
White Knuckle is a first-person roguelite speed-climbing game. Ascend through the guts of SUB-STRUCTURE 17 using precision movement mechanics. Sharp reflexes and resource management will bring you out from under ten thousand meters of concrete and decay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Use momentum-based movement mechanics with precision, deploy a variety of tools and resources, and ascend as fast as you can.
Just don't lose your grip, there’s eternity below you.
Manage your inventory or become encumbered and fall to your death. Failure to grab what you need from your bag in time can spell disaster.
Through run-based meta-progression, you’ll discover and unlock varied augmentations.
Bolster your will to ascend.
You're not alone down here. Strange life flourishes far underground, and darker things haunt these halls. Something oozes from the depths– following you, growing angrier… and it won't let up.
Travel through different regions with unique threats and gameplay challenges during your attempted escape of the underground megastructure.
The deep dry storage of the Silos, the putrid sewers of the Pipeworks, the haunted piers of Habitation. Each area will require adaptation to new obstacles and denizens.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i would make an elaborate essay on why Wuckle is an awesome game, but im too stupid and there's enough such essays already. if you like the game, buy it. if you don't like the game, you're lying.
peak.
Oooh... I'm climbing.. Im climbing sooo gooood...
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 10.3K | 97% | $20.99 | |
| $4.4M | 9.6K | 91% | $19.99 | |
| $4.4M | 8.8K | 82% | $29.99 | |
| $4.4M | 16.7K | 69% | $9.99 | |
| $4.4M | 2.6K | 54% | $69.99 | |
| $4.4M | 5.4K | 75% | $22.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.8K | 10 | 100% | $6.99 | |
| $756 | 2 | 50% | $9.99 | |
| — | 0 | — | — | |
| — | 27 | 63% | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
хорошая игра ,правда задолбали барнаклы, а так рекомендую
What a fantastic and inspired game. I truly believe they could make any kind of game extremely well given they had the passion. Creative gameplay, story, items, game flow. Everything.. Just perfect.
Found the game through an add-on on GMod, and bought it right after the Abyss update dropped I think? Played it for a bit, thought it was pretty cool, and stopped for a little while. Eventually, I remembered the game existed in my library thanks to a friend of mine, and decided to start playing again, and it very, very quickly became one of my top 3 favourite games of all time. its so ♥♥♥♥♥♥♥ goodddd The climbing is just so unbelievably fun no matter what skill level you're at, and gives the game a sort of immersive-sim type quality. And discovering new regions/areas for the first time after bashing your head against whatever you're currently stuck at feels so insanely awesome, it truly felt like I really was exploring this superstructure myself even with the game's linear-ness.
it pawsome
супер ахуенно
Very white and knuckle
Game... good. Climb good- Gun... Goooood. Grub? Yummy :3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.