ultimately, With My Past stands out as a puzzle game that understands the power of alignment between mechanics and meaning. Every element, from the delayed shadow movement to the pacing of its challenges, serves the central theme of learning to live with one’s history rather than trying to erase it. It may not appeal to those seeking fast-paced action or explicit storytelling, but for players who appreciate emotionally driven design and clever, symbolic gameplay, it offers a memorable and resonant experience. By the time the journey concludes, the act of solving puzzles feels inseparable from the act of personal growth, leaving a lasting impression that extends beyond the screen. Rating: 8/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese, Korean
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没留下什么记忆
With my past is an outstanding puzzle platformer that weaves emotional storytelling into accessible puzzles. The core mechanic is simple, you leave a shadow of yourself that copies your moves with a delay. This by itself is not new but what the game manages to do with is very innovative. As you progress, your relation with your past self evolves in both in gameplay and story. Sometimes, you'll use hide behind your past shadow to avoid turrets. Sometimes you'll need to run away from it. Sometimes, it will help you reach heights you couldn't before. This aspect reminded me a lot of Celeste. The story itself is simple, but the storytelling is excellent. Every puzzle features a few text blurbs relating to the story and the player character's mental state. Moreover, the puzzle solutions themselves become elements of the plot. I was very impressed by how effective the game was in putting the player in the main character's head space with simple puzzles. Overall, I really recommend playing this if you like puzzles and/or emotional stories.
도트도 아름답고, 음악도 좋고, 게임 분위기 좋고, 퍼즐도 과거->현재를 따라잡는 메커니즘에서 파생되는 다양한 기믹이 존재해서 좋았습니다. [spoiler] 엔딩을 본 후에 열리는 B사이드는 A사이드보다 상당히 어렵다보니 도전욕구도 충분히 자극했고요.[/spoiler] 전반적으로 재미있어요. 다만 번역이 너무 딱딱해서 알아듣기가 살짝 까다롭고, 몰입되지 않는 경향이 있는 건 아쉬웠습니다.
基本的にはパズルなのですが、 パズルギミックと主人公の心象世界とのミックスが実に芸術的なので、 パズルを進めることで、自然に世界観にも没入していけます。 ギミック自体も、要は数秒前の自分の動作をうまく使うわけですが、 実に多彩なしかけが考えられていて舌を巻きました。 難易度は、最初はしばらくチュートリアルのような感じですが、 後半しっかり難しくなってきます。最終的にちょうどいい手ごたえでした。 ストーリーは抽象的ですが、演出が非常に巧みで惹き込まれます。 自分の過去を思い出したり、プレイしていると色々思うところが出てくるかもしれません。 美しいゲームでした。
原来啊,我就是你。我带你回家。
Short, interesting, symbolic and mainly introspective. Sometimes it feels as if it's talking to you directly. Though a little pricey for its size.
好游戏,叙事与关卡设计浑然天成。里面总有一段故事也属于你。
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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