
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.11/day in the week to Aug 4 → 46.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.9Kreviews | 91% | — | $16.3M |
| $39.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Idk man. I really wanted to like this, but something about it is hard to get into. Maybe I just don't understand it. And then the game crashed when I went to ascend for the first time and now I'm refunding sorry.
十分面白くはある、だが中盤以降は理不尽要素が強くなって爽快感も緊張感もなくなる。 序盤は銃が遠距離武器と思えないほど射程が短い事以外は楽しい、徐々に銃や魔法が揃ってくると楽しさは増してくるが敵の攻撃の理不尽さが比例してくる。敵の近接攻撃が明らかに目測以上に長いことは序の口で毒のエフェクトが消えた後も判定が残っていたり、ステージに入った直後目の前に敵集団がいて視界が明ける前に攻撃されたり、大型の敵が使ってくる飛びかかり攻撃は衝撃の判定が広く回避一回では避けきれないその割に回避のスタミナが重くあまり連発できない上にスタミナの回復が遅い。 ステージに配置される魔女の罠のほとんどは痕跡が分かりやすくちょうどよく警戒できるが、番人だけはつまらない対応する色に光っているときに攻撃する必要があるが情報が無さ過ぎて攻略サイトを見ないとわからなかった。 敵の近くに浮く黒点を撃つと敵がスタンするシステムは面白いが被弾すると使えなくなるのが良くない、ゲームのシステムが無被弾を前提で作られてるのに被弾時発動の能力やスタミナが減って回避すら困難になるのがビルドの幅も狭めていると思う。 最もひどいのはトーメントシステムで戦闘方法に制限をかけられた状態でステージの全滅を求められるが、ただでさえ難しい状態なのに凄まじい速度で敵が湧いてくるので敵から離れた状態じゃないとダメージが通らないようにされた上に倒した敵からホーミングステルス毒ミサイルが複数飛び出し湧いてくる敵の中には中ボスも混じるようになったりする。うへぇ。 エルデンリングナイトレインが簡単に感じていてFPSもいける人はやってもいいかもしれません。 追記 最終ステージは分身できて、地形を回避する多連追尾ミサイルを放ち、範囲近接もでき、テレポートして仲間を蘇生できる敵が複数出ます、もちろん蘇生できる仲間を蘇生できるので蘇生しあって戦いが終わらなくなります。ぶっ壊れているので買うのは控えた方が良いです。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sorry had to refund due to motion sickness. Would love to try again if the game ever gets fixed.
不会做游戏可以不做 没必要堆各种粪怪 枪械伤害衰减过于搞笑 20米开外伤害近乎为零 敌人却没有任何伤害衰减且全程锁着你打
3аебись пулялка. Типо дум 2016 + рогалик + чуток пейнкиллера. От соулс игр тут нету ниxуя, как бы вам не nиздели реддитоживотные на ютубе, от соулсов тут только механика подбора душ после смерти и инвентарь. В игре доxуя пушек + заклинаний и прочей xуеты, по сути можно играть через множество разных билдов и есть какая-то вариативность. Сюжет для лоботомированных скотов, что-то там про ведьму злую, которую нужно зaебашить, в общем кал. Короче популяться можно, если любите чето по типу айзека, только с пушками и в 3д соответственно.
Primeiramente, sou um jogador de soulslike. Então priorizo rpg, customização, infinitas builds, pvp e coop. Por conta disso, sendo franco, não gosto nenhum pouco de extraction shooters, ainda mais single player. Mas cara, a ambientação desse jogo é muito boa. Tem uma vibe vitoriana, tu se sente o próprio Van Helsing, sem a presença da Kate Beckinsale, no entanto. Apesar disso, o jogo é legal, pegando na promo vale a pena, de toda forma eu me recusaria a pagar mais de R$100. Acredito que existe conteúdo pra muitas horas de gameplay, então pra quem gosta do gênero é um prato cheio. Se você jogar mais de 100 horas, o jogo sairá menos de 1 real por hora, o que é algo bem razoável considerando a inflação. Jogando infinitas horas, o preço do jogo tende a zero. Neste âmbito, uma noção de limites bem como o teorema fundamental do cálculo às vezes servem pra respaldar tanto boas como más decisões na vida, use com cautela. No mais, se quiser comprar o jogo, vá em frente, compre! É legal ser o Van Helsing de vez em quando.
Would be a reccomendation by it's themes and aesthetic alone (who doesn't want to become a badass priest sent by the pope himselft to hunt witches?), but also by its gamefeel alone(with the exception of the "damages also tear up your stamina") it features some of the best gunplay and sound design ever put to the medium, especially love the sounds near the sunken ship. The destiny comparisons are not too far with this one, it has a great gamefeel with no microtransactions and no bs, quickly becoming one of my favorite games, in no small part due to it's stellar optimization. 10/10 Must play even at full price.
OUI OUI OUI ! Le retour des créateurs du premier Painkiller ! Et que c'est bon, c'est FOU tout ce qu'il faut faire dans le jeu. Beaucoup de trucs cachés ! Un peu le Elden Ring du FPS. Et encore, au moment de ce commentaire, on est à la version 0.9, pas encore la 1.0 ! Très fluide sur le PC portable, quelques saccades à des moments, le tout en ultra. Merci les devs.
猎!杀!对!决! 而且完美解决了我猎杀对决杀不到人的痛点! 猎杀已死巫火当立!
蜘蛛是制作者野爹
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $175.6K | 561 | 81% | $10.99 | |
| $28.9K | 76 | 83% | $16.99 | |
| $18.3K | 50 | 92% | $13.99 | |
| $14.9K | 57 | 70% | $13.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3M | 17.9K | 91% | $49.99 | |
| $16.2M | 76.7K | 65% | $12.49 | |
| $16.2M | 22.4K | 94% | $39.99 | |
| $16.3M | 99.7K | 78% | $8.99 | |
| $16.2M | 156K | 98% | $4.99 | |
| $16.3M | 41.3K | 94% | $14.99 |