
When The Night Comes is a queer, narrative-driven, supernatural visual novel.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This visual novel is filled with good writing when it comes to the lore, especially the relationship between Harry and James. Combat scenes could be written out a bit more in my honest opinion, but at the same time it feels just right. Pacing is great, I love the worldbuilding of Lunaris- it feels at home once we reach the ending (if we have a romance or not). When it comes to the love interests and their respective routes: Omen stole my heart at first, but as I played I could not hep but notice how cute of a relationship he has with Alkar, and so their poly route was my first route in this vn. It was the cutest and most fullfilling route as the three of them discovered things about themselves and loved each other dearly. Although throughout the gameplay someone kept stealing my attention... I will talk about the second route I took last just to tease Piper's route was great- two generals protecting the city, lots of teasing between the two as well. It felt as if it was the right choice to be with her between all the other routes. Their dynamic felt just right for the city of Lunaris to see. Two hunters who are prohibited from forming bonds eventually falling for each other... Alkar's and Omen's monogamous routes were not as fullfilling as their poly route (especially Omen's, Alkar's route was great nonetheless), it was kind of sad/hard to go through with them after experiencing their poly route, so if you plan to do their mono routes do them first. It was hard to choose only one when the game gave the option to enter poly route ngl lmao Ezra's and Finn's routes were good, we learned so much about the lore of Lunaris, of the beasts and other things. Somehow on all 3 of their routes (mono and poly) I felt as if my character was the 3rd wheel, despite the two always focusing a lot on my character. Despite that, they were interesting. Ezra is such a sweetheart, I would give the world to him. Last but definitely not least was the second route I took. August. I could talk about them for DAYS, there is just something about them that kept me drawn towards them, and their route was amazing. How they opened up to my character, the homey love between the two, the teasing and work dynamic as well. I feel like my character (and myself lmao) could not be happier with anyone else. Their art in the game is so gorgeous and breathtaking... Definitely stole my character's heart (and mine too). Their wedding story was great. Honestly everything seemed like it just fell into place when romancing August. We created our own little home with them. Overall, the story is amazing, although a bit predictable. The dialogues distinct for each character- definitely something to look forward to in vn's, as each character got their own personality actually SHOWN quite well. Even the non-romanceable characters too. Definitely worth it to buy on sale, as well as full price. I wish we got a bit more interactions between some characters though, but still it was tuly amazing. . . . August keeps me in a chokehold still
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fofis e divertido
I've actually enjoyed the narrative, with all its turnarounds and twists. The characters were quite charming, and the dlc was awesome, loved the new character.
I've been craving something like The Arcana Game and seen reviews elsewhere that recommend When The Night Comes. Personally, I find When The Night Comes to both satisfy that craving and surpass it. The story itself isn't world shattering, but it is steady and consistent. The world truly feels lived in. The characters, their interactions with another and the playing character are crafted with care, respect and obvious passion. It gives me reason to replay, to want to learn more about the cast. I believe the price is more than fair for the polished quality, even for a single play through. I think my first play through was roughly 13 hours and as of this post, am early into a second play through.
Some of the romances are super duper not for me, but the ones that are - ARE. And Gideon Emery plays the vampire, so.
I really love this game y'all
sobs
I liked the story quite a bit. The characters were all pretty unique and each had their own backgrounds, which were all interesting. I don't really have anything bad to say about it. I had a lot of fun. Definitely recommend.
I was drawn in by the worldbuilding, gorgeous characters, amazing VAs, and the allure of so many paths to try.. but I do find some of the delivery lacking and the pace tedious. I came back to it after a while to complete the story and I'm glad I did! There is so much cool Lunaris worldbuilding that I wish we got to see outside of this main storyline. I felt sad that they skip or skim over what could be incredibly character interactions, especially with wrapping up the individual character routes at the end of the story. I think if the romance paths would alter the story or include more personalized interactions with the characters, it would have been much more enjoyable to work through the main events. The characters were interesting and I loved August and Ezra in particular, but I wish there was more diversity in the NPC routes. The UI is kinda terrible and cannot be adjusted for accessibility needs, but there is an assistive text to speech function for those who want it. Some of the text skipping is wonky but it's easy enough to get through if you're a completionist.
It just wasn't for me. I didn't find the characters particularly interesting and the main plot didn't keep my attention.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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