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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
16年2月买的,这之前某年打开玩过一次,居然卡关了,哈哈 这次心更静的状态慢慢的玩,通关了(30分钟) 有点不确定更以前在独立游戏合集包里见没见过这款游戏了 之前玩的40分钟也不知道是曾经启动过多次,还是那一次活生生就卡了这么久哈哈 想来之前应该是卡"鼓风机"那关了?(前几关球蜂绿植那关搞不好也是能卡人的) 这次也是这破地方卡了一会儿,后来才弄明白好像不是鼓风机,而是[spoiler]地球自转控制器[/spoiler]的意思啊.. 有一些挤,拉,持续性方面的控制很有启发性,手感也很好...比如这关挤出云彩的地方。 后面还有经典的生物互动、时机、流水线相关,[spoiler]星球对位置黏上磁[/spoiler]的过程也弄半天,也不知道是差在持续时间了还是位置了。绿水浮小杂物那关方块咋过的稍微不太明白,稀里糊涂■就来了,汗 据说是flash做的?但这个动画和立体空间的细致与合理程度又让人真不知道他是怎么做到的。难道是各种情况都实现了动画,遍历了一个遍? 以及这种纯二维做的三弟,也有那种老游戏工艺特有的美呢(类似星际争霸一代里美术资产给人的那种感觉?这些都是类似一种敬畏感的变体吗?) 整个游戏多少贯穿了一些跟自然,星球,生态沾边的概念和视角?赋予了作品一些些或许可以叫做敬畏感或神圣的感觉? 不宏大,但无处不在与我同行的意思,整个旅程也有一种从局部到广阔的意味似的,让人玩完了反正还舒心的(当然卡关的时候除外吧) 结局的形式也挺喜欢的,莫名升华了的意思。[spoiler]看的时候也猜测是不是把一些历程中的废案给放这儿了?[/spoiler]但放的好呢,看来结局还挺适合干这个的,能打开一些思路来着...
I bought this game for the equivalent of a box of mints back in 2009 and have gotten 50+ hours on this game by showing it to various family, friends and acquaintances. Totally worth it and a unique game to boot.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Extremely short (you can finish in half an hour) little puzzle game where you interact with each level to try to move a toy car to the next level. Even though the game is quite old, the concepts for the game are still interesting. The artstyle is very unique, and I thought it fit the theme very well. The game honestly plays better than most indie puzzles games these days, and I wish there were more levels.
I like how the gameplay ideas seem like they grow from the scene naturally, and how intuitive the puzzles are as if you are playing some real world toys. When you [spoiler] take the . out from i and the title shows up [/spoiler], when you [spoiler] trigger the chained reactions on lvl 10 [/spoiler], when you [spoiler] light the stars to build the window [/spoiler], true art out of ten.
A delightful toybox filled with lots of doodads to poke around at. Everything feels very tactile with the choice sound effects. Love the use of 2D to mimic a flat-shaded 3D look. A love letter to interactive flash games of old.
30分で終わるポイントクリックアドベンチャー シュールな面白さがあります
Best described as child's play in the shallow and deep sense of the matter. I can see that there could be some symbolism behind the puzzles but ultimately its at max 30 mins of puzzle solving. Its quite nice 30 mins of puzzle solving.
Fun!
流程短到通关四五六七遍还来得及退款的点点乐脑洞小游戏,内容比较抽象,但也算小而美,不推荐原价购买但它几乎不打折。 算是童年回忆,虽然也回忆不起通关时的心情了,只依稀记得胡乱点了很久,但还能找到它,真好。
I just adored playing Vector Park games as a kid - it really evokes playing with toys. This is a fun little time waster!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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