
Commander, your strike team is to dive deep into the contaminated city of Sun Stone and get some answers before the mysterious deadly plague spreads . Good luck Commander!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
PROTIP: always find an exit first before doing your looting spree.


If you ever wanted to feel like a military commander, now is your chance.
Roguelike elements: achievements with rewards on new games.
Management of resources
Event system with 4 polls for each day (night camp, morning event, strategic choices and tactical deployment)
Squad-based real-time tactics combat (with an optional active pause mode) / Real Time Strategy
Unit customization (Level up skills mechanics, Equipment upgrades)


A mysterious deadly plague has infected the city of Sun Stone, and all communications with the city administration have been cut off.
You are the appointed commander who must assemble a strike team and deploy them within the epicenter to find answers before the plague spreads beyond the city limits.

You will get to make strategic decisions that will impact the status, supplies, and sanity of your squad, and tactical decisions that will impact the survival chances of your strike team during combat engagement with the creatures.
The lives of your men are in your hands and the story will be shaped according to your choices.

The game is rather short but emphasizes the replayability factor making each playthrough as unique and fresh as possible by giving you different new games
bonus options, a bit of randomly generated content, achievements with rewards on the next game, multiple strategic choices with various outcomes, multiple paths, multiple endings and multiple ways to play.

Fair Warning: the game can become very hard if you get too greedy.

The game contains 5 chapters represented by the 5 stages of DEFCON:
DEFCON 5 - the initial stage of the outbreak, the first contact of the strike team with the quarantine city.
DEFCON 4 - things spice up, new types of infected appear, maps become bigger, and event pools refresh.
DEFCON 3 - here there will be all Bosses encounters. Think outside the box.
DEFCON 2 - all you learned so far and more, maps become bigger, all stakes are amplified, and difficulty is increased.
DEFCON 1 - all choices you made so far in the game since the beginning will now have a direct impact on the gameplay and on the ending cutscene.
Each difficulty setting has its unique layout in how many days each DEFCON has.

The game has a Lovecraftian - Military theme, mixing Real-time strategy gameplay with heavy Horror elements.

Good luck Commander!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Spanish - Spain*, Simplified Chinese, Spanish - Latin America**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Obs: Não recomendo no valor cheio! (Paguei R$18! Recomendo) É um bom passatempo não mais que isso, o jogo te dá uma falsa sensação de comando, a estratégia é engessada, por isso não espere nada mirabolante. Porém cumpre seu papel no quesito "Passatempo"
GAMEPLAY (6.5/10): This has to be the most difficult game I've ever played on the lowest difficulty. The difficulty is very hardly influenced by the upgrades costs, as well as the lack of instructions about the controls. I've spent 3 minutes in the tutorial trying to figure out how to move my characters, how to make them interact with things, how theyre abillities works and so on. Luckly, it's not the hardest game to understand, but there is more. Once your character is killed, it stays dead. You can't revive him or something (even if you are on the lowest difficulty possible) and you must continue with whoever you have left. To add salt on the injury, this game has a moral system for each character. If the moral it's to low, that character will start stunning even if it's mid fight/chase so all you have left is to pray he will get unstunned in time. The wave are quite straight forward. Every 34 seconds (in the beggining) a new wave will start. They get harder by time and it's very annoying the fact that you start with only 2 characters. So you have to sent someone to loot while the otherone (according to the idea that he's a gunslinger) to defend. Here the game provides you with other NPCs with guns, turrents, barricades, but not all the time so goodluck late game trying to survive. Maybe if, at least on lower difficulties, you could start with 4 units on the easiest difficulty and gradually lose one unit space with each diff, it could do a bigger difference. Or just if every class would get a gun of some sorts. Tbh, I get the idea of a harder gameplay, but God, this gameplay is way to much for a newcommer which could be bad for the game, I'm afraid. HOWEVER, I think it can be manageable if you try to learn and stuff. With every run I've made, I got further into this chaos of the game and I kinda like harder games ;) The other part of the game it's much more simpler. You just decide what your units do in the spare time, between the action. It's nice, but it also make the game HARDER. You can't just upgrade your gear, level up characters and do anything else. If you could do at least 2 of any of them it would make a HUGE difference. Also about this part of the gameplay, I really hate the fact that you can't see locked actions. I'm talking about random events, activities for your units and anything like this. It neither say what you have to do in order to unlock that specific thing, which it's just dumb, tbh. It says I can unlock it, but it doesn't provide a method. If the gameply would be a bit more easy, it would make a huge difference. STORY (not finished yet): ?/10 It's a bit generic. An zombie outbreak starts in Sun City and you, the commander, send there a team of specialists to save the day. However, what I like about the story, it's the introduction of a big antagonist during the 2/3 of the game. It's a giant biomass who's absobing/eating civilians. What makes it a bit different then the other tyrants in those game, it's the fact that it's sentient, so it talks and it take the helpless people then leave. I really like it as an antagonist, so I am very curious what's his role in the overall story. The story it's promissing Graphics and Music: 5.5/10 The visuals are nice for the gameplay and the music does it work. However, it's nothing to memorable or pleassant looking at. I understand that the devs used Windows 98 for the graphs, but I think it could be a bit better done. It could've been a lot worse. In conclusion, it's a nice game, but it could be a lot better. I'm a hype for the next games made by 16Bit
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I LIKED IT
Played through twice. Roguelike so expect to restart several times until you have figured out the various game systems.
好游戏,但是士兵的武器不可选就很烦,得不停SL。
Here's a Totally Objective Review of the Game - https://youtu.be/bvS6C3mBI2E Rating: 10/10
Fixed resolution, thanks!
还可以
Игра отвратительна
me gusta el juego pero vi que en steam ay muchas verciones del mismo juego y aprentemetne a primera vista no ay una conexion real entre ellos, tambien actualmente ay un problema con la traducion a español, muchos dialogos simplemetne no cargan en absoluto ya que no tiene traducion asi que veras a monstruos o personajes decir : no Traslade , ya que no existe traducion de sus frases , una forma rapida de arreglarlo seria que configuraran un idioma default, si no tiene traducion simplemente aparece en ingles y listo almenos e visto a muchos juegos ponerlo, y ya con el tiempo le ponen la traducion real
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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