
Step into the ultimate open-world witch adventure. Befriend and battle creatures, and conjure up a sanctuary alongside other witches in co-op or single-player.
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About
Prepare to get lost in the hand-crafted world of Witchspire: a co-op open world witch adventure where you and your friends have been chosen to save corruption from spreading through the world. Grow your powers, explore a vast world and form bonds with the creatures around you.

Survival Made Magical
Call forth forests when you’re short on timber, spirit jump up ledges, blink out of the way of attacks, and send out magical pickaxes to harvest resources. You won’t starve, but resources can help you along the way to replenish and bolster your power.
Befriend Diverse Familiars
The wilderness is filled with fascinating creatures, defeat them in battle and collect their spirits. Build long-term bonds and guide their growth to support your play style and needs.
Conjure a New Home
Use astral projection to untether yourself from gravity, allowing for free movement as you build the perfect home to suit your coven’s needs.
The Ancients & Corruption
The Witchspire calls to you as its chosen one. Keep your wits about you, be wary of falling meteors, the ancient creatures of this world and the vile corruption that spreads beneath the surface.
Find Your Strength in Numbers
Dive into a cosmos of customization where a branching tech tree, player levelling, and varied crafting options give every witch a part to play in uncovering the mystery of the Witchspire. Start on your path with unique outfits and abilities by joining a coven, from the brave Cloudpiercers, to the mystical Foretellers.

Engagement
Reviews
Themes across 426 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am enjoying it :D
I'm just in love with this game (running fine in Bazzite). Yes, there are a few bugs (hence early access game), but nothing that stands me in the way to have a lot of fun. The music is also very pleasant, and some pets are just so lovely... Please keep this project up and finish the game: it's worth it. Besides, we got enough unfinished or abandoned games on Steam already.
good game but needs some improvement. however since its early access they maybe make that improvements. as my personal opinion, buildin system a bit rough. i dont like objects turn around when i change the angle of cam. also i want to see where is the front of objects when i putting them. crafting facilities a bit big compared to the environtment and no terrain manipulation make it worse. all spells are consumable except the ones come along with wands or spellblades. i think this is the worst part of the game. last the flying system: it is fun however when you are out territory you cant fly. i see that they are using this mechanic to force player to explore new territories. i wont complain about it but at least we need to be able to swim since when you die your inventory stays where you die and if you out of flying area its pain in some part of body to take it back. they should fix it.
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| $1.1M | 1.3K | 76% | $29.99 | |
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| $1.1M | 15.4K | 95% | $2.09 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 0 | — | $2.99 | |
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| $77.7K | 106 | 46% | $19.99 | |
| $6.9K | 31 | 87% | $9.99 | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian, Spanish - Latin America*languages with full audio support
Hours played at review time, across 427 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un bon petit jeu pour passer le temps, avec des monstres et du housing dans un univers de sorcières. Pour un accès anticipé, il est plutôt bien optimisé : mon PC ne chauffe pas, même si je conseille de brider les FPS à 60 U_U. De toute façon, au-delà, je n’en vois pas vraiment l’utilité. La progression est assez rapide, ce qui laisse pas mal de temps pour profiter du housing, qui reste d’ailleurs très accessible. Le concept du balai est sympa aussi : on se prend vite pour Harry Potter. 🧹 J’aurais toutefois aimé avoir quelques explications supplémentaires sur les différentes classes, ou du moins sur leurs spécificités. J’ai hâte de voir les prochaines mises à jour. Je suis encore loin d’avoir terminé, donc il me reste pas mal de choses à découvrir ! C'est un mélange de valheim/enshrouded/palword. Profitez bien !
缺乏引導,部分任務目標指示模糊是主要的問題 地圖設計得還不錯,但是有時候就是因為任務目標語焉不詳浪費時間 似乎沒有引進防禦力的概念,不管多少級被打還是很痛,升級好像只能把 HP 升高 遇到攻擊力比較強的怪就算等級壓制還是很有威脅 可以增加"防禦"的動作或者魔法,戰鬥會更有變化 巫師騎掃把很正常,但是地圖不小,有時候趕路挺無聊的,雖然有魔爐跟回卷可以傳送 但是還是不太方便快速趕路,簡易多加個傳送卷軸可以指定特殊目標傳送 科技樹挺別緻的,不過還是有點簡陋,可以再充實 目前最後的王 Lv30 強度過頭了 .... 召喚的小怪打人又痛又死追著不放 最後我是去抓了一隻 Lv49 的狼去跟 Boss PK 我跑給小怪追才打贏的 就算嚴重等級壓制,Lv49 的狼也差一點就葛屁了 ... 感覺有蓄意堵住玩家繼續前進的意圖(因為故事還沒完) 雖然問題還是一堆,不過大部分功能完整,也沒什麼嚴重的 Bug ,是個有潛力的遊戲 期待開發者持續完善內容,先推一把
So far this game is fun, like very fun. I luv playing solo, it has crafting, housing, pets, exploring, quests ( when you get to them) there's no rush to level as exploring and gathering things in the begining are more important 9 my opinion). I leveled to 9 collected pets, and built basic things like hearth, workbench, furnace. I'd say collect all the pets and sort them out later, some get used for making machines work, some for helping in combat. If you like Pal world, this is a lot like, but also not because Flying brooms and spells and such. I am enjoying it so far.
Sehr goldig gestaltet, macht echt Spaß :-)
I'm quite disappointed with the way Witchspire handles its "online co-op." The game is advertised as having online co-op, but in practice it's limited to a maximum of 4 players, and you need to already know the people you want to play with. You can't simply browse and join other players' worlds or games, so it's difficult to consider it a proper online experience. On top of that, one player has to host the game, and if their PC isn't powerful enough, the experience suffers massively to the point where the game can become practically unplayable. I really hope they reconsider this system and turn it into a proper online experience where you can find and join other players' worlds without already having a group of friends to play with. Otherwise, they should make it much clearer in the product description what their "online co-op" actually means. ------------------------------------------------------------------------------------------------------------------------- Me ha decepcionado bastante cómo está planteado el "online co-op" de Witchspire. El juego indica que tiene cooperativo online, pero en la práctica está limitado a un máximo de 4 personas y tienes que conocer de antemano a la gente con la que vas a jugar. No puedes simplemente buscar y unirte a otros mundos o partidas, así que cuesta considerarlo un modo online de verdad. Además, uno de los jugadores tiene que hacer de host, y si su PC no tiene suficiente potencia, la experiencia se resiente muchísimo hasta el punto de que puede resultar prácticamente injugable. Creo que deberían darle una vuelta al sistema y convertirlo en un online real, donde puedas encontrar y unirte a mundos de otros jugadores sin depender de tener previamente un grupo de amigos. De lo contrario, creo que deberían dejar mucho más claro en la descripción del producto qué significa exactamente su "online co-op".
Let me start by saying that I *personally* believe that the game has had some harsh reviews. That being said, I understand where a lot of the negative reviews come from. This game has been a blast for me. Please remember that this is an Early Access game and things will not be perfect in anyway nor will they be acceptable for now. Moving on... I bought this game on a whim because I enjoy the "cozy gamer" genre. While these elements do exist, there is combat and the game will require you to pay attention in combat as you go. As long as you collect resources (grab everything) and return to your hearth to store your items then you'll be just fine. Nothing in this game is exceptionally hard so far and I have made it to the first spire after much farming. Pros: -Game is beautiful. The world is well built and the colors are mesmorizing. - The ability to move throughout the game is great. Plenty of opportunity to increase your vertical movement. You can also dash at anytime which provides you with the ability to move around your enemies. - Gaining XP isn't a chore. I leveled to 12 at about 4 hours which included tons of exploring, killing enemies, and gathering resources. It didn't seem too difficult but it also wasn't agonizing. - The broom (flying) is accessible relatively easily if you spend time exploring. Once gained, the movement and ability to traverse the map becomes much more easy. Cons: - The game is still in E.A. and I have come across small glitches such as getting stuck in odd places. The mobs sometimes make weird movements, but it doesn't ruin the experience. - There is no indication as to where to farm certain materials. You eventually come across every resource, but if you don't remember where you found them on the map, you might forget where you saw them.
What a fun, simple and fairly straightforward game. This game has a lot of content for early access, and it kept me entertained for quite some time already. It is comparable in many ways to Palworld but it has its own quirks that give it a different feel. I'm still running a GTX 980 and this game runs very well, so that's a relief. If development stays with it, this game has a lot of potential. Even now, it's worth the early access price!
Active players
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