
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
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About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 652 reviews with recorded playtime.
Reviews
Themes across 650 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I absolutely love this game. Usually i am not a big fps player and also dont like extraction games. I like Dark Souls a lot and this game gave me a lot of those vibes. Witchfire is such a beautiful looking game. Back in the days i played The Vanishing of Ethan Carter and really enjoyed it. That was the reason for me, to just buy the game. The Astronauts managed it somehow, that i fell in love with a fps extraction shooter. For me the game also runs very well. The only issues i had, were some fps drops if there was a new map, but they were patched after 24 hrs mostly.
ИГРА ПУШКА! За даблДжамп отдельный респект разработчикам! Смесь разных игр,но очень качественно! Советую за такой ценник игра БОМБА! УДАЧИ РАЗРАБАМ! Пы.Сы. Хотелось бы увидеть в будущем, какую-нибудь онлаин фичу типа Вторжение в мир другого игрока, для пвп! Дуэли бы тут были прикольные!
我需要联机!WE NEED MULTIPLAY!!!
不好玩,推怪太过于平庸,刷等级刷装备还没命运与马拉松有意思,三小时玩下来任务小地图不够明确时不时还会迷路,虽然是十几人小队团制作开发商不觉得这款游戏有点无聊吗.....
Destiny 2 is sadly EoL, but looking for a place to go? Witchfire is solid thus far and scratches that D2 feeling in gunplay, movement and ability usage. When I go into this game I play it as if I am doing Solo Flawless runs in Dungeons, which I like to do as well to kinda mirror what draws me in Destiny. Yes it is sad it isn't co-op but sometimes you just need to juice by yourself. Destiny + Elden Ring/Souls = Witchfire Currently have almost 6 hours in but honestly excited to jump back in. You can tell the devs love what they are doing as there is clearly care in every aspect of this game so far.
LOOKING FORWARD TO 1.0 RELEASE AMAZING GAME !
По головам стрелять любите? Берите Что еще нужно знать перед покупкой: На данный момент это не сюжетно-ориентированная игра; Это не похоже на Doom и это хорошо; Это рогалик, при прохождении которого у вас будут неудачные попытки и вам нужно будет возвращаться в знакомые локации снова и снова; Арсенал богатый, проработка оружия очень хорошая, как визуально, так и механически; Отличная оптимизация, качественный саунд дизайн и полноценный перевод.
I've been playing this game since it was first launched into early access and always find myself coming back for a lot of these major updates. At this point, the game is very polished and every combat mechanic feels so satisfying. I've played a lot of "RPG" First Person Shooters like Destiny, Borderlands, and the current Doom series. This game is in a league of it's own. With gunplay that rivals the triple A experience from big name studios. If you like the Soul's series because of the challenge and it's punishing mechanics, you will learn to embrace death and become a true Preyer in this. Progress feels fantastic. Each weapon is unique and fun to level in it's own right. You don't just master the game, you master the weapons and spells available to you as the difficulty of the world increases. Did I also mention how incredible the art style and graphics of this game are? There's so much detail in each level, each gun, the enemies, their armor etc. This game has it all.
好/能联机就好了,一个人打有点压抑
When I was able to play it seemed like a good game. 3 crashes within the first hour has meant I've requested a refund. Very annoying as progress was reset each time.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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