
You lost your coal mine job, now you're a cashier at Poland's landmark convenience store. Scan groceries, verify IDs, grill hot dogs, and try to feed your family on what's left. A dark comedy about surviving late stage capitalism, one receipt at a time.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 20 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You're Kazio, an ex-coal miner, husband, father, and the newest cashier at Żopka, the iconic neighbourhood convenience store chain. Your job is simple: serve the customers, follow the rules, don't get fired. The real challenge is harder: keep a family fed on a cashier's wage.
Scan stock from a catalogue of 800+ products across 24 categories, check documents, grill hot dogs, count out change down to the last grosz. Easy enough, until corporate starts piling on regulations. Suddenly you're enforcing the age limit on energy drinks, validating coupons and loyalty cards, charging for the plastic bag and catching expired student IDs. The queue grows, the clock runs down...

And the customers don't make it any easier. Over 100 unique characters: from smooth-talking businessmen and dealers offering a bribe, through impatient Karens, tracksuit philosophers paying in loose change and shoplifters, to a mohair-bereted grandma, a suspiciously large proboscis monkey and the winos camped outside the door. Every one of them there to test your patience.
Your mother needs surgery, your son needs money for a school trip, winter is coming and the heating bill doubles. After each shift you take home whatever you earned and split it five ways: rent, food, medicine, school, heating.

...Or invest the profit back into the store, as befits a "co-owner". You start in the Shanty: a flickering fluorescent tube, wire shelving, cracked linoleum and 60 slots for stock. The shelves empty out mid-shift and the delivery rolls in right in the middle of the queue. The catalogue holds 40 upgrades, but only 24 fit in one store, and every level is a choice between two variants that change the way you play. At the end of the road stands the gleaming, neon-lit Cyber-Żopka with 140 shelf slots, the one corporate would be proud of.
Six holidays, 85 days a year: on Fat Thursday the doughnuts are laid out on the counter, at Easter a butter lamb stands there instead, on the first of November grave candles burn in the window and customers you haven't seen here in a very long time drop in, and on New Year's Eve the sky above the estate lights up. Every holiday means 24 seasonal products on the shelves, its own interior decorations and a dressed-up main menu.
Accept the bribe or report it. Join the union or stay loyal. Save up for your mother's surgery or for a new counter. Over 30 days your decisions add up to one of 9 endings: some hopeful, some devastating, and one that crowns you emperor of Żopka. Each unlocks its own New Game Plus bonus, and the full set of nine earns you a tenth.
The ending isn't the end. Żopka Forever starts on day 31, no story and no finish line, with Steam leaderboards. I'm Hardcore switches on every regulation from day one and never lets you buy your way out of a citation. And two completely different stores are waiting in the menu: 1670 and 2077, each with its own stock, its own cast and its own rules. In 1670 you sell oscypek cheese, starka and Capuchin friars' tobacco, and the freshest press on the counter is Merkuriusz Polski. Nobody orders a hot dog, because there is nothing yet to make one out of. In 2077 Żopka glows with neon, bread comes out of a printer, the kabanos is synthetic, and you never give change, because nobody here pays cash any more.
A 30-day story campaign, from tutorial calm to full bureaucratic panic
15 policies piled on along the way, each one another chance to screw something up
800+ products across 24 categories, from oscypek cheese to bootleg DVDs, including over 100 regional specialities
Document checks: six types, swapped photos, fake PESEL numbers and the legendary Bolsat Passport
A budget system where every złoty makes a difference
Three mini-games woven into the shift: counting out change, the grill and sorting parcels at the Paczkobox
40 store upgrades, 24 of them per playthrough, because every level is a choice between two
Over 100 unique characters, from Karens and tracksuit philosophers to a proboscis monkey
Six holidays from the real calendar, almost half a thousand seasonal products
Two extra game modes, 1670 and 2077: different rules, different products, different customers
9 endings, each with a New Game Plus bonus, plus Żopka Forever and I'm Hardcore
125 items to find, 130 clickable nooks and crannies and 18 random events
Steam leaderboards and 69 achievements
Full gamepad support
Translations into regional languages: Silesian, Kashubian, Poznań dialect
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kilka godzin, sporo memów, dużo klikania. W sumie warto, cena jest adekwatna do zawartości.
It's a good short game. I wouldn't call it relaxing (that is to be expected, working at żopka seems extremely stressful), but it's fun. At it's core Which Sausage, Mate? is inspired by Papers Please, but the setting is way more humoristic with many polish jokes/memes. That makes it so game can be less enjoyable if someone can't catch those popular references. Also there is less thinking but more just reacting in terms of gameplay. It took me 2,5 hours to beat it and get one of the main endings (I don't know how many are there but there is definitely a few more like in Papers Please). Maybe I'll try to get others either. Music is nice and I like the artistic direction a lot. And for me it straight up worked in linux so that's nice. For 6$ I recommend it, a solid 8/10 game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Traditional Chinese, Simplified Chinese, Czech, Danish +28 more
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
3.5/10 its alcohol please a sad papers please clone not my kind of game, some of them are really fun. not this one - some of the text goes way outside the box and becomes unreadable gameplay past an hour is afk card farming
10/10 Gra roku. Oddzielne dzięki za tłumaczenie na ukraiński.
dajecie czarnych, dajecie opcje odmówienia ich, ale nie zrobiliście z tym zakończenia ani osiągnięcia,. odmowy to jedyne co wynagradza te pieniądze a dostałam tą grę
10/10
Z pracy w żabce do pracy w żabce
Super gra! Polecam!
Polecam, Mega Fajna
super POLSKA gra
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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