
“Westworld Awakening” is a narrative-driven experience played from the perspective of Kate – a host who has attained self-awareness. To survive a dangerous underworld where no one and nothing is what it seems, you must overcome an entire world designed to destroy and enslave you.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I've played it in 2026, so it was already a little dated, but it still holds up. The environment is not as interactive as in more modern titles, but the game more than makes up for it with the narrative. From a gameplay perspective, it is mostly a walking simulator with light puzzles and tenser "hide from enemies" moments. Story and voice acting is top notch. Cut scenes take full advantage of VR depth and make sure you don't miss them with "freezing motor functions". The default "swing your arms to move" was a little weird to me. I immediately changed it to "use left joystick to move" (I don't get VR sick anymore, so that was much easier for me). It is still fun even 7 years after its release :)
Pretty awesome. GREAT story, atmosphere and gameplay. It is pretty dated, but still wonderful. It isn't expensive either. It's not perfect though. The locomotion is weird. You can thankfully change this in the menu. Some of the tense moments can be a bit annoying too. But they are minor grips. It's a wonderful game that adventure peeps will like.
The issue with video games based on movies and shows is that the developers focus more on cinematics rather than gameplay and functionality. Although this might make sense, seeing that the player takes the role of a host (artificial life), there is no excuse for having the game be as linear as possible on a VR device and in a setting where the host is disillusioned from their standard program. On a technical level, the product was designed to be played with HTC Vive headsets and wands, leaving only a few workable options for the users of other VR platforms. With that being said, [i]Westworld Awakening[/i] is less like a VR game and more like a VR theme park or experience, which will disappoint many yet amaze a handful.
Schleichen, wiederholen, schleichen, wiederholen, schleichen, wiederholen...
This game was way better than what I expected when I picked it up for 3 bucks on sale. I had never heard of it so I thought it would just be a low quality game I could play for a bit in VR, but ♥♥♥♥♥♥♥♥♥ was this game better than I expected. The graphics were among the better ones I had seen, and the way the played with the dark scenes really hit different in VR, really adding to the experience. This is one of those games were you play for both the story, visuals and gameplay. Would definitely recommend this game, even at full price.
Für nicht mal 2,50€ im Sale. Für Fans der Serie ein muss, aber auch als nicht Fan 3h Spaß. Spiel hat leichte Performance Probleme (ab und zu leichter Ruckler). Für 20€ hätte ich es mir aber nicht gekauft. Zuschlagen solange der Sale ist.
Overall, a good experience. And one I think others should take the time to enjoy if you like Westworld, and don't mind some stealth/ thriller gameplay. I very quickly realised that the default "swing arms to walk" was not for me, and found that it can easily be changed to joystick movement in the settings. Gameplay was flawless for me following that change. Graphics in the game assume you have HTC vive controllers, whereas I was playing with index controllers. It a minor thing and didnt directly affect gameplay. However, the HTC vive controller have a grip button that is just that, a button. Attempting to grab objects was kind of clunky with the "sensor-like" grips of the index knuckles. I had to squeeze quite firmly. I was quick to get used to it though. I enjoyed the story, while on the shorter side (like most VR games), it didn't feel rushed. Overall pacing was good once I got a hand of the controls. The sound design was spot on, and very immersive. It brought the technology of the world to life. I feel like a lot of scifi will fill the background with generic blips and beeps, but the presence of sound in this game came with intention as you interacted with the world, and never felt out of place. One might feel as though the graphics and character models might feel a bit dated, I feel like that might be largely a restriction of VR, not necessarily the game. The facial animation, and eyes definitely stand out though. The "tablet" functionality was very interesting and offered a unique way to interact with the world, It reminded me of early 3D Metroid games, in scanning environments to solve puzzles and the likes. Had the game been longer, I think It would have been interesting to see further implementations and ways to utilise it. I was excited to see that there was a Westworld game, and while this tells an interesting story in that world, I hope that maybe we can see other games, VR or not, set in the world of Westworld. Where one can experience the park as an actual guest, or host. I understand that VR is computationally taxing, but I hope the technology can improve enough maybe we can see even more lifelike games. As properties like this that already have breathtaking environments can only benefit from it. I think your average gamer that chases the newest thing might find that this game feels a bit dated graphically in 2024, however, considering that this is a VR game from about 5 years ago, I consider it a pleasing piece of work considering the limitations of the time.
Le jeu est très mauvais, enfermé dans un boucle d'histoire où rien n'est expliqué, rien n'est compréhensible, on meurt en boucle mais ça fait parti de l'histoire, non. La seule chose a en retenir est : voilà comment aucun jeu ne devrait commencer pour garder l'intérêt des joueurs
I went into this game not knowing about Westworld and what it’s about and after finishing the game a few times I say it’s an alright game. The puzzles, mechanics, and the horror side of things are the same rinse and repeat experience throughout the whole game except for a small handful which will be chapter specific. It’s a story driven experience so the game is very linear and the interactivity is limited. The graphics and the visuals are really good for a VR game! Overall I had a good time playing Westwood Awakening, it only has five chapters you can finish this in a few hours if you’re only going to focus on finishing the game without collecting any secrets and such. Since this is based on the show during season two this game is its own standalone story with its own characters and plot so you won’t be missing out or confused about anything if you haven’t seen the show except a couple of times where the dialogue references events that took place in season one and one of the achievements as well. If you’re looking for story focus games and/or you like Westworld I say it’s worth it. It still holds up today
Непоганий спіноф по серіалу. Невеличке доповнення до основного сюжету. Графіка в грі приємна місцями дуже гарна. Музика як і в серіалі, на любителя. З поганого: в грі чимало налаштувань для комфорту щоб мньше нудило, але всеодно ця гра дуже викликає нудоту. І нажаль немає вибору режиму гри сидя/стоя. Стелс режим дуже слабкий, вороги місцями тебе просто небачать хочь і дивляться прямо.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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