
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.11/day in the week to Aug 4 → 46.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.9Kreviews | 91% | — | $16.3M |
| $39.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1898 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Разъёб, ждём релиза. Давно такого кайфа от FPS не получал. Слова излишни.
I absolutely love this game. Usually i am not a big fps player and also dont like extraction games. I like Dark Souls a lot and this game gave me a lot of those vibes. Witchfire is such a beautiful looking game. Back in the days i played The Vanishing of Ethan Carter and really enjoyed it. That was the reason for me, to just buy the game. The Astronauts managed it somehow, that i fell in love with a fps extraction shooter. For me the game also runs very well. The only issues i had, were some fps drops if there was a new map, but they were patched after 24 hrs mostly.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我需要联机!WE NEED MULTIPLAY!!!
不好玩,推怪太过于平庸,刷等级刷装备还没命运与马拉松有意思,三小时玩下来任务小地图不够明确时不时还会迷路,虽然是十几人小队团制作开发商不觉得这款游戏有点无聊吗.....
По головам стрелять любите? Берите Что еще нужно знать перед покупкой: На данный момент это не сюжетно-ориентированная игра; Это не похоже на Doom и это хорошо; Это рогалик, при прохождении которого у вас будут неудачные попытки и вам нужно будет возвращаться в знакомые локации снова и снова; Арсенал богатый, проработка оружия очень хорошая, как визуально, так и механически; Отличная оптимизация, качественный саунд дизайн и полноценный перевод.
Destiny 2 is sadly EoL, but looking for a place to go? Witchfire is solid thus far and scratches that D2 feeling in gunplay, movement and ability usage. When I go into this game I play it as if I am doing Solo Flawless runs in Dungeons, which I like to do as well to kinda mirror what draws me in Destiny. Yes it is sad it isn't co-op but sometimes you just need to juice by yourself. Destiny + Elden Ring/Souls = Witchfire Currently have almost 6 hours in but honestly excited to jump back in. You can tell the devs love what they are doing as there is clearly care in every aspect of this game so far.
Incredibly compelling atmosphere with agile gunplay. Learning enemy patterns is more necessary and rewarding than what you expect of an FPS, and it feels very good. Every point of damage is your own fault. Invokes the feeling of exploring a mysterious world in a way only a handful of games have been able to. The "Extraction" elements give it a compelling risk/reward pull, but don't let the steam tags fool you. This is a roguelike where you have to choose to return to base or risk everything, you're not really "looting". It works very very well. Easily my favorite shooter of the past few years. Performance is also very smooth, staying in the 90-120 range during normal gameplay, but standing up high on the dense town map can drop it closer to 60-70. Always playable however.
I read a review which said "imagine the gunplay of Destiny but none of the intense shame of being a Destiny player" I agree
Очень понравилась механика Гнозиса, с которой старые знакомые локации начинают играться совсем по-другому. Стрельба безумно приятная, играю за тень, и каждая снайперка стреляет по-своему, хочу прокачать их все до конца! Вообще разнообразие оружия поражает, вот вообще не ожидал увидеть их такое количество еще в раннем доступе. Локации очень интересные и разнообразные, пока что я видел только 4 из них, и как же интересно их исследовать, постоянно нахожу что-то новое. Багов почти не встретил, пробелов (провалов) между текстурами 2-3 на всю карту в среднем. За 15 часов ноль вылетов и крашей, даже застреваний не было. В целом это самый качественная и крутая игра в раннем доступе из всех, что я видел. Однозначно рекомендую к покупке!
PC meets minimum requirements, crashed... dialed back video resolutions across the board, made it past the training ground, crashed.... Looks like a cool game, I wish I could play it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $175.6K | 562 | 81% | $10.99 | |
| $28.9K | 76 | 83% | $16.99 | |
| $18.3K | 47 | 91% | $13.99 | |
| $14.9K | 57 | 70% | $13.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3M | 41.3K | 94% | $14.99 | |
| $16.3M | 17.9K | 91% | $49.99 | |
| $16.4M | 44.3K | 95% | $14.99 | |
| $16.2M | 77K | 65% | $12.49 | |
| $16.2M | 22.4K | 94% | $39.99 | |
| $16.4M | 24.9K | 68% | $20.99 |