
White Knuckle is a first-person roguelite speed-climbing game. Ascend through the guts of SUB-STRUCTURE 17 using precision movement mechanics. Sharp reflexes and resource management will bring you out from under ten thousand meters of concrete and decay.
Modeled estimate, not a reported figure. How we estimate →
Prices
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About
Use momentum-based movement mechanics with precision, deploy a variety of tools and resources, and ascend as fast as you can.
Just don't lose your grip, there’s eternity below you.
Manage your inventory or become encumbered and fall to your death. Failure to grab what you need from your bag in time can spell disaster.
Through run-based meta-progression, you’ll discover and unlock varied augmentations.
Bolster your will to ascend.
You're not alone down here. Strange life flourishes far underground, and darker things haunt these halls. Something oozes from the depths– following you, growing angrier… and it won't let up.
Travel through different regions with unique threats and gameplay challenges during your attempted escape of the underground megastructure.
The deep dry storage of the Silos, the putrid sewers of the Pipeworks, the haunted piers of Habitation. Each area will require adaptation to new obstacles and denizens.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1731 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Who up climbing they facility?
One of the best platformers that i have ever played, good movement, good items, good balancing overall. Buuuuuuuuuuuut this ♥♥♥♥ lags really ♥♥♥♥♥♥♥ bad on abyss after you die like 3 times(yes i'm bad at the game), this thing eats like about 12 gigs of ram wich caused me to die a few times and i broke my mouse because of that
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хорошая игра,жалко я упал в массу
[h1] Hodnocení 8/10 [/h1] Titul White Knuckle je jednou z těch her, která rozhodně není pro každého. Ačkoli mnoho hráčů ocení její originální koncept, jiné může odradit, především kvůli své vysoké obtížnosti. Rozhodně doporučuji projít si tutoriál pro seznámení se se základními mechanikami, bez něhož byste byli stejně zmatení jako já na začátku. Každopádně i ten vám potrvá nějakou dobu dokončit a představuje stejnou výzvu jako hlavní kampaň. Nepočítejte s tím, že hru dohrajete během dvou nebo tří hodin. Její dokončení je běh na dlouhou trať a ne všichni se do cílové roviny dostanou. Každý neúspěch je malým krůčkem k úspěchu a za ty zničené nervy a odřené ruce od neustálého šplhání to opravdu stojí za to. [url=https://www.gamingprofessors.cz/white-knuckle-herni-recenze/] Více v recenzi: [/url]
fun tro experiment w builds and perks alongside great speadrun potential
kinda funny how much my hands hurt after playing sessions of this. 10/10
потратил 3 часа чтобы добраться до второй зоны игры, не пожалел ни разу
Action-horror-climbing-roguelike I like the style here, gameplay also is fire!
I FEAR THE ABYSS I DREAD THE ABYSS I HATE THE ABYSS (in a good way) AND I DESPISE THE DEADMAN'S HANDLE. fire game tho 10/10 would climb again
tl;dr PLAY THE DEMO *IMMEDIATELY* THIS GAME IS AMAZING the gameplay is really good. everything feels super nice and smooth once you learn it. your mistakes feel like your fault. you can easily sink a few hundred hours into here, good value! THE VIBES ARE ON POINT it has a THING and it is doing it VERY WELL. there is no other way to describe it. everything: the sound design, the art style, the aesthetics, the voice acting, the worldbuilding, the lore notes, everything. the horror elements are strong but there are no jumpscares! though the game definitely had its hooks in me, when it wanted me startled i sure was startled. A GAME MADE WITH LOVE AND CARE every asset bleeds with it. the attention to detail is fantastic. so many little things to find, scribbles on the walls, secrets big and secrets small. spent all my bugs on the yummy bricks. hi holly. MY ADVICE TO NEW PLAYERS Put your hammer in your pocket and put it back when you're done (the same pocket). Never hoard! Drop things if you must, but preferably use them. Pay attention to the tips on the death screen. MY FEEDBACK TO THE DEVS honestly just do what you're doing, you have it in hand. words fail to describe how much i love the totality of this game. [spoiler]i do vaguely wish there was some place where taking it slow and steady was ideal. like you have the ladder of course, but i mean. when do you just hunker down with a dozen pitons and arduously cross a gap? all the items are explicitly to help you avoid doing that, just pop a grub and a syringe and full send. not to mention the mass. kinda antithetical to the premise i understand, but i can dream.[spoiler]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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