
Wilderless is a walking/hiking/photography simulator set in a fantasy wilderness. Players can explore a beautiful, procedurally generated natural open world. Tons of options allow you to configure many aspects of the world, and you can choose your initial world seed to generate different worlds.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +4 more
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Although I wasn't planning on buying this game until it became more developed, I saw the creator saying how every purchase funded their rent and food. It inspired me to buy it, and upon playing it for a bit, I have to say it is absolutely beautiful. It is a game where you can turn your thoughts off and venture around aimlessly through a gorgeous landscape without worry, shapeshifting into a variety of animals and interacting with the environment around you, whether it be running, flying, or swimming. I was not expecting the game to be as detailed as it was, and every detail blew me away. I hope for the developer to continue with their journey on creating this game and adding more things. Although some controls - like the hawk flight - are somewhat wanky, everything else has me excited for future progression. I do wish there were more animations for the animals, such as sitting or lying down, or for the flying animals for there to be diving animations. But this game is gorgeous and well made for someone who made it independently. Keep up the incredible work, and thank you for releasing the game of my childhood.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I see the vision and I'm here for it. Obviously has jank generation in places, but it has more features than I expected and is great for artists to reference backgrounds and scenery from ^^
Extremely early access the procedural generation is almost near perfect but everything else is a mess. The UI is absolute garbage and clunky and makes no sense with certain things. The creatures don't attack you or interact with the environment around them, you can ride them or turn into them and also they follow you around like puppies which sounds cute until you're surrounded by 20 tree giants and dragons. The dungeons are just awful you collect 3 things and open a couple of doors just to find nothing but a dead end or a creature you can't interact with. There are no npcs, no story, no towns or cities just trees and grass and the occasional sharp spiky mountains and half the maps are under water. This does have potential and that's all you can hope for right now because this is a pretty bare bones game right now.
I really really needed this game. It takes a bit to learn the controls for someone like me who doesn't do games like this where you have to wander, jump, etc very well, but it's totally worth it. There's some odd stuff that happened to me like I tried to decorate a 'garden" I made next to a beached pirate ship, and I put some rocks there, but I think a rock golem ate them. Also, I was randomly in a rowboat for no discernible reason. It's easy to pick up and just start exploring, interacting with creatures, flying as a dragon or flying in a balloon (hold down the space bar to go up!!). It's been both hilarious and fun and exactly what I needed. I was never so excited about randomly finding a beet in a meadow. I have no idea if I can do anything with it, but I found one and I got way more excited than I probably should. If you are a casual gamer who just wants nothing to do with the usual grind of most sandboxy mmorpg's and want to just run around and do stuff, this is for you. There are dungeons, but I suck at them and got stuck in the fire or water more than once so....at your own peril. Luckily, you can't die, and you can just bug out if you're stuck. This is a spring board for the imagination, a stress relief, and for someone who is housebound like me...a vacation.
Wilderless ist ein einzigartiges Open-World-Spiel von Protopop (Robert Kabwe), das eine prozedural generierte, riesige Naturwelt bietet, in der Spieler ohne Feinde, Quests oder Gewalt einfach entspannen und die Natur genießen können. Das Spiel zeichnet sich durch enorme Freiheit aus: Spieler können die Grafik umfangreich anpassen, Häuser bauen, als Tiere die Welt erkunden oder fliegen, und es gibt einen Fotomodus mit vielen Effekten. Wilderless ist ursprünglich für Smartphones entwickelt, aber auch als Early Access auf dem PC verfügbar, wobei die PC-Version mehr Leistungsspielraum bietet. Es ist ein Solo-Entwicklerprojekt, das viel Liebe und Arbeit zeigt und besonders Naturfreunde anspricht, die eine stressfreie, visuell beeindruckende Erkundungserfahrung suchen. Künftige Updates sollen NPCs und Städte hinzufügen, wobei der Entwickler vermutlich Optionen bieten wird, diese zu deaktivieren, um die Naturerfahrung zu bewahren. Das Spiel ist für alle Altersgruppen geeignet und bietet eine beruhigende Atmosphäre ohne Druck oder Missionen. Wichtigste Merkmale: - Prozedural generierte, weitläufige Open World ohne Gegner oder Quests - Umfangreiche Grafik- und Gameplay-Anpassungen - Möglichkeit, als verschiedene Tiere zu spielen und zu fliegen - Stressfreie Naturerfahrung mit dynamischem Tagesverlauf und detaillierter Landschaft - Solo-Entwicklerprojekt mit Fokus auf Entspannung und Erkundung - Verfügbar für Smartphones und PC (Early Access) - Zukünftige Erweiterungen mit NPCs und Städten geplant, aber optional steuerbar Wilderless bietet somit eine außergewöhnliche, meditative Spielerfahrung, die sich von klassischen Open-World-Spielen durch ihren Verzicht auf Kampf und Missionen abhebt und stattdessen pure Naturverbundenheit und Freiheit in den Vordergrund stellt. Liebe Grüße, Bandos Ausführlicher Review - "Santos-Schreibt"
這東西現在還沒有甚麼可玩的部分 操作也很糟,但作者有頻繁的更新內容,也很好奇這遊戲的最終型態 ,所以支持一下,希望開發者可以堅持下去。
Not my normal type of game and generally not a normal type of game but I find that I enjoy it. It's similar to a game I love that I always have kept installed called FUGL (bird). Anyway the environment is very passive and the music is relaxing and it seems like the only current goal in EARLY ACCESS has been to collect spells and ride/pet the animals. It's really cute. I hope it gains traction so devs build an even greater experience. So far my favorite activity has been to ride the dragon which you can do by feeding it. There is nothing to kill and nothing seems to be able to kill you. The most difficulty I had was in the dungeon which was really not difficult. I purposely jumped into the lava to see if I'd die (the double jump and glide trivialize these simple trials), and you don't even after seventeen times. You vanish before you touch the lava and a red ball transports you to the last ledge. I wish more games let you just enjoy them this way. My biggest issue is with navigating the simple menu and graphic modifiers. I can't seem to follow a consistent graphic setting which is odd but then again, my machine is very dated and maybe the options are working flawlessly with an inept monkey (me) behind the controls. One example is that I somehow changed my head to a male head and then back to a female head but upon reentering the menu I can never change it to a male face/head again. The option has simply vanished. I recommend this but please be respectful to the devs, as this early access title is still in the works. (I love to spawn a shelter which can be anything from a covered wagon or a fully furnished house. lmao there are so many)
Thumbs Up for amazing work for a single creator and good use of music in game. But, Movement can be off with either keyboard/xbox controller with using Eagle or Ride on Objects loading in Dungeons or can be mismatched and randomly sticking out of the wall, floor, water, ceiling.... Couple of times I had teleported on top of the dungeon/sewers yet still underground. Objective: is there any? No Story? Meeting up with Dragon? Other than collecting flowers, mechanical bits and poo to ride on beasts... I see there is no purpose within the game. Glitches: Fast Travel is the worst, but glitches are everywhere... For now after lazily wandering around in zen, I am already bored and want to play something else that won't bug out on me.
Nimian Legends Legacy.
Игра отличная. Миры уютные, такие, что в них приятно бродить) Можно медитировать, бегать, плавать, превращаться в животных, седлать лошадей, драконов, воздушных китов, плавать на лодке, прыгать и планировать с высоты, настраивать погоду. Есть кастом персонажа, можно выбрать красивое место и поставить дом или палатку с костром. Игра очень атмосферная - однозначно в нее стоит поиграть) PS. Только вид от первого лица - не работает нормально, все текстуры сразу опускаються под воду...
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