
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
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About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 701 reviews with recorded playtime.
Reviews
Themes across 699 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
красивая и не простая
I almost never leave reviews but I want this game to continue growing, This game is BEAUTIFUL, peaceful, and very ominous. It runs amazing, buttery smooth considering how amazing it looks. Really early review, but I can tell this game will be addicting to keep replaying and getting better gear. A good satisfying grind.
I remember seeing this game years ago on a "upcoming games" youtube video, thinking it looked dope as hell. Well, it is exactly what it looked like: dope as hell. Easy mechanisms, entertaining story, dark world and dangerous enemies. If you start finding it too easy - no problem, study the gnosis and watch the world become a more dangerous place. 10/10 would play another 33 hours.
Кайф, некая смесь дума и darksouls .... поначалу немного сложно, но потом вникаешь и кайфуешь) Нечисть отлетает с дробовика прям сочно) мне зашло))))
Потрясающие механики
战斗爽,可能我人菜瘾大。 实际体感游戏难度略大,希望正式版能降低一下,而且灾厄也太容易触发了,一张图能触发几次灾厄,太不经打了。 部分地图事件指引加一些指引比较友好。
This game is so good, even if I am so bad at it. #unc
基本内容都体验完了,人物152级,大部分武器技能都收集了并且升到了满级,玩了快70个小时还没有腻,整体100多一点的售价很有诚意,品质不错,游玩爽快,近期玩过的好游戏。
I cannot recommend this game enough, it is simply too fun to put down. Seems relatively simple from the onset, but once you really sink your teeth in, it feels as though there's always SOMETHING to work towards. The voice acting is wonderful, the stories are emotional, and the entire thing is incredibly stylish. 8/10, worth full price.
pretty much good game. gets boring after 20 hours or so
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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