
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
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About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 726 reviews with recorded playtime.
Reviews
Themes across 724 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
cool game
Top assoluto. Molto punitivo ma soddisfacente, una specie di soul all'interno di un extraction shooter. Entri in mappe progredendo, devi estrarre col bottino e durante le partite ci sono eventi cauali come un boss che ti appare all'improvviso,un tornado che devi smantellare se no ti sfonda , boss e miniboss vari, unica cosa che mi sarebbe piaciuto di più la disponibilità di altre mappe perchè 7 sono un pò pochine a parer mio. Preso in sconto, un must da avere,se avete mai giocato serious sam o unreal t. siete avvantaggiati.Compariranno anche varie ondate di luridi da sforacchiare,buona fortuna perchè ne avrete bisogno.
I can't stop playing this game... Its slow at the start but once you get a hang of it you just keep playing it no stop... It runs butter smooth too
>the main antagonist is a witch >there is a lot of fire 10/10
Jedna z najlepszych strzelanin w jaką kiedykolwiek grałem. Bronie i przeciwnicy różnią się czymś więcej niż tylko obrażeniami / ilością zdrowia. Poruszanie się jest dobrze wyważone: jest dynamicznie, szybko, ale nadynamiczniejsze ruchy są do pewnego stopnia ograniczone przez staminę więc nie można nimi spamować w nieskończoność, dzięki czemu gra nie zatraca taktycznego elementu. Od strony wizualiów jest dobrze, czuć klimat, odgłosy w grze są ostre, charakterystyczne, zapadają w pamięć. Sporo bajerów związanych z rozwojem postaci, gra ewidentnie wspiera różne stylu rozgrywki, można sobie dobrać wyposażenie do mielenia wrogów z bliska, można stawiać bardziej na walkę z odległości itp. itd.
Gem of a game... Buy it and suffer as I have...
Best FPS Roguelite on the market probably. Really great system design (with exception of the Fallen Preyer system, too much permanency from the decisions you can make - and while the reward is good, it adds into the Rosary system which is already strained for space. So I just never judged the Preyers), fantastic arsenal of various weapons that all come with meaningful gameplay loops, and a well written story. Highly recommend giving this a chance, even if the beginning feels pretty unforgiving.
I bought the game at an early stage of development, and the progress made so far is truly impressive. Nice setting, challenging and makes a lot of fun. Worth the money! Works fine on Linux with Proton 10.0-4
游戏环境不适合物理流派还能理解,序章宝库摆明了针对物理枪,元素一碰就破的宝石物理枪一个弹夹才堪堪打掉,加上满屏幕宝石+怪还有给怪上大幅减伤的宝石 设计出这玩意的诗人吗?强逼着教玩家玩游戏是吧
FPS Extraction Hades with great shooting, enjoyable movement, and a cool Dark Souls kinda tone and lore
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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