
Wildermyth follows heroes over their whole careers, from their pitchfork days to their powerful primes, and on into old age and memory. It’s a party-based procedural storytelling RPG where tactical combat and story decisions will alter your world and reshape your cast of characters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 14 → 2.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.24−35% | 18.3Kreviews | 95% | — | $12M |
| $16.25−35% | 112ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Coming back to this after playing Mewgenics, this is so much better in every way
The game gets better once you get a few legacy heroes and understand the (few) mechanics a little better. Also, the UI does not do the artstyle justice and lacks both information and visibilty. The game is pretty good but it lacks a lot at first glance.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Portuguese - Brazil, German, Spanish - Latin America, French, Russian
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TL;DR: A [b] VERY [/b] repetitive attempt at D&D E5. While I appreciate the concept and attempt, the execution holds it back. The game loop becomes apparent 5 - 10 mins in, and its just a whole bunch of diluted text on top of a basic isometric tactical strategy.
Wildermyth is a unique and heartfelt take on the fantasy RPG genre. The first few hours are a delight, filled with constantly fresh dialogues, fun surprises, and the feeling of playing through a living fairy tale. However, after a while, you start to recognize the patterns, especially in the dialogue. For those who can live with that, a warm and memorable adventure still awaits.
Берите друзей и читайте сюжетные вставки по ролям для полного погружения и фантастических похихи
I liked the pitch for the game but struggled to get into the combat or the story. Having everything be random and AI generated really ruined the vibes for me and made everything seem pointless rather than endlessly interesting. A ripping good yarn written by humans is much more fascinating than story elements remixed by an RNG.
Took me a bit to warm up to the artstyle but it is a great game! Feels like a combination of D&D and Fire Emblem The storytelling and events for the characters are very nice, but sometimes the writing can be pretentious. Overall very good and worth playing
Сначала спиратил, но игра слишком хороша. Держите мои копейки!
Frog
Extremely replayable, and a lot of fun to play with friends! The graphics and storylines are unique and charming, and I love how customizable the characters are!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $606K | 925 | 77% | $12.49 | |
| $495.5K | 1.1K | 75% | $9.99 | |
| $73.2K | 155 | 40% | $19.99 | |
| — | 0 | — | — | |
| $50.1K | 110 | 68% | $15.00 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 9.2K | 82% | $59.99 | |
| $12M | 56.3K | 90% | $6.99 | |
| $12M | 21.2K | 79% | $16.99 | |
| $12M | 82.5K | 82% | $7.99 | |
| $12M | 21.4K | 67% | $29.99 | |
| $12M | 38.7K | 96% | $19.99 |