
Wildermyth follows heroes over their whole careers, from their pitchfork days to their powerful primes, and on into old age and memory. It’s a party-based procedural storytelling RPG where tactical combat and story decisions will alter your world and reshape your cast of characters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 14 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.24−35% | 16.3Kreviews | 95% | — | $12M |
| $16.25−35% | 112ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
처음엔 명령어 정도만 한글화 되서 계속 기다렸는데 이제 한 5개 스토리 정도는 한글화 되어서 즐기기 문제 없습니다 한글화해주신 분들 너무 감사합니다 ㅠ,ㅠ 몇년동안 하고싶었는데 이제야 하는군요 게임은 매우 재미있습니다
Can't believe I haven't reviewed this game. 80+ hours and this game is awesome. Replaying isn't an issue because you can keep your heroes from past stories and use them again, increasing their levels further. Each choice has a consequence and is important. I only put this game down because after several several play throughs, you start to remember how you choices will impact the end game. I hope they come out with a 2 or an expansion to increase the randomness of the choices. Highly recommend and I'd pay full price for this!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Portuguese - Brazil, German, Spanish - Latin America, French, Russian
Hours played at review time, across 858 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This sat in my library for a long time... but I'm glad I gave it a spin. What an easy-going entertaining game. Well done devs. Fun, charming, strategy and story... I'm really liking how everything evolves... My people retire and their children end up in my group... Good stuff.
Très bon jeu, avec beaucoup de poésie dans sa narration et dans ses péripéties scriptées, en dépit même de la génération procédurale d'une partie du contenu. La quête en rapport avec une étoile m'a marqué, enchanteur. Je ne me suis lassé que des combats, très bien faits, et contre des factions originales, mais peu nombreuses, ce qui finit par devenir répétitif. Pour le reste tout est excellent, musique, écriture, design "papier". Une pépite.
ultra god, memorable, emocional y sobre todo hilarante...... saludos a todos :D
Unless you're bad at games, play on hard. The wording in the stories is kind of weird, but if you're into poetry, it's probably right up your alley. That said, great mechanics and a lot to do.
a simple but surprisingly deep RPG experience - It took me a long time to get around to paying this even after I bought it. I'm glad I came back to it because it is actually a much better game than I first gave it credit for. Like many people I was initially turned off by the simple art style which didn't inspire me to get beyond the first few encounters. Once you give it an hour you soon find that the combat is engaging and the random encounters make for unique party members. It's a nice system that gets around the hyper optimised standard cookie cutter RPG formats by randomly allocating a lot of your upgrades through story beats. I hope they make more games - perhaps with a grittier art style (personal preference, I see what they were going for and I believe they achieved their vision)
My friend turned blue.
Однозначно крутая игра и генератор историй.
Ваще заебомбочка, создал своих корешей как персов, такие коры получаются, нравится!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $12M | 21.2K | 78% | $16.99 | |
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