
White Knuckle is a first-person roguelite speed-climbing game. Ascend through the guts of SUB-STRUCTURE 17 using precision movement mechanics. Sharp reflexes and resource management will bring you out from under ten thousand meters of concrete and decay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Use momentum-based movement mechanics with precision, deploy a variety of tools and resources, and ascend as fast as you can.
Just don't lose your grip, there’s eternity below you.
Manage your inventory or become encumbered and fall to your death. Failure to grab what you need from your bag in time can spell disaster.
Through run-based meta-progression, you’ll discover and unlock varied augmentations.
Bolster your will to ascend.
You're not alone down here. Strange life flourishes far underground, and darker things haunt these halls. Something oozes from the depths– following you, growing angrier… and it won't let up.
Travel through different regions with unique threats and gameplay challenges during your attempted escape of the underground megastructure.
The deep dry storage of the Silos, the putrid sewers of the Pipeworks, the haunted piers of Habitation. Each area will require adaptation to new obstacles and denizens.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1779 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the most fun games I've played in a while. Offers challenging gameplay while drip feeding you story through enviromental storytelling. Gameplay is hard but offers a big reward for skill. Would highly recommend going in blind and figuring out the game for yourself.
this is a very good game and i can't wait to see the ending. it took some time to learn but that time was worth it
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥♥♥♥ игра, просто топчик, после прохождения блядской интерлюдии сейв только перед ебучей пастью, которая при первом трае нагнала ужаса что я обоссал своё ебануто ахуенное кресло из кожи, да так что пришлось купить ♥♥♥♥♥ за 10к, так вот КАКОГО ♥♥♥ НЕТ СЕЙВА В ЖЕЛТОМ СЕКТОРЕ, Я ♥♥♥♥ В РОТ ЭТОГО МУДАЗВОНА КОТОРЫЙ ТЯНЕТ РУЧКУ К МОИМ ОГРОМНЫМ ЯЙЦАМ. ладно отпускаем, но ♥♥♥♥ этот рандом перков Я ♥♥♥♥ В РОТ из 1000 хуенных перков в 1 из 10 траев мне падает дабл прыг. Лорная составляющая 10/10, геймплей 10/10, а сейвов кот наплакал ♥♥♥♥♥. Я понимаю рогалик, но когда тебя в каждом трае ♥♥♥♥ чужые ручки, как то не очень
very simple and yet complicated, level designs are kick ass and when I fail I dont blame the game.
I love Climbing
Интересно, необычно, нишево. Бывает страшно
игра говна и мочи.
ИГРА ПРОСТО ВОСХИТИТЕЛЬНА! Это прям алмаз среди инди игр, я ее обожаю! Жаль что игра не прям популярна, но я желаю ей дальнейшего развития. На самом деле если вы не удалите ее в первые часы игры то потом вы ее очень полюбите... правда она сначала сожжет все ваши нервные клетки, но оно того стоит, просто надо набраться терпения. Сначала вы не можете подняться даже на 50 метров, но после вы легко поднимаетесь и на 5 тысяч. Игра лучшая, люблю ее, всем советую поиграть хотя бы в демо!!!
game is fun until feeding trough, all my homies hate feeding trough
поебота
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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| $4.4M | 5.8K | 76% | $29.99 |