
Become a cult leader and unleash divine power in this dark fantasy strategy RPG. You are the villain - you command disciples, outwit enemies in combat, and shape the fate of the fallen city as you awaken the Dead Gods — Wrath, Desire, and Madness.
Modeled estimate, not a reported figure. How we estimate →
About
In Whispers of the Eyeless, you are not merely a wanderer — you are a force of change. As the First Prophet, you build a cult, command disciples, and unleash divine power in the name of Wrath, Desire, or Madness. The city of Aranthor is crumbling under intrigue and conflict, its districts filled with peril, secrets, and those who would see you undone.
Victory in Aranthor is about the cost, not just the outcome. Every battle demands strategy, resourcefulness, and a willingness to sacrifice.
Plan Every Move – Turn-based auto battler combat rewards foresight and precision over brute force.
Sanity and Strength – Harness divine power sparingly—each battle leaves its mark on your health and mind.
Victory with Consequences – Success grants resources and influence, while failure weakens your grip on the city. Every choice lingers.
Your cult is more than devotion—it’s your weapon against the Living Gods. Cultivate it carefully.
Recruit and Train – Gather followers with unique traits and train them for the challenges ahead.
Assign Missions – Send disciples to weaken rivals, gather resources, and spread your influence.
Perform Rituals – Conduct dark ceremonies to gain divine blessings—but beware of unwanted attention.
Manage Loyalty – Inspire fervor or risk betrayal as doubts creep through the ranks.
Aranthor is a city on the brink of collapse, divided by power struggles, hidden dangers, and ancient secrets. Your presence changes everything.
Old Town – A bustling underworld where wealth and danger walk hand in hand. Influence here comes at a price.
The Dungeons – Beneath the city lies a labyrinth of cursed relics, forgotten knowledge, and lethal traps.
The High City – The elite pull the strings of Aranthor’s fate. Outwit, manipulate, and betray to take your place among them.
Beneath Aranthor, hidden from prying eyes, your Sanctum serves as the foundation of your rise to power.
Customize and Expand – Unlock and upgrade rooms, from relic vaults to training halls.
Strategic Planning – Balance growth and secrecy, for power attracts enemies.
Risk and Reward – A grand Sanctum means greater influence — but greater risks.
For those seeking an endless challenge, Fate’s Mirror transforms the game’s mechanics into a roguelite gauntlet.
Dynamic Runs – Procedurally generated scenarios demand new strategies with every attempt.
Unlockable Shards – Discover powerful modifiers that change how you approach battle and survival.
Endless Replayability – Procedural challenges and handcrafted encounters keep the experience fresh.
Will you lead through faith, deception, or force? Whispers of the Eyeless adapts to your choices, offering deep strategy, narrative-driven decision-making, and a world where every action leaves its mark.
The Dead Gods are waiting. The city watches. The whispers never fade.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Polish, Russian, Turkish, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Not a perfect game, but a very enjoyable experience nonetheless. 8/10; would recommend. Will probably try another run in the future.
Recommended!
An unpolished gem, oozing with passion. The learning curve is steep, but rewarding. This game made me feel like I was playing the Ancestor of Darkest Dungeon in the best way possible
game is quite fun but does an awful job of fully explaining all the systems and mechanics
Very entertaining. I could never get into 'Darkest Dungeon.' This game is fairly easy to understand and fun to play. I'll be jumping back in to it as soon as I've finished my other play throughs.
Love the vibe of this game. The artwork is amazing, and you get a great sense of building up this cult. Basically boils down to a resource management + RPG turn-based combat. Would love to see a team-up with the Shadows of Forbidden Gods dev.
A fun turn based strategy game, a bit of a learning curve at the start managing resources, but enjoyable combat.
Solid game.
This game so good Im going to start a cult irl :3
The main story takes about 10 hours. It’s somewhat engaging, but the game’s mechanics don’t keep up with the protagonist’s growing power. After around two hours, every fight ends in a single round, and it stays that way until the end. The biggest enemy is… your own cult and its expansion. You end up with too many cultists, everything starts falling apart, and you have to improvise just to limp through to the finale.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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