
Golden-age RTS classic. Fast-paced action & strategic decision-making, battling evil arch-enemies, zombies, and retro-futuristic technologies. All to a '90s electro-metal soundtrack and FMV live-action cut scenes.
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About

Dying Breed takes players back to the first generation of real-time strategy games. This game will take you on a journey through a post-apocalyptic world where you'll have to build your base, gather resources. Along the way, you'll encounter a cast of memorable characters, explore a vast and ever-changing world, and battle against fearsome foes.
Crush, dig, build, repeat! Forget about destruction - dominate with a bug that builds bases faster than your enemies can blink.
An intense game that pumps your adrenaline and marches you forward with an original killer soundtrack.
Immerse yourself in a world where every decision matters. Choose your units, plan your moves carefully, and execute your strategies flawlessly. Only the best will survive. While the fast-paced combat tactics will test your resolve.
Launch ambitious amphibious, air, or land assaults with your troops, or use buildings and caves for more stealth and cunning. Explore a vast and ever-changing world, discover new maps, battle wild new enemies, and unlock powerful new weapons and abilities.
This game is challenging, strategic, and action-packed. If you're looking for a game that will test your skills and keep you on the edge of your seat, then Dying Breed is the game for you.
So what are you waiting for? Gather your troops and prepare for battle!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
While I like the idea of CNC1 clone rts, this early access game delivers it bad. Combat does not make any sense, units die super easily to anything, enemy units does not seem to have ANY weaknessess but your every unit blows up super easily no matter if its shot by light or heavy weapon and no matter if its infantry that you lost or heavy tank, everything seems to have same amount of health and damage output that you control. Controls are clunky, pathfinding sucks, sounds are way too silent or way too loud, music is ok and kinda good at the times. But I hate this game. I tried to give it a go, played it , but it is just a disappointment for me. I would like to like this game, but it just sucks.
It's still early alpha and the experience is pretty rough right now. I'll check back in once they release some updates.
Not sure why theres hate for this game. Plays just like the original C&C if you have played that from the disk released in the 90's. Feels like a comedic parody more than a clone. Game is a must have if you enjoyed C&C.
Dying Breed is an absolutely fantastic game, so I can only partially understand the negative reviews. First of all, the game is most comparable to CnC 1 (Tiberian Dawn). So, if you're looking for a game with the design of that old classic, this is the one for you. However, this style of game and design isn't for everyone. I recommend watching a few videos of the game beforehand to see if you're comfortable with the graphics. Also, the game is in Early Access, so it should be viewed as such. Currently, the game features two campaigns with three different difficulty levels, which are genuinely fun. The "hard" difficulty level, in particular, is really challenging, so you'll often find yourself restarting missions. Overall, I've already had a lot of fun with the game. For the future, I'd like to see a few things added: 1) A map editor to create amazing maps. 2) Skirmish mode. 3) Multiplayer. 4) New campaign missions 5) Steam achievements Thank you for this great classic! And thank you so much for a macOS version.
pretty cool C&C clone/tribute game, it may not be perfect as it have yet to be completely finished and it may also look a bit amateurish at times (especially regarding the units voice acting, at least imo) but it is still pretty fun to play (the cutscenes especially are very hilarious lol)
The pathfinding for the harvesters is terrible. There seems to be a bug where you have to manually tell the harvesters to harvest every single time they clear a patch, if you dont, they just sit there. Trying to get the harvesters to unload is nearly impossible sometimes, they will just sit at the refinery and the wheels turn but nothing happens. They also love to get stuck on anything you can imagine.
Мне нравится идея юмористического наследника CnC, я в восторге от роликов с живыми актёрами. Но играть в это почти невозможно. Первые миссии просто ужасно унылые. Перебей 10 человек на пляже. А теперь сделай тоже самое, но только ещё проведи инженера. Ребята, даже в старых стратежках не было настолько скучных миссий. У них написано что план раннего доступа 22 миссии, 38 карт, вот похоже они нафигачили быстренько 22 поганых миссии, и 38 почти одинаковых карт. Переделывайте это всё. И ещё, очень длинные текстовые брифинги. Я сюда читать пришёл? А, и ещё ролики очень криво перекодированы и пережаты, всё разваливается на кубы. Тоже переделывайте.
The game is so buggy if you are playing it you are just wasting your time. There is no charm only frustration.
I love strategic games, I played Starcraft, C&C, KKND, Akte Europa and all the old classics, but this game I simply had to refund, there is so much wrong with this. There are some major problems, the damage seems weird, shooting an artillery into a whole bunch of infantry kills exactly one person.. maybe, at the same time two of machinegunbuggys have no problems chewing trough two half damaged tanks and an artillery, the dmg buff on enemy's seems insane. The pathfinding is horrendous, the speed is just so slow, scrolling speed is so sluggish annoying, attack move is bound on moving the map to the left of course...makes total sense, the mixing of the fmv and the ingame "sounds" needs some serious work, I have to constantly adjust the volume. The whole situation is even worsened by the fact that these voice actors have such thick accents that you can barely understand them at times. not to mention the total randomness and hard cuts of the fmv, there is talk about an engineer, oh lets cut to some dude in a high visibility vest making a goofy sound bit. I can understand making a few goofy things here and there, but this reaches towards empire earth 3 cringe, making the sounds with your voice and or stuff you just seemingly have around, I ask why? Having every building have some constant annoying effect on them is just bad aswell. At the same time in the missions there are no sound bits for important things, why not make a "get to the choppa" line in the first mission, why not tell me about the artillery instead of just showing me a short ingame text in the corner of the screen. Why do I see short few seconds of video, yet have much more text to read in mission text, which I actually kind of like, following the story of some "soldier in the trenches". This game would need a major overhaul and I doubt these kinds of developer would "cut down their dream" they rather make a ♥♥♥♥♥♥ parody of a game instead of a nice playable game that would cut back on the sillyness, get better voice actors, better videos, better sound mixing, better game balance, I really do not know why people like this game.
Gameplay is too slow, with no way to adjust it. Old C&C games let you do this. Also radar screen is obscured by build menu, why design it that way? Just buy one of the remasters, this aint it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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