
Master the elements in this stealth game where everything burns. Use your elemental powers to start fires, freeze water, and move earth as you outsmart superstitious enemies in this mischievous 2D stealth game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−70% | 948reviews | 82% | — | $101.6K |
| $14.99 | 75ratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Дуже годний коопний стелс.
ta fino
创意不错,小品级游戏来说也足够多彩了。尽管敌人种类不同,但随着环境不同,以及升级能力点带来的新技能,破关思路也越发多种多样。喜欢潜行的可以玩,战斗要素几乎没有。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America
| $14.99 |
| 33ratings |
| 84% |
| — |
| not modelled |
| $14.99 | 32ratings | 80% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Criminally underrated stealth action side-scroller with immersive sim elements. The design is quite genius the way it encourages you to replay levels to complete optional objectives, like no kills or no reloads. Pairing a few objectives together make interesting choices and challenges for each run. The interaction between systems has lots of room for chaos where even failure is fun and recoverable. The story and art are serviceable, but not absolutely stellar. However, the graphics are mostly very readable and have their own charm. Co-op is nearly seamless and adds to the experience, though the slower pace and puzzle elements might not be for every player. The only issue I had was the save system, where selecting 'new game' instantly deleted my progress without even a confirmation screen. Big recommend for stealth fans. I hope the studio does more in the future, I'll keep an eye out.
pretty cool, but it doesn't have much content
I played this game local co-op with a friend of mine using my Steam deck. In this game, you play as a villager who, after touch a meteorite outside of your home village, gains magical powers. Unfortunately, an army of zealous knights invade your home, capture all your villagers and pet (I assume) bobcat, and attempt to kill you. You then proceed to go through various levels where the goal is to use your witchcraft and platforming prowess to get to the exist (usually with some other kinds of goals tacked on). As for your magical powers, you start with spirit and fire powers, and as you progress through the story, you'll gain water and earth powers as well. Each power can be upgraded by expending magic points that are acquired from doing certain things in each level. I should stress that its impossible to max out each power on a single playthrough, so you'll have to do New Game+ if that's what you want to do. So with that being said, don't make the same mistake I did and try to complete each objective on each level on your first playthrough. That's just going to cause a lot of tedium and pain. In fact, some missions I don't think its even possible to beat them on your first playthrough of the game. Also, you cannot do every mission on each level in a single playthrough of said level. Meaning you plan on beating this game 100%, you have to play each level more than once. I do recommend only playing this game, at least your first time through it, in coop. I tried playing some of it by myself and honestly, it got tedious pretty quickly. One point of tedium that came up was there were several moments where it felt enemy patrols were taking too long to pass. My friend and I wish that the devs had incorporated a fast forward button you could press during gameplay to remedy this. As for other legit gripes we had, some powers were annoyingly finnicky to get working. Case in point, the Fire Jump ability. Its essentially a double jump that's activated by pressing the jump button while you're in the air and carrying fire. But I swear that 30-45% of the time my friend and I tried to get it to activate, it wouldn't. Another problem we had is that there are certain mechanics the game doesn't do a good job explaining. For example, in some missions there are doorways you can hide in, but I swear the game never mentioned that while you're hiding in a doorway, if you press up, you will move to a different, nearby doorway. Another example is that the game tells you that you can pickup enemy bobcats (which you do because it'll hide your scent from other bobcats), but the game doesn't tell you HOW you're supposed to do that. Turns out you just have to get next to a bobcat while its sleeping and press the pickup button (why this doesn't cause the bobcat to wake up goes unexplained). And while I'm talking about them, enemy bobcats can all go to hell. Aside from those (and other) gameplay mechanics that weren't explained well (or at all), and despite the odd tedious moments that made us long for the ability to speed up the gameplay, my friend and I still had fun playing this. If you've got a friend to play with and you see this game go on sale for $9.99 or less, its worth a purchase.
really underrated! the magic mechanics are unique + fun to play with, offers a combination of options via skill tree. stealth mechanics are fun. story is not the strongest as it's a bit limited by the game's length. art style is lovely. would recommend.
Honestly so much better than I thought it would be.
Me da pena que este juego tenga pocas reseñas, lo que lo he disfrutado y sobretodo lo que he me he reido no tiene precio, viendo arder a los enemigos ATERRORIZADOS por sí mismos arder o por un compañero de guardia, como de un saltito en la oscuridad se acojonan y huyen de ti, o como caes de gran altura encima de un pobre desafortunado por sorpresa para ambos, amortiguando el impacto. Nunca me había encontrado con un juego así, por lo que me ha sorprendido gratamente la variedad de mecánicas elementales. Por otro lado, tiene un píxel art precioso que da vida a bosques y montañas y escenarios impresionantes. Veo comentarios que dicen no haber acción, es un juego de sigilo amigos, no obstante puedes hacer CADA misión a tu gusto, caos o sigilo, y algunas misiones me he encontrado con cuenta atrás. Obviamente es un juego humilde y hace lo que puede pero en mi opinión todo lo hace bien. En mi caso demasiadas esquirlas que no he llegado a usar (hay como 60 items equipables que dan efectos) y algún bug insignificante. Otra cosa que me ha gustado son los desafíos de speedrun, sin detecciones, sin asesinatos y demás objetivos opcionales que si optas hacerlos te obligan a ser creativo con cada intento y así usar el entorno y esquirlas de diferente forma. Conclusión: lo recomiendo enormemente, mucho contenido para su precio, rejugable y si vas con ganas te recomiendo que lo juegues tranquilamente, lo disfrutarás.
Jogo divertido e que tem o fator replay como boa alternativa, sem ser obrigatório. Recomendo
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Players by region
Where this game's players are, estimated from review languages.
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