
What Remains of Edith Finch is a collection of strange tales about a family in Washington state. As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she's the last one in her family left alive.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 193 reviews with recorded playtime.
Reviews
Themes across 193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[b]What remains of life when you begin to think only of death?[/b] The true curse of living is the exact moment we realize our own mortality. It raises the question: should parents protect their children from this inevitable outcome? In brilliant ways, this game captures the madness of humanity's own finitude: whether it’s the despair when one's success feels entirely impossible to reach again, the urge to eat just to forget one's death, or the coping mechanism of building an entirely new world in one's mind to escape reality. Because of its heavy themes, this isn't a game I would recommend to anyone. However, for everyone else, the experience is unique. It is one of the best storytelling games I have ever played so far, with interactive cutscenes using different approaches for each short story. Go for it!
第一次感想游戏是第九艺术
What Remains of Edith Finch is a really special game indeed. I bought this since I heard it's a unique experience and yeah sure it was. The story is well written and all but clearly the best thing about this game was it's execution as a video game. Every tale told in their own respectful and different way was very interesting to follow and made the gameplay more than just "walking simulator". The story didn't really resonate with me that much even though it was a special one. But how story is told makes it truly stand out. Another one of those cases where the story is best told in a video game format. I really hope these developers are cooking something even bigger and ambitious since this game really showcases what they are capable of. Play this more as and experience than as a game. Solid 8/10 for me.
Impressive storytelling! All the endings made me upset but I think there are still many questions unanswered.
People were hyping this game up so much, I was expecting something so profound and life changing but I can't lie that ♥♥♥♥ was so boring lmaoo, I feel so bad for anyone who paid 20 bucks for this game, it was cool and all but it was just super boring and confusing, I got it on sale but anyone who paid 20 bucks for 2 hours of mid content im sorry bro
Beautiful visuals, a well-crafted story, short but memorable, and incredibly creative. Every chapter feels unique, making it an experience that's worth playing from start to finish.
一个富有表现力的好故事,哪怕流程只有短短两个小时。 漫画和照相机胶片的表现手法尤其令人印象深刻。 “他突然意识到,在罐头厂切三文鱼的Lewis并不是真的”令人头皮发麻。
他让我们能过从容面对死亡
完全算剧情和音乐都制作的非常精良的游戏,视角变换很有创意,芭芭拉那里确实给我唬住了,这部分算是高能吧?Molly部分有点晕是开小窗口玩的,全游最厉害的就是Lewis的故事,设计不断切三文鱼就是一种呼应在罐头厂工作的单调,机械的动作就是一种荒诞的感觉,尤其是幻想部分,童话风但是剧情却是一种超现实,加冕的音乐加上断头台的设计完全就是意识流。 结尾也是赚了我一波眼泪。。。
1st impression it makes you think a lot. VERY good story game in my top 10 for sure.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Korean*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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