
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
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About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 726 reviews with recorded playtime.
Reviews
Themes across 724 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
sick af
The game is too expensive, unreal engine is ♥♥♥♥♥♥♥. more complains to come...
Witchfire hat mich positiv überrascht. Das Gunplay fühlt sich unglaublich gut an, die Mischung aus schnellen FPS-Kämpfen, Magie und Roguelite-Elementen macht richtig Spaß. Die Atmosphäre ist düster und einzigartig, und jeder Run motiviert, noch besser zu werden. Für ein Early-Access-Spiel ist es bereits sehr hochwertig und wird kontinuierlich verbessert. Absolute Empfehlung!
堆怪太严重了
Недосоулс-лайк/Недорогалик/недоекстрашн Якось так я б описав цю гру. Має різні механіки, але працюють вони криво. Це ніби і сюжетна гра, але ніби і просто екстракшн з вибором рівнів. Тут наче є прокачка як в соулс-лайк іграх, але вона тут радше як грінд-елемент додана, ніж реальна прогресія персонажа. Рівні просто максимально порожні. Досліджувати майже нема чого, більшість додаткового контенту недоступна напочатку гри. Прогресія персонажа не відчувається. Ти всерівно скляна пушка, яка ... не те щоб дамажить. Особливо це відчувається коли вже якусь 3-4 мапу з рівнем гнозису 1+ вибираєш. То там просто моби якусь дурню кастують або сильно з руки б'ють. В грі абсолютно нічого не подобається, відчуття негативні (наче на скам попав).
目前不推荐,底子不错,就是内容实在算不上丰富,在同样的地图刷着同样的敌人就为了每次升级那少的可怜的加成,攻击力是没有加成的。5级时候拿着狙击2枪爆头的敌人。升到30级还是得两枪。两刀能砍死你的敌人,升到30级不加血量还是两刀砍死你。从第四章地图开始,跑过来咬你的蜘蛛,瞬移过来砍你的屠夫,飞天放DEBUFF的,隔着障碍物扔答辩的,远程怪会近战攻击,近战怪会瞬移会突进会远程。而且是四面八方的刷新出来。人物四面八方的被瞄准指示器真是太享受了。
tips for success: fire stake, lightning ball, rotfire and explosive pistol = profit
游戏性,画面,细节,射击手感做的都很棒。可以说每一件装备的设计都相当于无主之地三把橙装!一个纯pve搜打撤,一个图玩几十遍不腻的,每次回家都是正反馈满满。在一次地图中能做的事很多,强度也能随自己喜好升高从而取得更好的战利品。
This game is a hidden gem!!! It's been such a loOoOoOoOong time since I last enjoyed a game this much. Got it on 20% discount, worth every penny! Really looking forward for the 1.0 release and upcoming updates! As you upgrade your arsenal and your gnosis level (world difficulty), it gets more fun, more action, and more engaging! Eventhough it is kinda souls like, but i think it is quite forgiving, since when you die, you only left behind witchfire (currency to levelup), and some of the witchfire you collect during a run will go directly to your inventory as a witchfire item (will only become witchfire when you use it!). And you can always go back to the map, and collect your lost witchfire at your corpse. So, your time spent playing is not wasted at all... I would say its a really solid game!!!
我Chovy,制作组你们都干嘛呢?妈了个****哎哟我。防火女给我做好了啊!我操你***
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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