
A Medieval Gastronomic Adventure! - After years on an empty stomach, Lex decides to become the one who has it all: the Rex. Easier said than done! A hysterical chef, a princess looking for a prince, a strange curse and much more awaits inside the castle. And what´s with the red fruit?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From Lex to Rex is a point-and-click adventure game inspired by classics of this genre such as Monkey Island, Indiana Jones and Hollywood Monsters. Lex, a plebeian tired of being hungry, decides to usurp the Rex! It is about the power of appearances using food as a common thread and strives to be funny and intelligent.
It's a quest where each room presents itself as a challenge.

Your journey will take you through pixelated scenarios inhabited by peculiar characters from the medieval royalty. Forget the main plan and go straight to the plan B. Become a friend of a pig, start from below and make your way to the top, let a princess get angry, deceive a chef, use objects from the environment and from your inventory. Whatever it takes to become Rex! But were you the first to come up with that plan?
Features
A cute Protagonist.
Pixel art Work!
Developed By One Person!
Linear game made of stages. No more wandering along the map!
No highlight button, but plenty of animations that help.
Food!
Simple Mechanics and some challenging puzzles (pixel hunting).
4th Wall Breaking!
Replayability! (Are you going to leave all those poor achievements unachieved?)
Laughs, logical nonsense, pop culture references and hopefully a feast!
Genres
Engagement
Reviews
[b]From Lex to Rex has a number of enjoyable aspects, but this medieval gastronomic adventure could have used a little more time in the oven[/b]. IN SHORT: I enjoyed my time with From Lex to Rex, and if you are into adventure games, you might enjoy yourself, too! There's a lot to like about this game. Unfortunately, there's a also a pretty severe lack of polish. While I tend to be pretty forgiving with the indies that I gravitate to, as I fully understand how challenging game dev is, there's also a level of quality that I expect from a commercial title, and this one comes up a little shy of that benchmark. I don't relish giving this game a thumbs-down, and will absolutely change this review in the future if some of the issues are addressed. This game is a comedic pixel-art point-and-click adventure which follows our hero, Lex, a starving peasant who breaks into a castle with the dual goals of A) committing regicide and B) filling his stomach. Once inside the castle, though, a number of hijinks ensue. We encounter vengeful sorceress princesses, frog princes, dimwitted guards, and lots of cases of prince-and-the-pauperish cases of mistaken identity. It's Procession to Calvary meets Viktor: A Steampunk Adventure by way of Monkey Island. However, unlike these games, From Lex to Rex is purely linear - [b]There's no wandering about, no backtracking, and each room is its own self-contained puzzle[/b], similar to Samorost or Gobliiins. [b]The game's strongest aspects[/b] are the art, which lovely and retro, and animations, which have received lots of care and attention. The background music, a selection of public-domain classical works, also feel like they fit the game well. There are definitely some fun humorous moments and scenes in the game, as well, that might be worth your time. The puzzles are fine, though perhaps a tad illogical, and there are a few pixel hunts. This isn't serious. [b]However, there are a number of issues that definitely should really have been ironed out prior to release.[/b] [list] [*]The writing - the game was not written in English - in fact, when you first load the game, it will be in Spanish, and you must select English from the options - and the translation is definitely iffy. The main idea of the jokes definitely comes across, but there are a large number of misspellings, grammatical errors, oddly worded sentences, and just plain old mistranslations (example: instead of asking for directions, you ask for "indications"). There's also a small bit of text that was missed in the translation, so some lines or hotspots will randomly be in Spanish if you play the English version. [*]Text glitches - While playing the game, I sometimes had dialogues cutting themself off at the edge of the screen or overlapping each other. Some text boxes appear in the wrong spot, as though Lex can throw his voice like a ventriloquist. [*]Hotspot and inventory inconsistency - Some item combinations and inventory interactions provide feedback when attempted, but many do not, without much rhyme or reason. One item, a candle, is picked up in the third scene but used later in the game. While it is present in your inventory in most scenes, there is at least one scene where you don't have it with you, but then it shows back up in the next scene. I encountered a bug where my inventory disappeared outright, necessitaitng a reload. I also had my mouse cursor disappear on me a few times as well. [*]The save/load system - or lack thereof. There is no way to save your progress in the game. Instead, there's a pre-defined load menu which lets you start playing from the beginning of any one of the game's 16 scenes, even if you haven't gotten that far in the game yet. [/list] From Lex to Rex winds up being an entertaining experience, but it's definitely pretty rough around the edges. I think all of the issues I mentioned above, however, are fixable things. I will absolutely amend my review if some effort is made to iron out these unfortunate wrinkles. Meanwhile, if you're willing to take a gamble on an indie that has a good bit going for it despite the rough edges, you might really like with this one.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, French
Hours played at review time, across 27 reviews with recorded playtime.
From Lex to Rex is a delightful point-and-click indie game that captures the essence of oldschool LucasArts adventures. The game successfully blends humorous storytelling with nostalgic vibes reminiscent of classic titles like Indiana Jones, Legend of Kyrandia, and Day of the Tentacle. As you embark on the protagonist's journey, you'll find yourself immersed in a charming and witty world filled with clever puzzles and engaging dialogue. The game's attention to detail and pixel art aesthetics further enhance the nostalgic experience. If you have a fondness for the golden era of point&click adventures, From Lex to Rex is a must-play that will transport you back to the heyday of LucasArts games. Now shut up and just play the game o_O
[h1]Cons:[/h1] [b]- TEXT IS WAY TOO FAST! HIGHLY suggest to add a way to change the text display duration![/b] - A little overpriced. 5-6$ Would be more suitable in my opinion [h1]Pros:[/h1] - Retro Feeling - Fun story - One Screen at a time (Avoid hard puzzles where you don't know where to go)
Hilarious it´s not a word I used to often to describe games, mostly since alot of them may be fun and provide you with a big smile, maybe even a soft chuckle, but laughing out loud? Not that regularly. This is why From Lex to Rex strike me out from the very first minutes, this game makes me laugh in a way not many can do and that should be a whole achievement on itself. This point and click adventure is clearly being inspired by the early years of the genre, mostly with the golden age of Lucas Arts and Sierra. All the types of jokes, levity towards the plot and the sense the dev was having a blast writing it all that you would expect from those titles it´s here, and then some. Sometimes you will figure out the solution of a screen but ignore it to continue failing only to see all the jokes that were prepared for you to find. But it´s not just the humor, the fantastic pixel art designs are also a true callback, not only do they look the part, but if you were to take screens of the game and show it to someone saying you found out about a never finished Lucas Art proyect you could get away with it. As for the the gameplay itself, it´s basically a screen to screen PnC adventure puzzle, there´s an inventory but you won´t be carrying tons of items from one place to the other or backtracking constantly, the game is permantly moving. It´s on the short side, that being said the price is more than fair, and there´s already a sequel made last year, so it´s a great time to dig in the first adventure of Lex, a really lovable scoundrel. If you appreciate good PnC puzzle solving and humor on games, you can´t go wrong with the amazing From Lex to Rex.
Juego muy entretenido, divertido e inteligente a partes iguales. Se nota hecho con mimo y cuidado con sello de autor. Despierta esa nostalgia de la época dorada de las aventuras gráficas de point and click rindiendo su debido homenaje y a la vez teniendo un toque personal que aporta originalidad a la obra. Recomendadísimo.
Lex to Rex is a short pixel-art point and click game. The game is made up of short 1-screen chapters with chapter selection avaialble form the start and no saves (the game only remembers what chapter you were playing last and reloading restarts the chapter). The story starts simple, but gets convoluted at roughly half point with multiple timelines/copies of the main character intersecting. The puzzles are on the harder side, but the one-room per chapter structure makes them easier to solve then in PnC games with more then one location avaialble at a time. There is a dev-made guide for all would-be achievement hunters available and 100% the game takes about 3.5h. My only technical gripe would be that dialogue from the npcs can have a color that merges with the background and gets hard to read.
From Lex to Rex es un escenario clásico adornado por la nostalgia hacia obras de una juventud vivida de manera despreocupada por los hijos de los primeros 80. Una obra que te hará pensar, pero no desesperar. Una obra que encuentra en los guiños a los referentes el permiso para terminar tributándose a sí misma. Una historia que empieza siendo vertical y termina cerrándose como un broche , dando sentido a todo lo acontecido. Muy recomendable.
Una delicia de juego! Si sois fans de las aventuras gráficas de los 90 (aquellas tan estrujacerebros como divertidas), gozaréis con esta joyita!! Una historia que en principio parece sencilla pero conforme avanzas en la trama te da unas cuantas sorpresas, muchas y variadas referencias a cultura popular que casi podrían considerarse un minijuego en sí mismas, un protagonista al que querrás ayudar a conseguir su objetivo, y unos personajes secundarios que incluso podrás identificar con gente de tu entorno xD Todo ello siempre envuelto con grandes dosis de humor y cachondeo!!! Y encima a muy buen precio!! No se le puede pedir más, me parece una joyita escondida de Steam :D
Un juego muy entretenido, se nota que está hecho por alguien que sabe de narrativa y que no deja puntada sin hilo. Tiene muchos easter eggs y referencias a la cultura popular, dentro de los esquemas propios de la clásica aventura gráfica en pixel art, y haciendo uso del humor absurdo que las suele caracterizar. Los puzzles, sin ser excesivamente complicados, tienen el nivel justo de dificultad al estilo de las aventuras de antaño. En lo técnico, tiene un mérito enorme que esté hecho por una sola persona en Unity. Seguramente con el tiempo vaya puliendo algunos pequeños bugs, que no afectan a la jugabilidad. Lo recomiendo totalmente, es de esas pequeñas joyas indie que a veces te da Steam.
SUBLIME. la aventura point and click más cercana a monkey island y simon the sorcerer que tenemos al día de hoy. una portal al pasado con gusto a pixel.
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