
Navigate the internet's dark net, searching for pieces of a puzzle that once combined will clear your outstanding debt. Scan strange websites for info, hack into PCs while defending your own, and buy/sell goods & services, all while avoiding threats in this strategic, suspenseful horror game.
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Navigate the internet's dark net, searching for pieces of a puzzle that once combined will clear your outstanding debt. Scan strange websites for info, hack into PCs while defending your own, and buy/sell goods & services, all while avoiding threats in this strategic, suspenseful horror game.
Be vigilant, psychos of all shapes and sizes have gotten the green light to kill you. Use your awareness to choose when to stay put, when to hide, and when to RUN.
Browse the dark net, with access to 52 websites, and uncover hidden pieces to a puzzle that will grant you life... assuming you can find them all.
Chat with users (NPCs) to buy / sell goods & services. Manage when to progress yourself and when to attack those (NPCs) in the race with you. Pay up to either slow or try to remove them permanently from the competition, but remember they can do the same to you.
Successfully counter hacks to earn DOS Coin OR block intrusions with firewall upgrades, but miss out on earnings. Contend with multiple hacking minigames that will test your reaction speed, typing ability, and puzzle solving skills.
Scan websites and their source code for hidden keys
Compete against 4 interactive NPCs
Buy upgrades to increase security & speed up key discovery
Checkpoint saving on Normal difficulty
Large focus on strategic time management
Slot machine program to gamble in-game currency
After striking up a debt with folks who refuse to accept a failure to pay, Simon has landed himself into a tough spot. Due to his own poor decision making he's forced to play "The Game" tonight, where his life’s fate will be decided. However plainly winning isn't a sufficient payday for who he owes, so a bet has been made to up the prize and in return organizers of "The Game" can make things more dangerous for Simon.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 216 reviews with recorded playtime.
Reviews
Themes across 216 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
money grab - diabolical gameplay
Best game in the series with the most demanding learning curve (number of mechanics and things to multitask). Devs are dropping daily patches to address numerous bugs at launch which made the game unplayable and impossible, which most of the negative reviews are about. Most of the game-breaking bugs seems to have been fixed already in just 4 days. The difficulty is punishing but also forgiving on normal mode due to the new checkpoint system with every in-game hour. Remember that these games are designed to be overwhelming and extremely difficult when you first start out knowing nothing: Expect to die a lot. There will be lots of trial and error, especially with the less you know about the mechanics. Non-spoiler tips and recommendations for everyone: • If you have any problem with audio in this game (like inaudible audio cues, or too loud hack sound), please apply Loudness Equalisation for your audio device in windows sound settings, it will fix (or at least help) everything without feeling like a cheat. Just remember to enable/disable it whenever you open/close the game, and keep this window open so you can easily do it. • The slots gambling mechanic is not at all necessary to win, getting lucky can help but you'll be fine without ever touching it. • Normal Mode has checkpoints every in-game hour. Make use of these to learn the game. It's very nice that you don't have to reset the entire run when learning, though you may feel a desire to reset runs as a learning opportunity to go for a better strategy! • At the start of your run, install A.C.R.S. I'm not sure why this isn't part of the tutorial! • Make plenty of use of the steam overlay's built in note taking feature. I like all the new models and the voice acting. The new animations especially are a big improvement. I don't like how obnoxiously loud the hack sound is. The Windows audio loudness equalization tip I talked about above slightly helped with this, because it meant I could play the game at a little bit lower volume overall, but still... it's really loud.
My internet in game was going out every single minute back to back.
the one guy who could have been normally countered was tanner. of course a patch was released that it punishes u for checking him, and he has no sound cue either, lucas can come when hack is active aswell as when other threats are active, making it impossible to do anything. the game was delayed for almost a year and still, half of the endings arent even there, but make sure to add 70 tanner skins to milk money. i do not reccomend, the 8 years of waiting were NOT worth it, my fix is add more dlcs for tanner that will do.
[h3] TL:DR: [/h3] Audio, balancing and game pace are terrible. Wait for the game to get updates and probably be on sale, probably one of the weakest games in the (now) Trilogy if not the weakest one (Details further down), 2.5/10 and as I will begin saying, some things could be a skill issue, but definitely not all of it. [h2] Audio and sound cues [/h2] (in the game are genuinely horrible) [list] [*]Hack sound effect still overpowering pretty much everything else, the [*]The only sound cue I can actually get on a normal basis is Tucker's song, [*]I have died to both tanner and lucas multiple times with no idea on how they got to me [*]A thunder storm always happens and makes sound cues harder to hear [*]Tanner’s voice lines seem to be tied to the pause menu sound bar [*]The motion sensors don’t seem to always work, making Lucas and Tanner harder [/list] And that's just what I remember for only the audio [h2] Difficulty and balancing: [/h2] (I know I don’t have much play time and I may try to play a bit more) [list] [*]I’ve only ever ran into three of the [b] SEVEN [/b] killers, [*]Noir did get an update though I still haven’t seen them [*]I tend to forget Cleatus or the Kidnapper even exist cause I’ve never seen either of them [*]The breather can be avoided by just not going to the bridge and getting gear [*]Which may or may not be possible. [*]Tanner has very very quiet sound cues [*]may not have one when he’s running to the front door [*]Tucker as far as I’ve seen only spawns on red wifi box things and can be too easily avoided [*]Lucas is the only one who seems slightly fair [*]Though the breathing mini game is tedious to do. [*]Lucas getting in though a locked door makes sense, tanner doing so doesn’t [*]Lucas also doesn’t seem to have really any audio cues unless your nearby [/list] So sometimes the game feels too easy and sometimes you can get stuck on one hour and have to potentially reset. I would talk about the hack but its really not worth it as they have the same problems really, just really loud. [h2] Lastly the progression is terrible: [/h2] [list] [*]You build up crypto very slowly even if you go for the higher paying ones [*]If you can get a good amount of crypto going everything is so expensive you may not be able to do much anyways. [*]Getting Reputation is really difficult as the only way I know of is through beating hacks, [*]But if you lose the hack then you lose reputation. [*]Keys don’t seem to always appear on functional sites, [*]at least not the always open ones, making the hunt take even longer than it should. [/list] I’ve had a game go for nearly an hour and have only found a fetch file, was rep level one and not even half way there and barely enough crypto to be able to do anything except get a back door. I’ll be honest, I can’t and won’t mention everything as there's probably some things I haven’t even seen yet, the only thing I kinda enjoy is the fact you’re up against others, though they are NPCs.
Game is alright but clearly not anywhere near being finished or balanced. Events are extremely convoluted. Double killers and even triple killers are frequent once encounters begin happening. Killers can also teleport through walls with none or very little cues. Sound mixing is extremely poor, with certain sound effects like hacks or the weird binaural ambience completely drowning out all sound. Content is also extremely sparse early game, with it taking 2 hours for me to even get my first encounter (Which was of course a double killer encounter with tucker and solo noir). Doors constantly pin you to walls and slam shut behind you which apparently generates enough noise to quite possibly be the loudest noise to ever be documented in gaming. I would not recommend the game in this state.
Welcome to the BUG III
Broken mess on lunch. Unbalanced af. Unavoidable instakills. Bad game design used as artefical difficulty. Not worth playing in its current state
could be better but removal of queue system destroys any flow of gameplay and causes unwinnable situations and rep system needs major rework!!! EDIT: dev harrased the person who posted the top negative review because he couldnt handle criticism. AVOID.
The game is a massive downgrade in animations, graphics, gameplay and overall quality, based on the previous games. It should be marked as early access as it is unfinished, buggy and extremely unbalanced. It feels vibe coded at best.
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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