
Wintermoor Tactics Club is a story about surviving high school, with gameplay inspired by tactics RPGs and visual novels.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Unfortunately there is a moving background during battles that triggers my motion sickness. If you're not sensitive to this type of motion sickness then you can ignore this review.
[h1]Описание:[/h1] Смесь пошаговой рпг (боевка) и интерактивной визуальной новеллы. Причем боевку можно регулировать настолько, что прям можно совсем выпилить, а вот второе нет (жаль). Мы играем за чернокожую девчушка которая вместе с друзьями собрала кружок "тактический клуб". Директор школы сделал турнир и мы с нашим кружком учавствуем в нем. Каждый день новое сражение и беготня по школе туда сюда для разговоров не о чем. Сюжетно игра слабовата, хотя чуть чуть и интересно наблюдать. А вот боевка мне зашла и затянула. Не шедевр, но поиграть можно... На деке прошел за 5 вечеров. Рекомендую. [h1]Оценка: 7/10[/h1] [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
A cute, cozy game with a fun narrative and engaging tactics gameplay. Granted the game is about 10 hours long and the tactics part of the game isn't as in-depth as other games, but for a casual to this genre like myself, I had a good time.
刚开始有点难玩进去,但是隔段了时间继续玩又感觉真好 剧本是带点和C&C一样天马行空有点中二的校园故事,解决人际交往通马桶的过程中普通又不普通,战棋也挺好 温馨放松,又不至于简单无聊 非常适合冬天这几天
A fun little game. Very enjoyable, but a few bugs in the pipeline can lead to loading issues. Usually a quick restart fixes it. Great story. Enjoyed it. Very cozy.
通常都可以在五六回合内结束一场战斗且角色之间可以组合出多种爽快流派的小而美战棋是这部游戏最大优点。 故事比较一般合家欢,就那种喊着友情啊羁绊啊就冲上去把boss围起来一顿痛打的那种。 刚开始玩的时候也抱怨过我只想战斗爽,但要想拿战斗用的插件就只能做来回跑腿的支线马桶,不过看在结局时似乎对是否做了支线有相应反馈就原谅了。 另外官中经常缺字漏字不知道怎么回事,虽然多读几遍基本也能看懂
It's for the lover of the genre. Both story and gameplay go through up and downs in terms of entertainment. The last chapter is filled with nice twists in mechanics and story.
非常有趣的游戏使我旋转 第一次玩战棋类,算是让我迷上了......还有官方外挂实在是太友好了。我非常喜欢每位角色都有后日谈这点,能感受到制作组的用心与爱,但看到Jacob的真实身份后还是忍不住莞尔一笑x设计得也太有趣了。很惊喜的是Jania这个角色的塑造,聒噪强势却又聪明富有同理心,这家伙实在是太可爱了啊没办法拒绝!以及带有暗示性质的女同结局大好评。故事的立意实在是太喜欢了,看得我心软软的,最终战役的设计让我非常感动......希望制作组能有更多类似于这部的作品产出,我会再次享受的!非常感谢你们制作出这样一部作品!
(THIS REVIEW SPOILS MAJOR PARTS OF THE GAME. DO NOT READ BEYOND THE FIRST PARAGRAPH IF YOU ARE CONSIDERING BUYING THE GAME. JUST PLAY IT.) Let me start at the end with my verdict: I recommend you buy and play this game. I will be criticizing it severely, but for an asking price of not even 15€ it's very much worth it. It's a fun little game made by a cool dev team that gets you your money's worth in fun. HOWEVER. This is not a perfect game or honestly maybe even above par. The game's biggest sin is having no redeeming qualities. There are a number of issues, big and small, none of which ruin the game, but none of which are offset by something genuinely very good. The tactics segments are pretty fun, but not complex or spectacular enough to keep me invested through the entire game, let alone go for SSS ranks on all of the encounters. Some of the "walking around" optional dialogue from NPCs in the world is pretty fun, and some of the side quests are kinda funny, but never is the writing good enough for me to recommend the game based on just that. And those are the major 2 parts of the gameplay. The art is charming and I really like some of the character designs, all of the environments have clearly had a lot of love put into them. But the art is not exceptional enough that it stops the game from stagnating a little, especially in the tactics segments which are extremely central both to the actual gameplay structure and the plot of the game. The music is... fine? I imagine the devs just had different taste than me but as someone who loves both New Wave and Punk Rock, hearing both mentioned multiple times as part of multiple characters' plots, never really hearing either in the OST was a bit of a let-down. Most of the actual issues are small. The gameplay balance for the tactics portion is kind of poor, making some characters way stronger than others. Some sidequests truly just involve clicking on a couple objects putting no thought into it because your quest HUD tells you exactly what you need to do. But the biggest issues are major story problems. The writing of Colin and everyone's reaction to it in the last 20 minutes or so of the game falls completely flat, in my opinion. He's a jerk and he's been being a jerk to people at that point for a pretty long time, but he is forgiven because it was actually - major spoiler - just a cursed statue and so it's fine now! Even though it hadn't been the statue at any point before like 10 in-world minutes ago. And then there's the Animal Identification Club. I honestly don't even know where to start with them. The best summary I can give is that the writing around them feels like what would be a strangely period-accurate response to transgender people, given how relatively modern a lot of the rest of the writing is. I doubt the writers had any ill intentions with this club, it was supposed to be a silly-sounding thing about finding your identity through a club and having it be something that other people don't understand and ridicule - but. And this is a big but. It doesn't scan as that. It scans pretty close to the "I identify as an attack helicopter" jokes that were maybe funny to someone once 15 years ago. And honestly, the club achieves nothing in the story anyway that is specific to its theme. It could have been replaced just as well with the Origami Portrait Club or something and nothing would change, so why make something that was always going to skirt so close to offensive? That is kind of the problem with the game's writing in general: nothing has a real impact. The story feels secondary to the gameplay but the gameplay is not complex and developed enough to not also feel secondary to the story. Maybe the idea was to tie them both together and show storytelling through the medium of tabletop games (something that has become a lot more mainstream since the game released, nerds everywhere rejoice!), but if it was, it didn't work. This is a game that goes nowhere. It spends about 10ish hours spinning in circles (a lot of my "play"time comes from trouble shooting the game when it just wouldn't run, for which the devs provided excellent though futile support and which eventually fixed itself) and getting a little dizzy towards the end, not anywhere close to where you throw up, but to where you have to sit down and take a moment to breathe. However, the spinning around is often kind of fun and somewhat entertaining, and again, for an asking price this low and a playtime this short, a decent game is all it needs for me to recommend it. Never hurts to broaden your horizons, as the game itself wants to say.
Segue uma vibe Stranger Things, com uma mensagem bem legal de fundo. Tecnicamente o jogo é bem feito. Mecânicas são bem executadas, os gráficos fofos, os personagens bem trabalhados e interessantes. Não sei por que cargas d'águas não consegui me envolver muito e ter vontade de jogar. Foi um esforço pessoal voltar para finalizar esse jogo, e sinceramente não sei o motivo, pois ele é muito bom.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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