
MMORPG full of details that create a unique immersion and the spirit of adventure! Play your role in the life-filled medieval world controlled by players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 14 → 3.14/day in the week after.
About
Play your role in the life-filled medieval world controlled by players. MMORPG full of details that create a unique immersion and the spirit of adventure!
Become the best builder, blacksmith, fisherman, healer, alchemist, baker, sailor, tanner, trader, farmer, jeweler and anything else. But getting the Master's Mark requires perseverance and knowledge. In Wild Terra, you cannot create equipment in one click.
Catch, tame and grow rare species of animals. As they level up, pets receive random bonuses. It will take luck or hard work to put together the perfect combination.
Join groups, create guilds, or play solo. Hunt huge bosses and explore dark dungeons! Build, evolve and travel to PvP and PvE zones. Or you can challenge and go to mysterious continents with a variety of biomes, inhabitants and conditions, for example, to an Plague Island.
Whatever you use, the skill level of that increases. The game has many non-combat and battle skills, a variety of melee and ranged weapons, each with its own active and passive abilities. There are no pre-selected classes in Wild Terra. What you have in your hands determines your role in combat. And thanks to the non-target combat system, your skill is as important as your equipment.
You decide whether to risk your loot or stay in safe zones. Also, in any dungeon, you can choose the difficulty from Easy to Nightmare. The rewards justify the risk, but the decision is yours!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really like the core idea of the game, especially the sandbox and crafting systems. However, there are two major issues that make it hard to enjoy: 1: Land is completely overcrowded – new players can barely find space to build. 2: Server performance is very unstable, causing frequent desync. If private servers or solo worlds were available, this game would be amazing. Please consider adding this feature. (Edit) Seems a little bit better now, as there is less players Maybe in a few weeks everything will be perfect
Симулятор мазохизма. Ставится легко и быстро, вылеты в лобби при подключении к серверу, создания персонажа. Шанс нажать создать ноль целых хрен десятых. Мне очень понравилось. Рекомендовать эту хрень я конечно же не буду)
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Polish, Italian, Ukrainian, Japanese, Simplified Chinese, Turkish +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellent concept to give it out free to build user base. Only problem, it got so oversubscribed that the starting servers became overloaded and you couldn't log on. Due to that delay, the system complained you were away to long and packed up your starting base, requiring a another long grind to rebuild. Managed to make some good progress over the last couple of days, until, when I logged in this morning, all my on person inventory (gear, weaps, food, supplies) had disappeared. The game has some interesting features, but to much buggy play and the need to grind grind grind. Uninstalled now.
Don't recommend even for free. I have lost progress, because RIP's loot bugged. Also, server connection is bad and to hit animal with melee you can't exceed 1mm distance, so you will miss 70% of attacks.
Got it for free, so far seems really good.
**Wild Terra 2: New Lands — First Experience Review** I wanted to enjoy Wild Terra 2 because the game has some interesting ideas: crafting, building, gathering, survival, exploration, and a medieval sandbox MMO style. The concept sounds fun, especially for players who like slowly building up from nothing and claiming land in an open world. However, my early experience was frustrating. I reached the quest **“This Land Is Mine!”**, which requires building a **Basic Dominium**. I had the required materials: **Stone x2, Raw Hide x1, and Boulder x1**, but the **Build** button stayed greyed out. I tried several troubleshooting steps. I moved to different areas, looked for open ground, restarted the game, and even joined another server and progressed quickly to the same build step. Unfortunately, the same problem happened again. Because it happened on more than one server, it felt less like a placement issue and more like a quest trigger, build menu, recipe unlock, or possible client/account bug. The game may have potential, especially for players who enjoy crafting and building survival MMOs, but my first impression was held back by being unable to complete an early land-claim quest. If this issue is fixed or explained better, I would be more willing to continue playing. For now, I can only recommend the game cautiously. The idea is good, but the early-game experience needs clearer guidance or bug fixes.
打不开
ну неплохо
7 катапульт из 10... Интересная система крафта...дальше нужно смотреть
Не дает создать персонажа, потеря соединения и все. Один раз создал, нажал играть и снова потеря соединения. Игра при этом платная. Спасибо что дали поиграть в лобби хоть.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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