
White Knuckle is a first-person roguelite speed-climbing game. Ascend through the guts of SUB-STRUCTURE 17 using precision movement mechanics. Sharp reflexes and resource management will bring you out from under ten thousand meters of concrete and decay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Use momentum-based movement mechanics with precision, deploy a variety of tools and resources, and ascend as fast as you can.
Just don't lose your grip, there’s eternity below you.
Manage your inventory or become encumbered and fall to your death. Failure to grab what you need from your bag in time can spell disaster.
Through run-based meta-progression, you’ll discover and unlock varied augmentations.
Bolster your will to ascend.
You're not alone down here. Strange life flourishes far underground, and darker things haunt these halls. Something oozes from the depths– following you, growing angrier… and it won't let up.
Travel through different regions with unique threats and gameplay challenges during your attempted escape of the underground megastructure.
The deep dry storage of the Silos, the putrid sewers of the Pipeworks, the haunted piers of Habitation. Each area will require adaptation to new obstacles and denizens.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1767 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Етот симулятор ТЦК просто имба
Вылезал из катакомб, по пути дрался с монстрами, но всё таки выбрался с банкой огурцов. А потом зашёл в White Knuckle. Ну, игра неплохая...
its good what more do I need to say?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The only game that made my wrist genuinely hurt after a few dozen attempts to beat the last third of Abyss, no other part of the game is that ass-mean, 10/10 waiting for the Core now
What a unique little gem in the usually typical Roguelike genre. Mixing roguelikes with, climbing? I guess? And horror too. Every grab, every leap, every route has the chance to kill you. This game has that Dark Souls (cliche comparison, sorry) where even if your fairly experienced and well-equipped, one wrong move can screw you over. By the time you're on your 10th run, you'll be constantly paranoid. There's times where you'll be barely clinging on to a ledge, panicking as death approaches, forcing that desperate jump that you may or may not make. This game rewards resourcefulness, whether it be using your tools, mobility or even the monsters trying to kill you. Go play the game, 11 quid is a steal.
its good
peak
Teeth diddled me. I love this game
Amazing game. Visuals and atmosphere are done so well, that your cheeks are clenched 100% of the time. Also it lets you beat roaches with a hammer.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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