
You killed him once before. Don't make the same mistake twice. A melancholic boys love visual novel about killing cults and your past confronting you.
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About
Hazel is an ex-adventurer who's settled down with some of his previous guildmates after the adventure of a lifetime—taking down a doomsday cult that tried to end the world, but at the cost of killing their former guild leader who turned against them. Despite their adventure still haunting him months later, he's tried to move on. —That is until a man with the same face as their guild leader approaches him.
This is a story about cults and killing and killing cults. And being in love.

Asphodelium follows the relationship between Hazel, the main character, and Aster, his sudden new roommate. Will love blossom between them, or will old habits die hard?
Depending on your choices, you may find yourself in branching paths. There's 2 main story lines to follow Hazel & Aster down with several smaller scene variations and different endings on each path.
Asphodelium has 60k+ words over both story lines and multiple endings for each, leading to lots of different ways Hazel & Aster's story can go.

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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
You’ve finally hung up your adventuring boots and are about to settle down but destiny has other plans for you. First review and first visual novel of the new year…Happy New Year everyone! [h3][u]Gameplay & Settings[/u][/h3] After the adventure of a lifetime you’ve decided to settle down with your other guildmates and enjoy life but things do not go quite according to plan. As if stopping an evil cult wasn’t enough and having to kill your guild leader on top of things he shows back up again…or someone who at least looks like him. This is a novel with a heavy emphasis on the story so there is a lot of reading with choices for the reader to make each chapter. There are plenty of save slots to save at choice points so you can easily reload to get alternate endings once playing through the first time. 🌶️ Spice Level - [i]Medium[/i]. There are some mentions of cults, murder, depression (full list is on the store page) but it is all presented in text with no graphic imagery. The romance part shows some kissing and suggestive poses but no nudity or anything really spicy. Most of it is in text form. Settings & extras include; display options, skip text options, text speed, auto-forward time and audio controls. There is a gallery and unlockable cutscenes (6 in total) and guest scenes (2 in total). There are plenty of save slots and you can take screen captures while hiding the hud. https://steamcommunity.com/sharedfiles/filedetails/?id=3638162729 [h3][u]The Visuals & Audio[/u][/h3] There is no voice acting, which is not a negative (just a mention). There are ambient sounds however like birds chirping, a clock ticking or the murmur of a crowd. The main music is instrumental and enjoyable, violin and piano. The music adds to the experience and suits the tone of the story. The backgrounds are mainly blurred and darker in tone (this is so you can read the text as no text bar is used across the bottom of the screen). The sprites are animated and some background scenes have animated elements such as snow. [i]The sprites will appear dark in tone when the text is displayed on top of the images but if you hide the text (hit H) you will be able to see the vibrant colors of the artwork.[/i] https://steamcommunity.com/sharedfiles/filedetails/?id=3638162816 [h3][u]Overall Experience[/u][/h3] I really enjoyed this story, and my first complete play-through ended on a happy note. A full run through took me about 2 hours (I am a fast reader however) so it may take some a bit longer. There is a skip text option for subsequent play-throughs to get the other endings. 💗 [i]There is an artbook available to purchase which I recommend reading after playing through fully the first time as the book does contain a walk-through. It is also full of gorgeous illustrations and extra info. [/i] [hr][/hr] [quote]Please follow our curator page, [url=https://store.steampowered.com/curator/4680120/]Otome Lovers[/url], if you'd like to see more reviews like this one! [/quote]
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I was immediately compelled by the premise and the way the protagonist and his love interest are presented. Hazel, still sick with grief and guilt over killing someone who once meant the world to him, is suddenly faced with someone who is and is not that very same man. Aster, whose true relation to his dead "former self" is unclear, is simultaneously extremely suspicious and disarmingly earnest in his desire to be in Hazel's life (again?). They quickly fall into a deliciously complex dynamic of nominal strangers with an aching sense of familiarity between them, and neither is able let alone willing to explain what they represent to one another. Aster in particular really charmed me, as is his right as the love interest. He's childish, innocent, needy, helpless but not in a knife fight, lies as easily as he breathes, bitterly resentful, self-assured and self-depreciating simultaneously, assertive yet easily flustered when Hazel responds. The game competently establishes such a complex character and explores the ways he changes depending on who Hazel believes he is within its fairly short playtime. I would have liked to spend some more time with him, but if the worst complaint you have about a game is that there isn't more of it that's generally a good sign. It took some going back and forth but I eventually got him to kill me, yay! I also enjoy the way Hazel being a trans man is used in the story, namely as something that is established mostly off-hand and not necessarily explored, but which is crucial to the game's themes. To me this feels like the most "realistic" kind of queer representation: it doesn't outright dominate your every waking moment, but it does influence how you navigate the world. Visually the game is pleasing to look at and competently constructed. Some choices, such as the blurry backgrounds, were clearly to cut down on workload, but they also lean into the dreamy feeling of the game. I particularly like the flower border around the text. I spotted a missing word in the script once or twice, and personally think it could do with a lot more commas to let the text linger longer, but if I can push through the typo-riddled mahoyo localisation surely I can extend the same courtesy to an indie developer. All in all I had a wonderful time for a very reasonable amount of money :)
I did not have any real expectations and went in blind into the game. It quickly turned out to be a well written visual novel and was fully engaged. The theme was serious but had light touches of comedic moments with Aster. I do like there was LGBTQ representation and how Hazel was [spoiler] running away from washing dishes![/spoiler] Music was subtle and didn't over dominate the scenes. The backgrounds were mostly blurred and character were behind the text boxes which was unusual. It did make it harder to read and the names next to the dialogue was too similar to the BG colour. The text size was a little small for my liking. The general theme of the overlays suited the game. The character art were unique and liked how soft it looked and clothing matched each characters. Looking forward to playing more and reaching an end~
Cute art, great game, great story. Will update once I get time to finish it.
a delightfully melancholy vn about a fractal identity colliding with an established life and the consequences of how what stories we are told define us. that, a memorable side cast, and an excellent presentation make for a vn where the only complaint i can fairly lodge is that there isn't more of it
I enjoyed this game. the concept pulled me in and kept me interested. I did kinda feel like it ended abruptly, although I only got one ending so maybe some of the other endings explore the other relationships in the group?
good but kinda short
Beautiful soundtrack. I can have trouble relaxing into stories that are slow-paced and pretty, but the melancholy vibes put me into the mourning mindset of the protagonist. The art direction is deeply pleasing; it’s the spark of life in a somber mood. Lovely without falling into dreariness.
there were a lot of choices, but most of them are just for flavor, aside from [spoiler]the one about the bridge[/spoiler]. a story about a trans man struggling to not deadname a cis man.
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