
Wild Blue Skies reimagines the classic on-rails adventures of the '90s. Join Bowie Stray and the Blue Bombers as they soar through breathtaking skies on a mission to save the world, battling Grimclaw's forces in this action-packed arcade shooter built for newcomers and genre veterans alike!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Wild Blue Skies is a modern take on the classic on-rails adventures of the '90s, built for players who grew up chasing high scores and for a new generation hungry for the real thing.
Soar over oceans, desert ridges, and perilous caves, battling waves of enemies and pushing back Grimclaw's forces. With the help of your squad, you'll fight to restore peace while experiencing the thrill of classic arcade flight-combat!
Easy-to-learn controls make Wild Blue Skies accessible for newcomers and genre veterans alike, while stunning anime-inspired visuals immerse you in a hand-crafted universe. With branching paths, thrilling missions, and a score system that rewards mastery, every flight is an adventure worth repeating.
Meet Bowie, Thorne, Chuck, and Roe: the Blue Bombers. Four pilots, one unbreakable squad. Each one brings their own personality and voice to every sortie. With rival squad encounters and character banter woven throughout the campaign, getting to know them is half the adventure.
No two playthroughs are the same. Branching mission paths keep every flight fresh, with secrets and hidden paths rewarding players who want to master everything the game has to offer.
Easy to pick up. Deeply rewarding to master. Push yourself to earn every medal, uncover every secret path, and find the difference between finishing a mission and truly owning it.

Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.89−34% | 257reviews | 59% | — | $65.4K |
| $14.99 | 71ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 236 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's Star Fox 64 with a fresh coat of paint, but also just a little bit worse on every angle. Still gets a thumbs up for me due to the entry price being low, but there's a bunch of tweaks needed to improve it. Range on the weapons is insanely short, and the boost / brake are anemic. Your allies are flying ships made out of paper mâché while hordes of enemies consistently flood the screen, firing at you before they're in range. Bosses either feel far too easy, or like you're dealing zero damage. Characterization is weak: Bosses are voiced well but not given names, your allies spout the same lines at the end of every mission, and the Star Wolf stand-ins are forgettable. However, most of these problems are fixable with a patch - and the core game here is as good as this game's spiritual predecessor has always been. The real disappointment is just that it's slightly worse all around, rather than improving on the original.
An sich ist es eine nette Idee.. Leider kam das Spiel 1-2 Jahre zu Spät heraus. Da bereits das StarFox Retake / Remake erschienen ist, sieht es Optisch bei weitem nicht so gut aus. Auch Inhaltlich kommt es leider nicht an dem Retake und auch meiner Meinung nicht an das Originale Lylat Wars / Starfox 64 heran. Es fehlen einfach Essenzielle Sachen, wie den U Turn und die Special Moves im Offen Kampf, die es einfach nicht gibt, wenn man an den Karten Rand fliegt Bounced man rand Rand entlang. Die Kamera ist leider auch mehr als mies platziert, dass man einfach teils nicht so viel erkennen kann. eine andere Kamera gibt es einfach nicht. Steuerung kann man gar nicht ändern. Leider hat man die Karten sehr kurz gehalten und teils Bock Schwere Stellen geschaffen die einfach unnötig sind, manche sagen jetzt eher Herausfordernd und Challenge, ich finde es unnötig erschwert, dass eigene Schiff geht nach wenigen Treffern bereits kaputt, Die Flügel und Blaster Upgrades ebenfalls sehr schnell hinüber. Unterschiedliche Schwierigkeitsgrade? Gibt es nicht. Man wollte nicht nur ein Spiel der 90er hier machen sondern genauso den Schwierigkeit und keinerlei Komfort Feature. Für mich war nach 1 Stunde bereits der Frust sehr hoch und ich hab dann doch lieber das schönere Starfox eingelegt was einfach viel Runder ist. Für 15 Euro macht man jetzt nicht so viel verkehrt, Wer es schwer und teils Unfair mag und Starfox zu leicht empfindet, dann ist es wohl dein Spiel.. Wer aber lieber Modern und eingängig haben will, für dem wird das denke ich nichts sein.
Media

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
| $14.99 |
| 62ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 236 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tried really hard to push past my initial criticisms but this game is just not fun to play. Also the controls are horrible. I will however thumbs up this game anyways because I feel bad they developed and released the game unaware Starfox2026 was along the way as well.
Wild Blue Skies is 100% a Star Fox 64 Clone in the best way. Being a veteran of the 64 era I felt right at home blasting my way through each level on my first play through. I feel like the negative reviews for this game are from people missing the point of this title. This is a great running game that is not trying to hide what it is and doing so for $15 on the PC. Can't really go wrong here. So for all the Nintendo diehards out there, please by all means spend the $450 for a Switch 2 and another $60 for the remake of Star Fox. I'll gladly spend the fraction of that and play this tile for the exact same game play. Now for the devs who read these reviews. This game is great, really nails the Star Fox 64 right on the nostalgia head. But I wish this game had three major features to really be able to stand as it's own title. (1) Co-op mission mode would be awesome! You already have a squad of (4) in each mission, I wish one NPC could be a playable character and be able to play online co-op or split screen with a friend. Would be something Star Fox has never done before and I think this would be a great title to make that happen. (2) Mission lengths are wayy to short. This was always my gripe with the OG Star Fox 64 as well. I just feel like the mission is over when it just starts getting good! (3) Multiplayer (Four Player Vs Mode). Arena Death Match just like the OG, and some other creative 4 player game modes would be great to see as well with this title.
I'd recommend this game because I think it is a good game at a fair price. It is perfectly acceptable in that regard. There will of course be some spoilers in this review which I will mark as spoilers. [b] First of all what I love about the game: [/b] - The Cell Shaded Art Style is so pretty, it's really nice to see that style come through in this game, it gives it such a whimsical vibe which makes it fun to play and enjoy. I streamed it to friends, many of whom pointed out the art style as the big positive part of the game. - The Trailer and animation within that trailer filled me with hope, there was a lot of potential to look forward to! [b] What I liked about the game: [/b] - The music is pretty good and helps with the immersion of the game. - Audio design is pretty good all round, they support the cell shaded art style strongly. - The Characters have the potential to be charming if we only got a bit more from them. - Level design is mixed, but on the whole I liked it. Some parts can be a little bit tricky, but games like this should have some challenge in them. - Ship design of both your team and the rival team is really nice and sleek. They look like fast starship fighters which is what they are. - A tiger character was pretty cool to see. [b] Where things went wrong: [/b] I want to love this game, I truly do. While I think there is a point where one could say it is not fair to compare it to Star Fox, if it's going to take such heavy inspiration from Star Fox, [spoiler] including the end boss being a carbon copy on one of the routes; [/spoiler] you're going to get compared to Star Fox. Unfortunately the game does not do anything particularly inspiring which is a shame, I was thrilled to watch the trailer and think perhaps we'll get a game like Star Fox but not the Lylat wars again. But... for some reason, whether it was because it felt safer or the inspiration was perhaps more of a copy, we just got another retelling of Lylat wars in another universe. This is unfortunate because it is perhaps the most retold story within its own franchise let alone another game retelling it. The characters aren't given moments to shine much at all, which is a shame because the art direction and the voices lend so heavily to them all being charming, but there's not enough speaking time or any story beat to react to. The characters unfortunately also draw heavily on their inspiration's counterparts but don't land it in making them charming or any particularly unique spin on them. Which is a shame because the art style in particular could really help in showing these characters and their personalities. It was due to the demo when I didn't know the story of the game fully that I said I'd get this as soon as it came out, and unfortunately it does feel a little disappointing in that regard. Because many people will have played this game already. In short, I would say it is still a fun game on its own. It just feels weak in some areas and I strongly wish it strayed further from its source material.
Ce jeu est un belle lettre d'amour pour la licence qui mets en scène le célèbre Renard de l'espace. Je trouve que c'est très cool à manier, les contrôles sont fluides et on retrouve ce côté arcade à l'ancienne qui demande certes un peu d'exigence, mais qui est très plaisant à parcourir.
I really wanted to like this game but it was too much homage and too little his own thing. Maybe I`m too biased because I played the Star Fox remake recently. And after my first playthrough and getting killed in "Bolse", I just wanted to go back to Star fox. I`m not gonna refund it and I´m gonna give it a thumbs up cause I feel this could be the first step for a good series. The cellshaded graphics and controls were great, the opening animation is amazing and I feel the characters were created with love. I want to see the studio succeed and have the opportunity to play a better sequel. Played on the Rog Ally, great performance, no problem with the controls
Pretty fun.
A very fun game to pick up and enjoy, I got exactly what I expected and a little bit more. I particularly enjoy the animated cutscenes. Recommended for on-rails shooter enjoyers. The off-rails sections are fun too
Yes sir more rail shooters please
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