
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
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About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 685 reviews with recorded playtime.
Reviews
Themes across 683 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
没什么好说,就是硬核,就是好玩,魂类FPS加搜打撤,枪械手感巨棒,每一个版本升级都能带来新鲜内容,测试版都这么爽了,正式版那不得爽爆,期待一下
不是这游戏玩起来太折磨了吧,我第一次见到pve打怪枪械射程这么近的游戏,十米左右打怪伤害就1,2点伤害?而且凭什么怪打我就没有射程限制,远程怪又是追踪弹又是锁,近战怪还有闪现,完全没办法爽杀。还有每次升级怪也跟着升级,不是哥们,你们自己玩过游戏吗?就前期那难度,又没武器又没装备,我拿锤子打啊,制作组能不能先把游戏玩明白了再去搞这些机制。
that witch do be fire
我为什么一玩这个游戏就哭
游戏还行就是优化一般
Innovativ, complex. Work of Love.
Sigmar bless this .44 Magnum.
♥♥♥♥♥♥♥♥ игра. Просто не запускается после выхода обновлений. Разрабы лучшие
Can't wait to be able to face the Witch when 1.0 releases. This game has been the best surprise for me this year, bought it on a whim because it looked cool and was not disappointed. Witchfire is an incredible blend of mutiple genres that the devs have managed to mesh perfectly. Doomesque FPS, Souls Like atmosphere and difficulty coupled with extraction shooters and rogue-like elements. It is unique and challenging, even frustrating at times, but if you persevere it gets extremely satisfying when you understand how to properly set-up your loadouts and how the four elements synergize with each other. Seriously, if you like high action packed FPS with a Souls like direction, give Witchfire a try, I don't think you'll find anything like this game out there.
Interesting and challenging gameplay loop. It's satisfying to annihilate packs of mobs with new builds. 10/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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