
Would you say that 2007 cannot be returned? After 11 long years, 2007 are coming back to us in 2018! AGAIN! Be ready for Cool Story! Old-school platformer game.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Welcome Back To 2007 Part II, is an old-school platformer game.

You play as Emo Boy, who bridge over the difficulties to achieve his sacred wishes. Evil grandmas, chavs, security guards, goths, weeaboos and haters appear on his way. But our EmoBoy will never surrender! With help of tears, literally, he smashes his way: plunge your enemies into shock by shooting them with your tears. You need to collect cigarettes in order to replenish your Jetpack stock!
Your main companion and mentor is Girl with blue hair. She will not let you get bored and always will help you with advice on any trouble!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bueno, cutre juego de plataformas tipo amateur, con graficos horribles y temática, en teoría divertida. Escatológico. Pelo azul, banderitas, cacas, y plataformas de niveles faciles y aburridos con jefes cutres. No es horrible, pero no es recomendable. Lo dejo en el nivel 5, que tengo otros muchos juegos mejores que jugar.
This game reminds me of those 2D games we used to create back in high-school, using Adobe Flash for a project in the Computer programming course. I don't mean that in a good way, either ... It's very amateur, with messy drawings and a cluster ♥♥♥♥ of random items and enemies everywhere. At times, even I get confused as to which items are interact-able and which is not. I understand that they're trying to mimic the old 2000s style 2D platformers, but gosh, ik some students back in highs-school who did a better job than this. The music isn't bad, the animations are simplistic and character movements are linear. There's 3 difficulties to play, but here's the funny part; you have the option to unlock ALL the achievements for the game, in stats. Yes, I'm not kidding. No cheats, no hacks even the devs just gave up and decided to let players 100% the game with a simple click of a button. Why, I'm not too sure. Because of this, is there any motivation for players to try playing this game? Either way, Welcome Back To 2007 Part II isn't a game I can recommend.
Сквозь... Стекло... Руки... В крови... Я не хочу себя терять Я не хочу себя терять В железных бликах бытия, В руинах мёртвых городов Запутавшись в причине слов...
Welcome Back To 2007 Part II – это ностальгический проект, который погружает нас в атмосферу старой доброй эпохи. Музыка, стили и яркие моменты, которые когда-то были на пике популярности, вызывают воспоминания о беззаботных временах. Аранжировки отлично передают дух того времени, а творчество исполнителей сделано с душой. Особенно понравились треки, которые возвращают в моменты радости и веселья, заставляют вспомнить о друзьях и воспоминаниях, связанных с теми годами. Однако некоторые элементы могли бы быть более инновационными, а не полагаться исключительно на ностальгию. Но, в общем, проект создаёт прекрасную атмосферу и вызывает положительные эмоции. Это отличная возможность не только вспомнить о прошлом, но и поделиться этим опытом с молодым поколением. Рекомендую всем, кто хочет окунуться в атмосферу 2007 года!
Прикольная убивалка времени
Someone's weekend project.
проходная игра в нашу копилочку, свои мани оправдывает
they dont make games this fire anymore
6/10 画风怪诞,内容不多,可以一键解锁全成就,总的来说是一个粗粗糙糙的小游戏。。。
One of the better indie platformers...if you manage to get through the first level
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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